The QSGOpaqueTextureMaterial class provides a convenient way of rendering textured geometry in the sc...
The QSGSimpleTextureNode class is provided for convenience to easily draw textured content using the ...
void setSourceRect(qreal x, qreal y, qreal w, qreal h)
This is an overloaded member function, provided for convenience. It differs from the above function o...
TextureCoordinatesTransformFlag
The TextureCoordinatesTransformFlag enum is used to specify the mode used to generate texture coordin...
void setRect(qreal x, qreal y, qreal w, qreal h)
This is an overloaded member function, provided for convenience. It differs from the above function o...
The QSGTextureMaterial class provides a convenient way of rendering textured geometry in the scene gr...
Filtering
Specifies how sampling of texels should filter when texture coordinates are not pixel aligned.