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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QSGDefaultInternalImageNode Class Reference

#include <qsgdefaultinternalimagenode_p.h>

+ Inheritance diagram for QSGDefaultInternalImageNode:
+ Collaboration diagram for QSGDefaultInternalImageNode:

Public Member Functions

 QSGDefaultInternalImageNode (QSGDefaultRenderContext *rc)
 
void setMipmapFiltering (QSGTexture::Filtering filtering) override
 
void setFiltering (QSGTexture::Filtering filtering) override
 
void setHorizontalWrapMode (QSGTexture::WrapMode wrapMode) override
 
void setVerticalWrapMode (QSGTexture::WrapMode wrapMode) override
 
void updateMaterialAntialiasing () override
 
void setMaterialTexture (QSGTexture *texture) override
 
QSGTexturematerialTexture () const override
 
bool updateMaterialBlending () override
 
bool supportsWrap (const QSize &size) const override
 
- Public Member Functions inherited from QSGBasicInternalImageNode
 QSGBasicInternalImageNode ()
 
void setTargetRect (const QRectF &rect) override
 
void setInnerTargetRect (const QRectF &rect) override
 
void setInnerSourceRect (const QRectF &rect) override
 
void setSubSourceRect (const QRectF &rect) override
 
void setTexture (QSGTexture *texture) override
 
void setAntialiasing (bool antialiasing) override
 
void setMirror (bool mirrorHorizontally, bool mirrorVertically) override
 
void update () override
 
void preprocess () override
 Override this function to do processing on the node before it is rendered.
 
- Public Member Functions inherited from QSGInternalImageNode
 ~QSGInternalImageNode () override
 
void accept (QSGNodeVisitorEx *visitor) override
 
- Public Member Functions inherited from QSGVisitableNode
 QSGVisitableNode ()
 
 ~QSGVisitableNode () override
 
- Public Member Functions inherited from QSGGeometryNode
 QSGGeometryNode ()
 Creates a new geometry node without geometry and material.
 
 ~QSGGeometryNode () override
 Deletes this geometry node.
 
void setMaterial (QSGMaterial *material)
 Sets the material of this geometry node to material.
 
QSGMaterialmaterial () const
 Returns the material of the QSGGeometryNode.
 
void setOpaqueMaterial (QSGMaterial *material)
 Sets the opaque material of this geometry to material.
 
QSGMaterialopaqueMaterial () const
 Returns the opaque material of the QSGGeometryNode.
 
QSGMaterialactiveMaterial () const
 Returns the material which should currently be used for geometry node.
 
void setRenderOrder (int order)
 Sets the render order of this node to be order.
 
int renderOrder () const
 Returns the render order of this geometry node.
 
void setInheritedOpacity (qreal opacity)
 Sets the inherited opacity of this geometry to opacity.
 
qreal inheritedOpacity () const
 Set during rendering to specify the inherited opacity for that rendering pass.
 
- Public Member Functions inherited from QSGBasicGeometryNode
 ~QSGBasicGeometryNode () override
 Deletes this QSGBasicGeometryNode.
 
void setGeometry (QSGGeometry *geometry)
 Sets the geometry of this node to geometry.
 
const QSGGeometrygeometry () const
 Returns this node's geometry.
 
QSGGeometrygeometry ()
 Returns this node's geometry.
 
const QMatrix4x4matrix () const
 Will be set during rendering to contain transformation of the geometry for that rendering pass.
 
const QSGClipNodeclipList () const
 Will be set during rendering to contain the clip of the geometry for that rendering pass.
 
void setRendererMatrix (const QMatrix4x4 *m)
 
void setRendererClipList (const QSGClipNode *c)
 
- Public Member Functions inherited from QSGNode
 QSGNode ()
 Constructs a new node.
 
virtual ~QSGNode ()
 Destroys the node.
 
QSGNodeparent () const
 Returns the parent node of this node.
 
void removeChildNode (QSGNode *node)
 Removes node from this node's list of children.
 
void removeAllChildNodes ()
 Removes all child nodes from this node's list of children.
 
void prependChildNode (QSGNode *node)
 Prepends node to this node's the list of children.
 
void appendChildNode (QSGNode *node)
 Appends node to this node's list of children.
 
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
 Inserts node to this node's list of children before the node specified with before.
 
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
 Inserts node to this node's list of children after the node specified with after.
 
void reparentChildNodesTo (QSGNode *newParent)
 
int childCount () const
 Returns the number of child nodes.
 
QSGNodechildAtIndex (int i) const
 Returns the child at index i.
 
QSGNodefirstChild () const
 Returns the first child of this node.
 
QSGNodelastChild () const
 Returns the last child of this node.
 
QSGNodenextSibling () const
 Returns the node after this in the parent's list of children.
 
QSGNodepreviousSibling () const
 Returns the node before this in the parent's list of children.
 
NodeType type () const
 Returns the type of this node.
 
QT_DEPRECATED void clearDirty ()
 
void markDirty (DirtyState bits)
 Notifies all connected renderers that the node has dirty bits.
 
QT_DEPRECATED DirtyState dirtyState () const
 
virtual bool isSubtreeBlocked () const
 Returns whether this node and its subtree is available for use.
 
Flags flags () const
 Returns the set of flags for this node.
 
void setFlag (Flag, bool=true)
 Sets the flag f on this node if enabled is true; otherwise clears the flag.
 
void setFlags (Flags, bool=true)
 Sets the flags f on this node if enabled is true; otherwise clears the flags.
 

Additional Inherited Members

- Public Types inherited from QSGNode
enum  NodeType {
  BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType ,
  OpacityNodeType , RootNodeType , RenderNodeType
}
 Can be used to figure out the type of node. More...
 
enum  Flag {
  OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 ,
  OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000
}
 The QSGNode::Flag enum describes flags on the QSGNode. More...
 
enum  DirtyStateBit {
  DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 ,
  DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 ,
  DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask
}
 Used in QSGNode::markDirty() to indicate how the scene graph has changed. More...
 
- Static Public Member Functions inherited from QSGBasicInternalImageNode
static QSGGeometryupdateGeometry (const QRectF &targetRect, const QRectF &innerTargetRect, const QRectF &sourceRect, const QRectF &innerSourceRect, const QRectF &subSourceRect, QSGGeometry *geometry, bool mirrorHorizontally=false, bool mirrorVertically=false, bool antialiasing=false)
 
- Protected Member Functions inherited from QSGBasicInternalImageNode
void updateGeometry ()
 
- Protected Member Functions inherited from QSGGeometryNode
 QSGGeometryNode (QSGGeometryNodePrivate &dd)
 
- Protected Member Functions inherited from QSGBasicGeometryNode
 QSGBasicGeometryNode (NodeType type)
 Creates a new basic geometry node of type type.
 
 QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type)
 
- Protected Member Functions inherited from QSGNode
 QSGNode (NodeType type)
 Constructs a new node with the given node type.
 
 QSGNode (QSGNodePrivate &dd, NodeType type)
 Constructs a new node with the given node type.
 
- Protected Attributes inherited from QSGBasicInternalImageNode
QRectF m_targetRect
 
QRectF m_innerTargetRect
 
QRectF m_innerSourceRect
 
QRectF m_subSourceRect
 
uint m_antialiasing: 1
 
uint m_mirrorHorizontally: 1
 
uint m_mirrorVertically: 1
 
uint m_dirtyGeometry: 1
 
QSGGeometry m_geometry
 
QSGDynamicTexturem_dynamicTexture
 
QSize m_dynamicTextureSize
 
QRectF m_dynamicTextureSubRect
 
- Protected Attributes inherited from QSGNode
QScopedPointer< QSGNodePrivated_ptr
 

Detailed Description

Definition at line 39 of file qsgdefaultinternalimagenode_p.h.

Constructor & Destructor Documentation

◆ QSGDefaultInternalImageNode()

QSGDefaultInternalImageNode::QSGDefaultInternalImageNode ( QSGDefaultRenderContext * rc)

Definition at line 74 of file qsgdefaultinternalimagenode.cpp.

References QSGGeometryNode::setMaterial(), and QSGGeometryNode::setOpaqueMaterial().

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Member Function Documentation

◆ materialTexture()

QSGTexture * QSGDefaultInternalImageNode::materialTexture ( ) const
overridevirtual

Implements QSGBasicInternalImageNode.

Definition at line 143 of file qsgdefaultinternalimagenode.cpp.

References QSGOpaqueTextureMaterial::texture().

Referenced by updateMaterialBlending().

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◆ setFiltering()

void QSGDefaultInternalImageNode::setFiltering ( QSGTexture::Filtering filtering)
overridevirtual

Implements QSGInternalImageNode.

Definition at line 81 of file qsgdefaultinternalimagenode.cpp.

References QSGNode::DirtyMaterial, QSGOpaqueTextureMaterial::filtering(), QSGNode::markDirty(), and QSGOpaqueTextureMaterial::setFiltering().

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◆ setHorizontalWrapMode()

void QSGDefaultInternalImageNode::setHorizontalWrapMode ( QSGTexture::WrapMode wrapMode)
overridevirtual

Implements QSGInternalImageNode.

Definition at line 114 of file qsgdefaultinternalimagenode.cpp.

References QSGNode::DirtyMaterial, QSGOpaqueTextureMaterial::horizontalWrapMode(), QSGNode::markDirty(), and QSGOpaqueTextureMaterial::setHorizontalWrapMode().

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◆ setMaterialTexture()

void QSGDefaultInternalImageNode::setMaterialTexture ( QSGTexture * texture)
overridevirtual

Implements QSGBasicInternalImageNode.

Definition at line 136 of file qsgdefaultinternalimagenode.cpp.

References QSGSmoothTextureMaterial::setTexture(), and QSGOpaqueTextureMaterial::setTexture().

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◆ setMipmapFiltering()

void QSGDefaultInternalImageNode::setMipmapFiltering ( QSGTexture::Filtering filtering)
overridevirtual

Implements QSGInternalImageNode.

Definition at line 92 of file qsgdefaultinternalimagenode.cpp.

References QSGNode::DirtyMaterial, QSGNode::markDirty(), QSGOpaqueTextureMaterial::mipmapFiltering(), and QSGOpaqueTextureMaterial::setMipmapFiltering().

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◆ setVerticalWrapMode()

void QSGDefaultInternalImageNode::setVerticalWrapMode ( QSGTexture::WrapMode wrapMode)
overridevirtual

Implements QSGInternalImageNode.

Definition at line 103 of file qsgdefaultinternalimagenode.cpp.

References QSGNode::DirtyMaterial, QSGNode::markDirty(), QSGOpaqueTextureMaterial::setVerticalWrapMode(), and QSGOpaqueTextureMaterial::verticalWrapMode().

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◆ supportsWrap()

bool QSGDefaultInternalImageNode::supportsWrap ( const QSize & size) const
overridevirtual

Implements QSGBasicInternalImageNode.

Definition at line 164 of file qsgdefaultinternalimagenode.cpp.

References QRhi::isFeatureSupported(), isPowerOfTwo(), QRhi::NPOTTextureRepeat, and QSGDefaultRenderContext::rhi().

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◆ updateMaterialAntialiasing()

void QSGDefaultInternalImageNode::updateMaterialAntialiasing ( )
overridevirtual

Implements QSGBasicInternalImageNode.

Definition at line 125 of file qsgdefaultinternalimagenode.cpp.

References QSGBasicInternalImageNode::m_antialiasing, QSGGeometryNode::setMaterial(), and QSGGeometryNode::setOpaqueMaterial().

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◆ updateMaterialBlending()

bool QSGDefaultInternalImageNode::updateMaterialBlending ( )
overridevirtual

Implements QSGBasicInternalImageNode.

Definition at line 148 of file qsgdefaultinternalimagenode.cpp.

References QSGMaterial::Blending, QSGMaterial::flags(), materialTexture(), and QSGMaterial::setFlag().

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The documentation for this class was generated from the following files: