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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QSGDefaultImageNode Class Reference

#include <qsgdefaultimagenode_p.h>

+ Inheritance diagram for QSGDefaultImageNode:
+ Collaboration diagram for QSGDefaultImageNode:

Public Member Functions

 QSGDefaultImageNode ()
 
 ~QSGDefaultImageNode ()
 
void setRect (const QRectF &rect) override
 Sets the target rect of this image node to rect.
 
QRectF rect () const override
 Returns the target rect of this image node.
 
void setSourceRect (const QRectF &r) override
 Sets the source rect of this image node to rect.
 
QRectF sourceRect () const override
 Returns the source rect of this image node.
 
void setTexture (QSGTexture *texture) override
 Sets the texture of this image node to texture.
 
QSGTexturetexture () const override
 Returns the texture for this image node.
 
void setFiltering (QSGTexture::Filtering filtering) override
 Sets the filtering to be used for this image node to filtering.
 
QSGTexture::Filtering filtering () const override
 Returns the filtering for this image node.
 
void setMipmapFiltering (QSGTexture::Filtering filtering) override
 Sets the mipmap filtering to be used for this image node to filtering.
 
QSGTexture::Filtering mipmapFiltering () const override
 Returns the mipmap filtering for this image node.
 
void setAnisotropyLevel (QSGTexture::AnisotropyLevel level) override
 Sets this image node's anistropy level to level.
 
QSGTexture::AnisotropyLevel anisotropyLevel () const override
 Returns this image node's anistropy level.
 
void setTextureCoordinatesTransform (TextureCoordinatesTransformMode mode) override
 Sets the method used to generate texture coordinates to mode.
 
TextureCoordinatesTransformMode textureCoordinatesTransform () const override
 Returns the mode used to generate texture coordinates for this node.
 
void setOwnsTexture (bool owns) override
 Sets whether the node takes ownership of the texture to owns.
 
bool ownsTexture () const override
 
- Public Member Functions inherited from QSGImageNode
 ~QSGImageNode () override=default
 
void setRect (qreal x, qreal y, qreal w, qreal h)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Sets the rectangle of this image node to begin at (x, y) and have width w and height h.
 
void setSourceRect (qreal x, qreal y, qreal w, qreal h)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Sets the rectangle of this image node to show its texture from (x, y) and have width w and height h relatively to the QSGTexture::textureSize.
 
- Public Member Functions inherited from QSGGeometryNode
 QSGGeometryNode ()
 Creates a new geometry node without geometry and material.
 
 ~QSGGeometryNode () override
 Deletes this geometry node.
 
void setMaterial (QSGMaterial *material)
 Sets the material of this geometry node to material.
 
QSGMaterialmaterial () const
 Returns the material of the QSGGeometryNode.
 
void setOpaqueMaterial (QSGMaterial *material)
 Sets the opaque material of this geometry to material.
 
QSGMaterialopaqueMaterial () const
 Returns the opaque material of the QSGGeometryNode.
 
QSGMaterialactiveMaterial () const
 Returns the material which should currently be used for geometry node.
 
void setRenderOrder (int order)
 Sets the render order of this node to be order.
 
int renderOrder () const
 Returns the render order of this geometry node.
 
void setInheritedOpacity (qreal opacity)
 Sets the inherited opacity of this geometry to opacity.
 
qreal inheritedOpacity () const
 Set during rendering to specify the inherited opacity for that rendering pass.
 
- Public Member Functions inherited from QSGBasicGeometryNode
 ~QSGBasicGeometryNode () override
 Deletes this QSGBasicGeometryNode.
 
void setGeometry (QSGGeometry *geometry)
 Sets the geometry of this node to geometry.
 
const QSGGeometrygeometry () const
 Returns this node's geometry.
 
QSGGeometrygeometry ()
 Returns this node's geometry.
 
const QMatrix4x4matrix () const
 Will be set during rendering to contain transformation of the geometry for that rendering pass.
 
const QSGClipNodeclipList () const
 Will be set during rendering to contain the clip of the geometry for that rendering pass.
 
void setRendererMatrix (const QMatrix4x4 *m)
 
void setRendererClipList (const QSGClipNode *c)
 
- Public Member Functions inherited from QSGNode
 QSGNode ()
 Constructs a new node.
 
virtual ~QSGNode ()
 Destroys the node.
 
QSGNodeparent () const
 Returns the parent node of this node.
 
void removeChildNode (QSGNode *node)
 Removes node from this node's list of children.
 
void removeAllChildNodes ()
 Removes all child nodes from this node's list of children.
 
void prependChildNode (QSGNode *node)
 Prepends node to this node's the list of children.
 
void appendChildNode (QSGNode *node)
 Appends node to this node's list of children.
 
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
 Inserts node to this node's list of children before the node specified with before.
 
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
 Inserts node to this node's list of children after the node specified with after.
 
void reparentChildNodesTo (QSGNode *newParent)
 
int childCount () const
 Returns the number of child nodes.
 
QSGNodechildAtIndex (int i) const
 Returns the child at index i.
 
QSGNodefirstChild () const
 Returns the first child of this node.
 
QSGNodelastChild () const
 Returns the last child of this node.
 
QSGNodenextSibling () const
 Returns the node after this in the parent's list of children.
 
QSGNodepreviousSibling () const
 Returns the node before this in the parent's list of children.
 
NodeType type () const
 Returns the type of this node.
 
QT_DEPRECATED void clearDirty ()
 
void markDirty (DirtyState bits)
 Notifies all connected renderers that the node has dirty bits.
 
QT_DEPRECATED DirtyState dirtyState () const
 
virtual bool isSubtreeBlocked () const
 Returns whether this node and its subtree is available for use.
 
Flags flags () const
 Returns the set of flags for this node.
 
void setFlag (Flag, bool=true)
 Sets the flag f on this node if enabled is true; otherwise clears the flag.
 
void setFlags (Flags, bool=true)
 Sets the flags f on this node if enabled is true; otherwise clears the flags.
 
virtual void preprocess ()
 Override this function to do processing on the node before it is rendered.
 

Additional Inherited Members

- Public Types inherited from QSGImageNode
enum  TextureCoordinatesTransformFlag { NoTransform = 0x00 , MirrorHorizontally = 0x01 , MirrorVertically = 0x02 }
 The TextureCoordinatesTransformFlag enum is used to specify the mode used to generate texture coordinates for a textured quad. More...
 
- Public Types inherited from QSGNode
enum  NodeType {
  BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType ,
  OpacityNodeType , RootNodeType , RenderNodeType
}
 Can be used to figure out the type of node. More...
 
enum  Flag {
  OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 ,
  OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000
}
 The QSGNode::Flag enum describes flags on the QSGNode. More...
 
enum  DirtyStateBit {
  DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 ,
  DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 ,
  DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask
}
 Used in QSGNode::markDirty() to indicate how the scene graph has changed. More...
 
- Static Public Member Functions inherited from QSGImageNode
static void rebuildGeometry (QSGGeometry *g, QSGTexture *texture, const QRectF &rect, QRectF sourceRect, TextureCoordinatesTransformMode texCoordMode)
 Updates the geometry g with the texture, the coordinates in rect, and the texture coordinates from sourceRect.
 
- Protected Member Functions inherited from QSGGeometryNode
 QSGGeometryNode (QSGGeometryNodePrivate &dd)
 
- Protected Member Functions inherited from QSGBasicGeometryNode
 QSGBasicGeometryNode (NodeType type)
 Creates a new basic geometry node of type type.
 
 QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type)
 
- Protected Member Functions inherited from QSGNode
 QSGNode (NodeType type)
 Constructs a new node with the given node type.
 
 QSGNode (QSGNodePrivate &dd, NodeType type)
 Constructs a new node with the given node type.
 
- Protected Attributes inherited from QSGNode
QScopedPointer< QSGNodePrivated_ptr
 

Detailed Description

Definition at line 25 of file qsgdefaultimagenode_p.h.

Constructor & Destructor Documentation

◆ QSGDefaultImageNode()

QT_BEGIN_NAMESPACE QSGDefaultImageNode::QSGDefaultImageNode ( )

Definition at line 9 of file qsgdefaultimagenode.cpp.

References QSGTexture::None, qsgnode_set_description(), QSGBasicGeometryNode::setGeometry(), QSGGeometryNode::setMaterial(), QSGOpaqueTextureMaterial::setMipmapFiltering(), and QSGGeometryNode::setOpaqueMaterial().

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◆ ~QSGDefaultImageNode()

QSGDefaultImageNode::~QSGDefaultImageNode ( )

Definition at line 25 of file qsgdefaultimagenode.cpp.

References QSGOpaqueTextureMaterial::texture().

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Member Function Documentation

◆ anisotropyLevel()

QSGTexture::AnisotropyLevel QSGDefaultImageNode::anisotropyLevel ( ) const
overridevirtual

Returns this image node's anistropy level.

Implements QSGImageNode.

Definition at line 71 of file qsgdefaultimagenode.cpp.

References QSGOpaqueTextureMaterial::anisotropyLevel().

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◆ filtering()

QSGTexture::Filtering QSGDefaultImageNode::filtering ( ) const
overridevirtual

Returns the filtering for this image node.

Implements QSGImageNode.

Definition at line 41 of file qsgdefaultimagenode.cpp.

References QSGOpaqueTextureMaterial::filtering().

Referenced by setFiltering(), and setMipmapFiltering().

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◆ mipmapFiltering()

QSGTexture::Filtering QSGDefaultImageNode::mipmapFiltering ( ) const
overridevirtual

Returns the mipmap filtering for this image node.

Implements QSGImageNode.

Definition at line 56 of file qsgdefaultimagenode.cpp.

References QSGOpaqueTextureMaterial::mipmapFiltering().

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◆ ownsTexture()

bool QSGDefaultImageNode::ownsTexture ( ) const
overridevirtual
Returns
true if the node takes ownership of the texture; otherwise false.

Implements QSGImageNode.

Definition at line 154 of file qsgdefaultimagenode.cpp.

◆ rect()

QRectF QSGDefaultImageNode::rect ( ) const
overridevirtual

Returns the target rect of this image node.

Implements QSGImageNode.

Definition at line 86 of file qsgdefaultimagenode.cpp.

◆ setAnisotropyLevel()

void QSGDefaultImageNode::setAnisotropyLevel ( QSGTexture::AnisotropyLevel level)
overridevirtual

Sets this image node's anistropy level to level.

Implements QSGImageNode.

Definition at line 61 of file qsgdefaultimagenode.cpp.

References QSGOpaqueTextureMaterial::anisotropyLevel(), QSGNode::DirtyMaterial, QSGNode::markDirty(), and QSGOpaqueTextureMaterial::setAnisotropyLevel().

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◆ setFiltering()

void QSGDefaultImageNode::setFiltering ( QSGTexture::Filtering filtering)
overridevirtual

Sets the filtering to be used for this image node to filtering.

For smooth scaling, use QSGTexture::Linear. For normal scaling, use QSGTexture::Nearest.

Implements QSGImageNode.

Definition at line 31 of file qsgdefaultimagenode.cpp.

References QSGNode::DirtyMaterial, QSGOpaqueTextureMaterial::filtering(), filtering(), QSGNode::markDirty(), and QSGOpaqueTextureMaterial::setFiltering().

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◆ setMipmapFiltering()

void QSGDefaultImageNode::setMipmapFiltering ( QSGTexture::Filtering filtering)
overridevirtual

Sets the mipmap filtering to be used for this image node to filtering.

For smooth scaling between mip maps, use QSGTexture::Linear. For normal scaling, use QSGTexture::Nearest.

Implements QSGImageNode.

Definition at line 46 of file qsgdefaultimagenode.cpp.

References QSGNode::DirtyMaterial, filtering(), QSGNode::markDirty(), QSGOpaqueTextureMaterial::mipmapFiltering(), and QSGOpaqueTextureMaterial::setMipmapFiltering().

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◆ setOwnsTexture()

void QSGDefaultImageNode::setOwnsTexture ( bool owns)
overridevirtual

Sets whether the node takes ownership of the texture to owns.

By default, the node does not take ownership of the texture.

Implements QSGImageNode.

Definition at line 149 of file qsgdefaultimagenode.cpp.

◆ setRect()

void QSGDefaultImageNode::setRect ( const QRectF & rect)
overridevirtual

Sets the target rect of this image node to rect.

Implements QSGImageNode.

Definition at line 76 of file qsgdefaultimagenode.cpp.

References QSGNode::DirtyGeometry, QSGNode::markDirty(), QSGImageNode::rebuildGeometry(), and texture().

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◆ setSourceRect()

void QSGDefaultImageNode::setSourceRect ( const QRectF & r)
overridevirtual

Sets the source rect of this image node to rect.

Implements QSGImageNode.

Definition at line 91 of file qsgdefaultimagenode.cpp.

References QSGNode::DirtyGeometry, QSGNode::markDirty(), QSGImageNode::rebuildGeometry(), and texture().

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◆ setTexture()

void QSGDefaultImageNode::setTexture ( QSGTexture * texture)
overridevirtual

Sets the texture of this image node to texture.

Use setOwnsTexture() to set whether the node should take ownership of the texture. By default, the node does not take ownership.

Warning
An image node must have a texture before being added to the scenegraph to be rendered.

Implements QSGImageNode.

Definition at line 106 of file qsgdefaultimagenode.cpp.

References QSGNode::DirtyGeometry, QSGNode::DirtyMaterial, QSGNode::markDirty(), Q_ASSERT, QSGImageNode::rebuildGeometry(), QSGOpaqueTextureMaterial::setTexture(), and QSGOpaqueTextureMaterial::texture().

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◆ setTextureCoordinatesTransform()

void QSGDefaultImageNode::setTextureCoordinatesTransform ( TextureCoordinatesTransformMode mode)
overridevirtual

Sets the method used to generate texture coordinates to mode.

This can be used to obtain correct orientation of the texture. This is commonly needed when using a third-party OpenGL library to render to texture as OpenGL has an inverted y-axis relative to Qt Quick.

Implements QSGImageNode.

Definition at line 135 of file qsgdefaultimagenode.cpp.

References QSGNode::DirtyMaterial, QSGNode::markDirty(), QSGImageNode::rebuildGeometry(), and texture().

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◆ sourceRect()

QRectF QSGDefaultImageNode::sourceRect ( ) const
overridevirtual

Returns the source rect of this image node.

Implements QSGImageNode.

Definition at line 101 of file qsgdefaultimagenode.cpp.

◆ texture()

QSGTexture * QSGDefaultImageNode::texture ( ) const
overridevirtual

Returns the texture for this image node.

Implements QSGImageNode.

Definition at line 130 of file qsgdefaultimagenode.cpp.

References QSGOpaqueTextureMaterial::texture().

Referenced by setRect(), setSourceRect(), and setTextureCoordinatesTransform().

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◆ textureCoordinatesTransform()

QSGDefaultImageNode::TextureCoordinatesTransformMode QSGDefaultImageNode::textureCoordinatesTransform ( ) const
overridevirtual

Returns the mode used to generate texture coordinates for this node.

Implements QSGImageNode.

Definition at line 144 of file qsgdefaultimagenode.cpp.


The documentation for this class was generated from the following files: