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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QSGImageNode Class Referenceabstract

The QSGImageNode class is provided for convenience to easily draw textured content using the QML scene graph. More...

#include <qsgimagenode.h>

+ Inheritance diagram for QSGImageNode:
+ Collaboration diagram for QSGImageNode:

Public Types

enum  TextureCoordinatesTransformFlag { NoTransform = 0x00 , MirrorHorizontally = 0x01 , MirrorVertically = 0x02 }
 The TextureCoordinatesTransformFlag enum is used to specify the mode used to generate texture coordinates for a textured quad. More...
 
- Public Types inherited from QSGNode
enum  NodeType {
  BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType ,
  OpacityNodeType , RootNodeType , RenderNodeType
}
 Can be used to figure out the type of node. More...
 
enum  Flag {
  OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 ,
  OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000
}
 The QSGNode::Flag enum describes flags on the QSGNode. More...
 
enum  DirtyStateBit {
  DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 ,
  DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 ,
  DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask
}
 Used in QSGNode::markDirty() to indicate how the scene graph has changed. More...
 

Public Member Functions

 ~QSGImageNode () override=default
 
virtual void setRect (const QRectF &rect)=0
 Sets the target rect of this image node to rect.
 
void setRect (qreal x, qreal y, qreal w, qreal h)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Sets the rectangle of this image node to begin at (x, y) and have width w and height h.
 
virtual QRectF rect () const =0
 Returns the target rect of this image node.
 
virtual void setSourceRect (const QRectF &r)=0
 Sets the source rect of this image node to rect.
 
void setSourceRect (qreal x, qreal y, qreal w, qreal h)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Sets the rectangle of this image node to show its texture from (x, y) and have width w and height h relatively to the QSGTexture::textureSize.
 
virtual QRectF sourceRect () const =0
 Returns the source rect of this image node.
 
virtual void setTexture (QSGTexture *texture)=0
 Sets the texture of this image node to texture.
 
virtual QSGTexturetexture () const =0
 Returns the texture for this image node.
 
virtual void setFiltering (QSGTexture::Filtering filtering)=0
 Sets the filtering to be used for this image node to filtering.
 
virtual QSGTexture::Filtering filtering () const =0
 Returns the filtering for this image node.
 
virtual void setMipmapFiltering (QSGTexture::Filtering filtering)=0
 Sets the mipmap filtering to be used for this image node to filtering.
 
virtual QSGTexture::Filtering mipmapFiltering () const =0
 Returns the mipmap filtering for this image node.
 
virtual void setAnisotropyLevel (QSGTexture::AnisotropyLevel level)=0
 Sets this image node's anistropy level to level.
 
virtual QSGTexture::AnisotropyLevel anisotropyLevel () const =0
 Returns this image node's anistropy level.
 
virtual void setTextureCoordinatesTransform (TextureCoordinatesTransformMode mode)=0
 Sets the method used to generate texture coordinates to mode.
 
virtual TextureCoordinatesTransformMode textureCoordinatesTransform () const =0
 Returns the mode used to generate texture coordinates for this node.
 
virtual void setOwnsTexture (bool owns)=0
 Sets whether the node takes ownership of the texture to owns.
 
virtual bool ownsTexture () const =0
 
- Public Member Functions inherited from QSGGeometryNode
 QSGGeometryNode ()
 Creates a new geometry node without geometry and material.
 
 ~QSGGeometryNode () override
 Deletes this geometry node.
 
void setMaterial (QSGMaterial *material)
 Sets the material of this geometry node to material.
 
QSGMaterialmaterial () const
 Returns the material of the QSGGeometryNode.
 
void setOpaqueMaterial (QSGMaterial *material)
 Sets the opaque material of this geometry to material.
 
QSGMaterialopaqueMaterial () const
 Returns the opaque material of the QSGGeometryNode.
 
QSGMaterialactiveMaterial () const
 Returns the material which should currently be used for geometry node.
 
void setRenderOrder (int order)
 Sets the render order of this node to be order.
 
int renderOrder () const
 Returns the render order of this geometry node.
 
void setInheritedOpacity (qreal opacity)
 Sets the inherited opacity of this geometry to opacity.
 
qreal inheritedOpacity () const
 Set during rendering to specify the inherited opacity for that rendering pass.
 
- Public Member Functions inherited from QSGBasicGeometryNode
 ~QSGBasicGeometryNode () override
 Deletes this QSGBasicGeometryNode.
 
void setGeometry (QSGGeometry *geometry)
 Sets the geometry of this node to geometry.
 
const QSGGeometrygeometry () const
 Returns this node's geometry.
 
QSGGeometrygeometry ()
 Returns this node's geometry.
 
const QMatrix4x4matrix () const
 Will be set during rendering to contain transformation of the geometry for that rendering pass.
 
const QSGClipNodeclipList () const
 Will be set during rendering to contain the clip of the geometry for that rendering pass.
 
void setRendererMatrix (const QMatrix4x4 *m)
 
void setRendererClipList (const QSGClipNode *c)
 
- Public Member Functions inherited from QSGNode
 QSGNode ()
 Constructs a new node.
 
virtual ~QSGNode ()
 Destroys the node.
 
QSGNodeparent () const
 Returns the parent node of this node.
 
void removeChildNode (QSGNode *node)
 Removes node from this node's list of children.
 
void removeAllChildNodes ()
 Removes all child nodes from this node's list of children.
 
void prependChildNode (QSGNode *node)
 Prepends node to this node's the list of children.
 
void appendChildNode (QSGNode *node)
 Appends node to this node's list of children.
 
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
 Inserts node to this node's list of children before the node specified with before.
 
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
 Inserts node to this node's list of children after the node specified with after.
 
void reparentChildNodesTo (QSGNode *newParent)
 
int childCount () const
 Returns the number of child nodes.
 
QSGNodechildAtIndex (int i) const
 Returns the child at index i.
 
QSGNodefirstChild () const
 Returns the first child of this node.
 
QSGNodelastChild () const
 Returns the last child of this node.
 
QSGNodenextSibling () const
 Returns the node after this in the parent's list of children.
 
QSGNodepreviousSibling () const
 Returns the node before this in the parent's list of children.
 
NodeType type () const
 Returns the type of this node.
 
QT_DEPRECATED void clearDirty ()
 
void markDirty (DirtyState bits)
 Notifies all connected renderers that the node has dirty bits.
 
QT_DEPRECATED DirtyState dirtyState () const
 
virtual bool isSubtreeBlocked () const
 Returns whether this node and its subtree is available for use.
 
Flags flags () const
 Returns the set of flags for this node.
 
void setFlag (Flag, bool=true)
 Sets the flag f on this node if enabled is true; otherwise clears the flag.
 
void setFlags (Flags, bool=true)
 Sets the flags f on this node if enabled is true; otherwise clears the flags.
 
virtual void preprocess ()
 Override this function to do processing on the node before it is rendered.
 

Static Public Member Functions

static void rebuildGeometry (QSGGeometry *g, QSGTexture *texture, const QRectF &rect, QRectF sourceRect, TextureCoordinatesTransformMode texCoordMode)
 Updates the geometry g with the texture, the coordinates in rect, and the texture coordinates from sourceRect.
 

Additional Inherited Members

- Protected Member Functions inherited from QSGGeometryNode
 QSGGeometryNode (QSGGeometryNodePrivate &dd)
 
- Protected Member Functions inherited from QSGBasicGeometryNode
 QSGBasicGeometryNode (NodeType type)
 Creates a new basic geometry node of type type.
 
 QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type)
 
- Protected Member Functions inherited from QSGNode
 QSGNode (NodeType type)
 Constructs a new node with the given node type.
 
 QSGNode (QSGNodePrivate &dd, NodeType type)
 Constructs a new node with the given node type.
 
- Protected Attributes inherited from QSGNode
QScopedPointer< QSGNodePrivated_ptr
 

Detailed Description

The QSGImageNode class is provided for convenience to easily draw textured content using the QML scene graph.

\inmodule QtQuick

Since
5.8
Warning
The image node class must have a texture before being added to the scene graph to be rendered.

Definition at line 12 of file qsgimagenode.h.

Member Enumeration Documentation

◆ TextureCoordinatesTransformFlag

The TextureCoordinatesTransformFlag enum is used to specify the mode used to generate texture coordinates for a textured quad.

\value NoTransform Texture coordinates are oriented with window coordinates i.e. with origin at top-left.

\value MirrorHorizontally Texture coordinates are inverted in the horizontal axis with respect to window coordinates

\value MirrorVertically Texture coordinates are inverted in the vertical axis with respect to window coordinates

Enumerator
NoTransform 
MirrorHorizontally 
MirrorVertically 

Definition at line 37 of file qsgimagenode.h.

Constructor & Destructor Documentation

◆ ~QSGImageNode()

QSGImageNode::~QSGImageNode ( )
overridedefault

Member Function Documentation

◆ anisotropyLevel()

QSGTexture::AnisotropyLevel QSGImageNode::anisotropyLevel ( ) const
pure virtual

Returns this image node's anistropy level.

Implemented in QSGOpenVGImageNode, QSGSoftwareImageNode, and QSGDefaultImageNode.

◆ filtering()

QSGTexture::Filtering QSGImageNode::filtering ( ) const
pure virtual

Returns the filtering for this image node.

Implemented in QSGOpenVGImageNode, QSGSoftwareImageNode, and QSGDefaultImageNode.

◆ mipmapFiltering()

QSGTexture::Filtering QSGImageNode::mipmapFiltering ( ) const
pure virtual

Returns the mipmap filtering for this image node.

Implemented in QSGOpenVGImageNode, QSGSoftwareImageNode, and QSGDefaultImageNode.

◆ ownsTexture()

bool QSGImageNode::ownsTexture ( ) const
pure virtual
Returns
true if the node takes ownership of the texture; otherwise false.

Implemented in QSGOpenVGImageNode, QSGSoftwareImageNode, and QSGDefaultImageNode.

◆ rebuildGeometry()

void QSGImageNode::rebuildGeometry ( QSGGeometry * g,
QSGTexture * texture,
const QRectF & rect,
QRectF sourceRect,
TextureCoordinatesTransformMode texCoordMode )
static

Updates the geometry g with the texture, the coordinates in rect, and the texture coordinates from sourceRect.

g is assumed to be a triangle strip of four vertices of type QSGGeometry::TexturedPoint2D.

texCoordMode is used for normalizing the sourceRect.

Definition at line 175 of file qsgimagenode.cpp.

References MirrorHorizontally, MirrorVertically, rect(), sourceRect(), and QSGGeometry::updateTexturedRectGeometry().

Referenced by QSGDefaultImageNode::setRect(), QSGDefaultImageNode::setSourceRect(), QSGDefaultImageNode::setTexture(), and QSGDefaultImageNode::setTextureCoordinatesTransform().

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◆ rect()

QRectF QSGImageNode::rect ( ) const
pure virtual

Returns the target rect of this image node.

Implemented in QSGOpenVGImageNode, QSGSoftwareImageNode, and QSGDefaultImageNode.

Referenced by rebuildGeometry(), QSGSoftwareRenderableNode::update(), and QGeoTiledMapRootNode::updateTiles().

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◆ setAnisotropyLevel()

void QSGImageNode::setAnisotropyLevel ( QSGTexture::AnisotropyLevel level)
pure virtual

Sets this image node's anistropy level to level.

Implemented in QSGOpenVGImageNode, QSGDefaultImageNode, and QSGSoftwareImageNode.

◆ setFiltering()

void QSGImageNode::setFiltering ( QSGTexture::Filtering filtering)
pure virtual

Sets the filtering to be used for this image node to filtering.

For smooth scaling, use QSGTexture::Linear. For normal scaling, use QSGTexture::Nearest.

Implemented in QSGOpenVGImageNode, QSGSoftwareImageNode, and QSGDefaultImageNode.

Referenced by QGeoTiledMapRootNode::updateTiles().

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◆ setMipmapFiltering()

void QSGImageNode::setMipmapFiltering ( QSGTexture::Filtering filtering)
pure virtual

Sets the mipmap filtering to be used for this image node to filtering.

For smooth scaling between mip maps, use QSGTexture::Linear. For normal scaling, use QSGTexture::Nearest.

Implemented in QSGDefaultImageNode, QSGOpenVGImageNode, and QSGSoftwareImageNode.

Referenced by QGeoTiledMapRootNode::updateTiles().

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◆ setOwnsTexture()

void QSGImageNode::setOwnsTexture ( bool owns)
pure virtual

Sets whether the node takes ownership of the texture to owns.

By default, the node does not take ownership of the texture.

Implemented in QSGOpenVGImageNode, QSGSoftwareImageNode, and QSGDefaultImageNode.

◆ setRect() [1/2]

void QSGImageNode::setRect ( const QRectF & rect)
pure virtual

Sets the target rect of this image node to rect.

Implemented in QSGOpenVGImageNode, QSGSoftwareImageNode, and QSGDefaultImageNode.

Referenced by QGeoTiledMapScenePrivate::buildGeometry().

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◆ setRect() [2/2]

void QSGImageNode::setRect ( qreal x,
qreal y,
qreal w,
qreal h )
inline

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Sets the rectangle of this image node to begin at (x, y) and have width w and height h.

Definition at line 18 of file qsgimagenode.h.

References setRect().

Referenced by setRect().

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◆ setSourceRect() [1/2]

void QSGImageNode::setSourceRect ( const QRectF & r)
pure virtual

Sets the source rect of this image node to rect.

Implemented in QSGOpenVGImageNode, QSGSoftwareImageNode, and QSGDefaultImageNode.

Referenced by QGeoTiledMapScenePrivate::buildGeometry().

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◆ setSourceRect() [2/2]

void QSGImageNode::setSourceRect ( qreal x,
qreal y,
qreal w,
qreal h )
inline

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Sets the rectangle of this image node to show its texture from (x, y) and have width w and height h relatively to the QSGTexture::textureSize.

Definition at line 22 of file qsgimagenode.h.

References setSourceRect().

Referenced by setSourceRect().

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◆ setTexture()

void QSGImageNode::setTexture ( QSGTexture * texture)
pure virtual

Sets the texture of this image node to texture.

Use setOwnsTexture() to set whether the node should take ownership of the texture. By default, the node does not take ownership.

Warning
An image node must have a texture before being added to the scenegraph to be rendered.

Implemented in QSGOpenVGImageNode, QSGSoftwareImageNode, and QSGDefaultImageNode.

◆ setTextureCoordinatesTransform()

void QSGImageNode::setTextureCoordinatesTransform ( TextureCoordinatesTransformMode mode)
pure virtual

Sets the method used to generate texture coordinates to mode.

This can be used to obtain correct orientation of the texture. This is commonly needed when using a third-party OpenGL library to render to texture as OpenGL has an inverted y-axis relative to Qt Quick.

Implemented in QSGDefaultImageNode, QSGOpenVGImageNode, and QSGSoftwareImageNode.

Referenced by QGeoTiledMapScenePrivate::buildGeometry().

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◆ sourceRect()

QRectF QSGImageNode::sourceRect ( ) const
pure virtual

Returns the source rect of this image node.

Implemented in QSGOpenVGImageNode, QSGSoftwareImageNode, and QSGDefaultImageNode.

Referenced by rebuildGeometry().

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◆ texture()

QSGTexture * QSGImageNode::texture ( ) const
pure virtual

Returns the texture for this image node.

Implemented in QSGOpenVGImageNode, QSGSoftwareImageNode, and QSGDefaultImageNode.

Referenced by QGeoTiledMapScenePrivate::buildGeometry(), QSGSoftwareRenderableNode::update(), and QGeoTiledMapRootNode::updateTiles().

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◆ textureCoordinatesTransform()

QSGImageNode::TextureCoordinatesTransformMode QSGImageNode::textureCoordinatesTransform ( ) const
pure virtual

Returns the mode used to generate texture coordinates for this node.

Implemented in QSGOpenVGImageNode, QSGSoftwareImageNode, and QSGDefaultImageNode.


The documentation for this class was generated from the following files: