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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QSGBasicGeometryNode Class Reference

The QSGBasicGeometryNode class serves as a baseclass for geometry based nodes. More...

#include <qsgnode.h>

+ Inheritance diagram for QSGBasicGeometryNode:
+ Collaboration diagram for QSGBasicGeometryNode:

Public Member Functions

 ~QSGBasicGeometryNode () override
 Deletes this QSGBasicGeometryNode.
 
void setGeometry (QSGGeometry *geometry)
 Sets the geometry of this node to geometry.
 
const QSGGeometrygeometry () const
 Returns this node's geometry.
 
QSGGeometrygeometry ()
 Returns this node's geometry.
 
const QMatrix4x4matrix () const
 Will be set during rendering to contain transformation of the geometry for that rendering pass.
 
const QSGClipNodeclipList () const
 Will be set during rendering to contain the clip of the geometry for that rendering pass.
 
void setRendererMatrix (const QMatrix4x4 *m)
 
void setRendererClipList (const QSGClipNode *c)
 
- Public Member Functions inherited from QSGNode
 QSGNode ()
 Constructs a new node.
 
virtual ~QSGNode ()
 Destroys the node.
 
QSGNodeparent () const
 Returns the parent node of this node.
 
void removeChildNode (QSGNode *node)
 Removes node from this node's list of children.
 
void removeAllChildNodes ()
 Removes all child nodes from this node's list of children.
 
void prependChildNode (QSGNode *node)
 Prepends node to this node's the list of children.
 
void appendChildNode (QSGNode *node)
 Appends node to this node's list of children.
 
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
 Inserts node to this node's list of children before the node specified with before.
 
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
 Inserts node to this node's list of children after the node specified with after.
 
void reparentChildNodesTo (QSGNode *newParent)
 
int childCount () const
 Returns the number of child nodes.
 
QSGNodechildAtIndex (int i) const
 Returns the child at index i.
 
QSGNodefirstChild () const
 Returns the first child of this node.
 
QSGNodelastChild () const
 Returns the last child of this node.
 
QSGNodenextSibling () const
 Returns the node after this in the parent's list of children.
 
QSGNodepreviousSibling () const
 Returns the node before this in the parent's list of children.
 
NodeType type () const
 Returns the type of this node.
 
QT_DEPRECATED void clearDirty ()
 
void markDirty (DirtyState bits)
 Notifies all connected renderers that the node has dirty bits.
 
QT_DEPRECATED DirtyState dirtyState () const
 
virtual bool isSubtreeBlocked () const
 Returns whether this node and its subtree is available for use.
 
Flags flags () const
 Returns the set of flags for this node.
 
void setFlag (Flag, bool=true)
 Sets the flag f on this node if enabled is true; otherwise clears the flag.
 
void setFlags (Flags, bool=true)
 Sets the flags f on this node if enabled is true; otherwise clears the flags.
 
virtual void preprocess ()
 Override this function to do processing on the node before it is rendered.
 

Protected Member Functions

 QSGBasicGeometryNode (NodeType type)
 Creates a new basic geometry node of type type.
 
 QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type)
 
- Protected Member Functions inherited from QSGNode
 QSGNode (NodeType type)
 Constructs a new node with the given node type.
 
 QSGNode (QSGNodePrivate &dd, NodeType type)
 Constructs a new node with the given node type.
 

Friends

class QSGNodeUpdater
 

Additional Inherited Members

- Public Types inherited from QSGNode
enum  NodeType {
  BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType ,
  OpacityNodeType , RootNodeType , RenderNodeType
}
 Can be used to figure out the type of node. More...
 
enum  Flag {
  OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 ,
  OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000
}
 The QSGNode::Flag enum describes flags on the QSGNode. More...
 
enum  DirtyStateBit {
  DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 ,
  DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 ,
  DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask
}
 Used in QSGNode::markDirty() to indicate how the scene graph has changed. More...
 
- Protected Attributes inherited from QSGNode
QScopedPointer< QSGNodePrivated_ptr
 

Detailed Description

The QSGBasicGeometryNode class serves as a baseclass for geometry based nodes.

\inmodule QtQuick

The QSGBasicGeometryNode class should not be used by itself. It is only encapsulates shared functionality between the QSGGeometryNode and QSGClipNode classes.

Note
All classes with QSG prefix should be used solely on the scene graph's rendering thread. See \l {Scene Graph and Rendering} for more information.

Definition at line 154 of file qsgnode.h.

Constructor & Destructor Documentation

◆ ~QSGBasicGeometryNode()

QSGBasicGeometryNode::~QSGBasicGeometryNode ( )
override

Deletes this QSGBasicGeometryNode.

If the node has the flag QSGNode::OwnsGeometry set, it will also delete the geometry object it is pointing to. This flag is not set by default.

Definition at line 698 of file qsgnode.cpp.

References QSGNode::flags(), and QSGNode::OwnsGeometry.

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◆ QSGBasicGeometryNode() [1/2]

QSGBasicGeometryNode::QSGBasicGeometryNode ( NodeType type)
protected

Creates a new basic geometry node of type type.

Definition at line 670 of file qsgnode.cpp.

◆ QSGBasicGeometryNode() [2/2]

QSGBasicGeometryNode::QSGBasicGeometryNode ( QSGBasicGeometryNodePrivate & dd,
NodeType type )
protected

Definition at line 682 of file qsgnode.cpp.

Member Function Documentation

◆ clipList()

QSGClipNode * QSGBasicGeometryNode::clipList ( ) const
inline

Will be set during rendering to contain the clip of the geometry for that rendering pass.

Definition at line 164 of file qsgnode.h.

Referenced by QSGBatchRenderer::Updater::visitClipNode().

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◆ geometry() [1/2]

QSGGeometry * QSGBasicGeometryNode::geometry ( )
inline

Returns this node's geometry.

The geometry is null by default.

Definition at line 161 of file qsgnode.h.

◆ geometry() [2/2]

◆ matrix()

QMatrix4x4 * QSGBasicGeometryNode::matrix ( ) const
inline

Will be set during rendering to contain transformation of the geometry for that rendering pass.

Definition at line 163 of file qsgnode.h.

Referenced by QSGBatchRenderer::Element::computeBounds(), QSGBatchRenderer::Batch::isSafeToBatch(), and QSGBatchRenderer::qsg_matrixForRoot().

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◆ setGeometry()

void QSGBasicGeometryNode::setGeometry ( QSGGeometry * geometry)

Sets the geometry of this node to geometry.

If the node has the flag QSGNode::OwnsGeometry set, it will also delete the geometry object it is pointing to. This flag is not set by default.

If the geometry is changed without calling setGeometry() again, the user must also mark the geometry as dirty using QSGNode::markDirty().

See also
markDirty()

Definition at line 764 of file qsgnode.cpp.

References QSGNode::DirtyGeometry, QSGNode::flags(), geometry(), QSGNode::markDirty(), and QSGNode::OwnsGeometry.

Referenced by QQuickDefaultClipNode::QQuickDefaultClipNode(), QQuickNinePatchNode::QQuickNinePatchNode(), QQuickShapeGenericStrokeFillNode::QQuickShapeGenericStrokeFillNode(), QSGBasicGlyphNode::QSGBasicGlyphNode(), QSGBasicInternalImageNode::QSGBasicInternalImageNode(), QSGBasicInternalRectangleNode::QSGBasicInternalRectangleNode(), QSGCurveFillNode::QSGCurveFillNode(), QSGCurveGlyphNode::QSGCurveGlyphNode(), QSGCurveStrokeNode::QSGCurveStrokeNode(), QSGDefaultImageNode::QSGDefaultImageNode(), QSGDefaultNinePatchNode::QSGDefaultNinePatchNode(), QSGDefaultPainterNode::QSGDefaultPainterNode(), QSGDefaultRectangleNode::QSGDefaultRectangleNode(), QSGOpenVGGlyphNode::QSGOpenVGGlyphNode(), QSGOpenVGImageNode::QSGOpenVGImageNode(), QSGOpenVGInternalImageNode::QSGOpenVGInternalImageNode(), QSGOpenVGInternalRectangleNode::QSGOpenVGInternalRectangleNode(), QSGOpenVGNinePatchNode::QSGOpenVGNinePatchNode(), QSGOpenVGPainterNode::QSGOpenVGPainterNode(), QSGOpenVGRectangleNode::QSGOpenVGRectangleNode(), QSGSimpleRectNode::QSGSimpleRectNode(), QSGSimpleRectNode::QSGSimpleRectNode(), QSGSimpleTextureNode::QSGSimpleTextureNode(), QSGSoftwareGlyphNode::QSGSoftwareGlyphNode(), QSGSoftwareImageNode::QSGSoftwareImageNode(), QSGSoftwareInternalImageNode::QSGSoftwareInternalImageNode(), QSGSoftwareInternalRectangleNode::QSGSoftwareInternalRectangleNode(), QSGSoftwareNinePatchNode::QSGSoftwareNinePatchNode(), QSGSoftwarePainterNode::QSGSoftwarePainterNode(), QSGSoftwareRectangleNode::QSGSoftwareRectangleNode(), QSGCurveFillNode::cookGeometry(), QSGCurveStrokeNode::cookGeometry(), QQuickShaderEffectPrivate::handleUpdatePaintNode(), QSGBasicInternalImageNode::setAntialiasing(), QSGBasicInternalRectangleNode::setAntialiasing(), QSGVideoNode::setTexturedRectGeometry(), QSGBasicInternalImageNode::updateGeometry(), and QWaylandQuickItem::updatePaintNode().

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◆ setRendererClipList()

void QSGBasicGeometryNode::setRendererClipList ( const QSGClipNode * c)
inline

Definition at line 167 of file qsgnode.h.

◆ setRendererMatrix()

void QSGBasicGeometryNode::setRendererMatrix ( const QMatrix4x4 * m)
inline

Definition at line 166 of file qsgnode.h.

Referenced by QSGBatchRenderer::Updater::visitGeometryNode().

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Friends And Related Symbol Documentation

◆ QSGNodeUpdater

friend class QSGNodeUpdater
friend

Definition at line 174 of file qsgnode.h.


The documentation for this class was generated from the following files: