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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QSGMapboxGLTextureNode Class Reference

#include <qsgmapboxglnode.h>

+ Inheritance diagram for QSGMapboxGLTextureNode:
+ Collaboration diagram for QSGMapboxGLTextureNode:

Public Member Functions

 QSGMapboxGLTextureNode (const QMapboxGLSettings &, const QSize &, qreal pixelRatio, QGeoMapMapboxGL *geoMap)
 
QMapboxGL * map () const
 
void resize (const QSize &size, qreal pixelRatio)
 
void render (QQuickWindow *)
 
- Public Member Functions inherited from QSGSimpleTextureNode
 QSGSimpleTextureNode ()
 Constructs a new simple texture node.
 
 ~QSGSimpleTextureNode () override
 Destroys the texture node.
 
void setRect (const QRectF &rect)
 Sets the target rect of this texture node to r.
 
void setRect (qreal x, qreal y, qreal w, qreal h)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Sets the rectangle of this texture node to begin at (x, y) and have width w and height h.
 
QRectF rect () const
 Returns the target rect of this texture node.
 
void setSourceRect (const QRectF &r)
 Sets the source rect of this texture node to r.
 
void setSourceRect (qreal x, qreal y, qreal w, qreal h)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QRectF sourceRect () const
 Returns the source rect of this texture node.
 
void setTexture (QSGTexture *texture)
 Sets the texture of this texture node to texture.
 
QSGTexturetexture () const
 Returns the texture for this texture node.
 
void setFiltering (QSGTexture::Filtering filtering)
 Sets the filtering to be used for this texture node to filtering.
 
QSGTexture::Filtering filtering () const
 Returns the filtering currently set on this texture node.
 
void setTextureCoordinatesTransform (TextureCoordinatesTransformMode mode)
 Sets the method used to generate texture coordinates to mode.
 
TextureCoordinatesTransformMode textureCoordinatesTransform () const
 Returns the mode used to generate texture coordinates for this node.
 
void setOwnsTexture (bool owns)
 Sets whether the node takes ownership of the texture to owns.
 
bool ownsTexture () const
 Returns true if the node takes ownership of the texture; otherwise returns false.
 
- Public Member Functions inherited from QSGGeometryNode
 QSGGeometryNode ()
 Creates a new geometry node without geometry and material.
 
 ~QSGGeometryNode () override
 Deletes this geometry node.
 
void setMaterial (QSGMaterial *material)
 Sets the material of this geometry node to material.
 
QSGMaterialmaterial () const
 Returns the material of the QSGGeometryNode.
 
void setOpaqueMaterial (QSGMaterial *material)
 Sets the opaque material of this geometry to material.
 
QSGMaterialopaqueMaterial () const
 Returns the opaque material of the QSGGeometryNode.
 
QSGMaterialactiveMaterial () const
 Returns the material which should currently be used for geometry node.
 
void setRenderOrder (int order)
 Sets the render order of this node to be order.
 
int renderOrder () const
 Returns the render order of this geometry node.
 
void setInheritedOpacity (qreal opacity)
 Sets the inherited opacity of this geometry to opacity.
 
qreal inheritedOpacity () const
 Set during rendering to specify the inherited opacity for that rendering pass.
 
- Public Member Functions inherited from QSGBasicGeometryNode
 ~QSGBasicGeometryNode () override
 Deletes this QSGBasicGeometryNode.
 
void setGeometry (QSGGeometry *geometry)
 Sets the geometry of this node to geometry.
 
const QSGGeometrygeometry () const
 Returns this node's geometry.
 
QSGGeometrygeometry ()
 Returns this node's geometry.
 
const QMatrix4x4matrix () const
 Will be set during rendering to contain transformation of the geometry for that rendering pass.
 
const QSGClipNodeclipList () const
 Will be set during rendering to contain the clip of the geometry for that rendering pass.
 
void setRendererMatrix (const QMatrix4x4 *m)
 
void setRendererClipList (const QSGClipNode *c)
 
- Public Member Functions inherited from QSGNode
 QSGNode ()
 Constructs a new node.
 
virtual ~QSGNode ()
 Destroys the node.
 
QSGNodeparent () const
 Returns the parent node of this node.
 
void removeChildNode (QSGNode *node)
 Removes node from this node's list of children.
 
void removeAllChildNodes ()
 Removes all child nodes from this node's list of children.
 
void prependChildNode (QSGNode *node)
 Prepends node to this node's the list of children.
 
void appendChildNode (QSGNode *node)
 Appends node to this node's list of children.
 
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
 Inserts node to this node's list of children before the node specified with before.
 
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
 Inserts node to this node's list of children after the node specified with after.
 
void reparentChildNodesTo (QSGNode *newParent)
 
int childCount () const
 Returns the number of child nodes.
 
QSGNodechildAtIndex (int i) const
 Returns the child at index i.
 
QSGNodefirstChild () const
 Returns the first child of this node.
 
QSGNodelastChild () const
 Returns the last child of this node.
 
QSGNodenextSibling () const
 Returns the node after this in the parent's list of children.
 
QSGNodepreviousSibling () const
 Returns the node before this in the parent's list of children.
 
NodeType type () const
 Returns the type of this node.
 
QT_DEPRECATED void clearDirty ()
 
void markDirty (DirtyState bits)
 Notifies all connected renderers that the node has dirty bits.
 
QT_DEPRECATED DirtyState dirtyState () const
 
virtual bool isSubtreeBlocked () const
 Returns whether this node and its subtree is available for use.
 
Flags flags () const
 Returns the set of flags for this node.
 
void setFlag (Flag, bool=true)
 Sets the flag f on this node if enabled is true; otherwise clears the flag.
 
void setFlags (Flags, bool=true)
 Sets the flags f on this node if enabled is true; otherwise clears the flags.
 
virtual void preprocess ()
 Override this function to do processing on the node before it is rendered.
 

Additional Inherited Members

- Public Types inherited from QSGSimpleTextureNode
enum  TextureCoordinatesTransformFlag { NoTransform = 0x00 , MirrorHorizontally = 0x01 , MirrorVertically = 0x02 }
 The TextureCoordinatesTransformFlag enum is used to specify the mode used to generate texture coordinates for a textured quad. More...
 
- Public Types inherited from QSGNode
enum  NodeType {
  BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType ,
  OpacityNodeType , RootNodeType , RenderNodeType
}
 Can be used to figure out the type of node. More...
 
enum  Flag {
  OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 ,
  OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000
}
 The QSGNode::Flag enum describes flags on the QSGNode. More...
 
enum  DirtyStateBit {
  DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 ,
  DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 ,
  DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask
}
 Used in QSGNode::markDirty() to indicate how the scene graph has changed. More...
 
- Protected Member Functions inherited from QSGGeometryNode
 QSGGeometryNode (QSGGeometryNodePrivate &dd)
 
- Protected Member Functions inherited from QSGBasicGeometryNode
 QSGBasicGeometryNode (NodeType type)
 Creates a new basic geometry node of type type.
 
 QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type)
 
- Protected Member Functions inherited from QSGNode
 QSGNode (NodeType type)
 Constructs a new node with the given node type.
 
 QSGNode (QSGNodePrivate &dd, NodeType type)
 Constructs a new node with the given node type.
 
- Protected Attributes inherited from QSGNode
QScopedPointer< QSGNodePrivated_ptr
 

Detailed Description

Definition at line 17 of file qsgmapboxglnode.h.

Constructor & Destructor Documentation

◆ QSGMapboxGLTextureNode()

QSGMapboxGLTextureNode::QSGMapboxGLTextureNode ( const QMapboxGLSettings & settings,
const QSize & size,
qreal pixelRatio,
QGeoMapMapboxGL * geoMap )

Definition at line 19 of file qsgmapboxglnode.cpp.

References QObject::connect(), QGeoMapMapboxGL::copyrightsChanged(), QSGTexture::Linear, minTextureSize, QSGSimpleTextureNode::MirrorVertically, QSGSimpleTextureNode::setFiltering(), QSGSimpleTextureNode::setTextureCoordinatesTransform(), settings, and QGeoMap::sgNodeChanged().

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Member Function Documentation

◆ map()

QMapboxGL * QSGMapboxGLTextureNode::map ( ) const

Definition at line 83 of file qsgmapboxglnode.cpp.

Referenced by QGeoMapMapboxGLPrivate::updateSceneGraph().

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◆ render()

void QSGMapboxGLTextureNode::render ( QQuickWindow * window)

Definition at line 59 of file qsgmapboxglnode.cpp.

References alignment, QSGNode::DirtyMaterial, GLint(), QSGNode::markDirty(), and window().

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◆ resize()

void QSGMapboxGLTextureNode::resize ( const QSize & size,
qreal pixelRatio )

The documentation for this class was generated from the following files: