Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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#include <qphysxstaticbody_p.h>
Additional Inherited Members | |
Public Attributes inherited from QPhysXActorBody | |
physx::PxRigidActor * | actor = nullptr |
Public Attributes inherited from QAbstractPhysXNode | |
QVector< physx::PxShape * > | shapes |
physx::PxMaterial * | material = nullptr |
QAbstractPhysicsNode * | frontendNode = nullptr |
bool | isRemoved = false |
Static Public Attributes inherited from QAbstractPhysXNode | |
static physx::PxMaterial * | sDefaultMaterial = nullptr |
Definition at line 24 of file qphysxstaticbody_p.h.
QT_BEGIN_NAMESPACE QPhysXStaticBody::QPhysXStaticBody | ( | QStaticRigidBody * | frontEnd | ) |
Definition at line 17 of file qphysxstaticbody.cpp.
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overridevirtual |
Reimplemented from QPhysXActorBody.
Definition at line 44 of file qphysxstaticbody.cpp.
References QPhysXActorBody::actor, QAbstractPhysXNode::frontendNode, StaticPhysXObjects::getReference(), QQuick3DNode::scenePosition, QQuick3DNode::sceneRotation, and QPhysicsUtils::toPhysXTransform().
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overridevirtual |
Reimplemented from QAbstractPhysXNode.
Definition at line 19 of file qphysxstaticbody.cpp.
References Static.
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overridevirtual |
Reimplemented from QPhysXActorBody.
Definition at line 24 of file qphysxstaticbody.cpp.
References QPhysXActorBody::actor, disabled, QAbstractPhysXNode::frontendNode, QPhysicsUtils::fuzzyEquals(), QPhysXActorBody::sync(), and QPhysicsUtils::toPhysXTransform().