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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QSGPainterNode Class Referenceabstract

#include <qsgadaptationlayer_p.h>

+ Inheritance diagram for QSGPainterNode:
+ Collaboration diagram for QSGPainterNode:

Public Member Functions

 ~QSGPainterNode () override
 
virtual void setPreferredRenderTarget (QQuickPaintedItem::RenderTarget target)=0
 
virtual void setSize (const QSize &size)=0
 
virtual void setDirty (const QRect &dirtyRect=QRect())=0
 
virtual void setOpaquePainting (bool opaque)=0
 
virtual void setLinearFiltering (bool linearFiltering)=0
 
virtual void setMipmapping (bool mipmapping)=0
 
virtual void setSmoothPainting (bool s)=0
 
virtual void setFillColor (const QColor &c)=0
 
virtual void setContentsScale (qreal s)=0
 
virtual void setFastFBOResizing (bool dynamic)=0
 
virtual void setTextureSize (const QSize &size)=0
 
virtual QImage toImage () const =0
 
virtual void update ()=0
 
virtual QSGTexturetexture () const =0
 
void accept (QSGNodeVisitorEx *visitor) override
 
- Public Member Functions inherited from QSGVisitableNode
 QSGVisitableNode ()
 
 ~QSGVisitableNode () override
 
- Public Member Functions inherited from QSGGeometryNode
 QSGGeometryNode ()
 Creates a new geometry node without geometry and material.
 
 ~QSGGeometryNode () override
 Deletes this geometry node.
 
void setMaterial (QSGMaterial *material)
 Sets the material of this geometry node to material.
 
QSGMaterialmaterial () const
 Returns the material of the QSGGeometryNode.
 
void setOpaqueMaterial (QSGMaterial *material)
 Sets the opaque material of this geometry to material.
 
QSGMaterialopaqueMaterial () const
 Returns the opaque material of the QSGGeometryNode.
 
QSGMaterialactiveMaterial () const
 Returns the material which should currently be used for geometry node.
 
void setRenderOrder (int order)
 Sets the render order of this node to be order.
 
int renderOrder () const
 Returns the render order of this geometry node.
 
void setInheritedOpacity (qreal opacity)
 Sets the inherited opacity of this geometry to opacity.
 
qreal inheritedOpacity () const
 Set during rendering to specify the inherited opacity for that rendering pass.
 
- Public Member Functions inherited from QSGBasicGeometryNode
 ~QSGBasicGeometryNode () override
 Deletes this QSGBasicGeometryNode.
 
void setGeometry (QSGGeometry *geometry)
 Sets the geometry of this node to geometry.
 
const QSGGeometrygeometry () const
 Returns this node's geometry.
 
QSGGeometrygeometry ()
 Returns this node's geometry.
 
const QMatrix4x4matrix () const
 Will be set during rendering to contain transformation of the geometry for that rendering pass.
 
const QSGClipNodeclipList () const
 Will be set during rendering to contain the clip of the geometry for that rendering pass.
 
void setRendererMatrix (const QMatrix4x4 *m)
 
void setRendererClipList (const QSGClipNode *c)
 
- Public Member Functions inherited from QSGNode
 QSGNode ()
 Constructs a new node.
 
virtual ~QSGNode ()
 Destroys the node.
 
QSGNodeparent () const
 Returns the parent node of this node.
 
void removeChildNode (QSGNode *node)
 Removes node from this node's list of children.
 
void removeAllChildNodes ()
 Removes all child nodes from this node's list of children.
 
void prependChildNode (QSGNode *node)
 Prepends node to this node's the list of children.
 
void appendChildNode (QSGNode *node)
 Appends node to this node's list of children.
 
void insertChildNodeBefore (QSGNode *node, QSGNode *before)
 Inserts node to this node's list of children before the node specified with before.
 
void insertChildNodeAfter (QSGNode *node, QSGNode *after)
 Inserts node to this node's list of children after the node specified with after.
 
void reparentChildNodesTo (QSGNode *newParent)
 
int childCount () const
 Returns the number of child nodes.
 
QSGNodechildAtIndex (int i) const
 Returns the child at index i.
 
QSGNodefirstChild () const
 Returns the first child of this node.
 
QSGNodelastChild () const
 Returns the last child of this node.
 
QSGNodenextSibling () const
 Returns the node after this in the parent's list of children.
 
QSGNodepreviousSibling () const
 Returns the node before this in the parent's list of children.
 
NodeType type () const
 Returns the type of this node.
 
QT_DEPRECATED void clearDirty ()
 
void markDirty (DirtyState bits)
 Notifies all connected renderers that the node has dirty bits.
 
QT_DEPRECATED DirtyState dirtyState () const
 
virtual bool isSubtreeBlocked () const
 Returns whether this node and its subtree is available for use.
 
Flags flags () const
 Returns the set of flags for this node.
 
void setFlag (Flag, bool=true)
 Sets the flag f on this node if enabled is true; otherwise clears the flag.
 
void setFlags (Flags, bool=true)
 Sets the flags f on this node if enabled is true; otherwise clears the flags.
 
virtual void preprocess ()
 Override this function to do processing on the node before it is rendered.
 

Additional Inherited Members

- Public Types inherited from QSGNode
enum  NodeType {
  BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType ,
  OpacityNodeType , RootNodeType , RenderNodeType
}
 Can be used to figure out the type of node. More...
 
enum  Flag {
  OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 ,
  OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000
}
 The QSGNode::Flag enum describes flags on the QSGNode. More...
 
enum  DirtyStateBit {
  DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 ,
  DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 ,
  DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask
}
 Used in QSGNode::markDirty() to indicate how the scene graph has changed. More...
 
- Protected Member Functions inherited from QSGGeometryNode
 QSGGeometryNode (QSGGeometryNodePrivate &dd)
 
- Protected Member Functions inherited from QSGBasicGeometryNode
 QSGBasicGeometryNode (NodeType type)
 Creates a new basic geometry node of type type.
 
 QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type)
 
- Protected Member Functions inherited from QSGNode
 QSGNode (NodeType type)
 Constructs a new node with the given node type.
 
 QSGNode (QSGNodePrivate &dd, NodeType type)
 Constructs a new node with the given node type.
 
- Protected Attributes inherited from QSGNode
QScopedPointer< QSGNodePrivated_ptr
 

Detailed Description

Definition at line 151 of file qsgadaptationlayer_p.h.

Constructor & Destructor Documentation

◆ ~QSGPainterNode()

QSGPainterNode::~QSGPainterNode ( )
overridedefault

Member Function Documentation

◆ accept()

void QSGPainterNode::accept ( QSGNodeVisitorEx * visitor)
inlineoverridevirtual

Implements QSGVisitableNode.

Definition at line 172 of file qsgadaptationlayer_p.h.

References QSGNodeVisitorEx::endVisit(), QSGNodeVisitorEx::visit(), and QSGNodeVisitorEx::visitChildren().

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◆ setContentsScale()

virtual void QSGPainterNode::setContentsScale ( qreal s)
pure virtual

Implemented in QSGOpenVGPainterNode, QSGSoftwarePainterNode, and QSGDefaultPainterNode.

Referenced by QQuickPaintedItem::updatePaintNode().

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◆ setDirty()

virtual void QSGPainterNode::setDirty ( const QRect & dirtyRect = QRect())
pure virtual

Implemented in QSGOpenVGPainterNode, QSGSoftwarePainterNode, and QSGDefaultPainterNode.

Referenced by QQuickPaintedItem::updatePaintNode().

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◆ setFastFBOResizing()

virtual void QSGPainterNode::setFastFBOResizing ( bool dynamic)
pure virtual

Implemented in QSGOpenVGPainterNode, QSGSoftwarePainterNode, and QSGDefaultPainterNode.

Referenced by QQuickPaintedItem::updatePaintNode().

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◆ setFillColor()

virtual void QSGPainterNode::setFillColor ( const QColor & c)
pure virtual

Implemented in QSGOpenVGPainterNode, QSGSoftwarePainterNode, and QSGDefaultPainterNode.

Referenced by QQuickPaintedItem::updatePaintNode().

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◆ setLinearFiltering()

virtual void QSGPainterNode::setLinearFiltering ( bool linearFiltering)
pure virtual

Implemented in QSGOpenVGPainterNode, QSGSoftwarePainterNode, and QSGDefaultPainterNode.

Referenced by QQuickPaintedItem::updatePaintNode().

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◆ setMipmapping()

virtual void QSGPainterNode::setMipmapping ( bool mipmapping)
pure virtual

Implemented in QSGOpenVGPainterNode, QSGSoftwarePainterNode, and QSGDefaultPainterNode.

Referenced by QQuickPaintedItem::updatePaintNode().

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◆ setOpaquePainting()

virtual void QSGPainterNode::setOpaquePainting ( bool opaque)
pure virtual

Implemented in QSGOpenVGPainterNode, QSGSoftwarePainterNode, and QSGDefaultPainterNode.

Referenced by QQuickPaintedItem::updatePaintNode().

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◆ setPreferredRenderTarget()

virtual void QSGPainterNode::setPreferredRenderTarget ( QQuickPaintedItem::RenderTarget target)
pure virtual

Implemented in QSGOpenVGPainterNode, QSGSoftwarePainterNode, and QSGDefaultPainterNode.

Referenced by QQuickPaintedItem::updatePaintNode().

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◆ setSize()

virtual void QSGPainterNode::setSize ( const QSize & size)
pure virtual

Implemented in QSGOpenVGPainterNode, QSGSoftwarePainterNode, and QSGDefaultPainterNode.

Referenced by QQuickPaintedItem::updatePaintNode().

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◆ setSmoothPainting()

virtual void QSGPainterNode::setSmoothPainting ( bool s)
pure virtual

Implemented in QSGOpenVGPainterNode, QSGSoftwarePainterNode, and QSGDefaultPainterNode.

Referenced by QQuickPaintedItem::updatePaintNode().

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◆ setTextureSize()

virtual void QSGPainterNode::setTextureSize ( const QSize & size)
pure virtual

Implemented in QSGOpenVGPainterNode, QSGSoftwarePainterNode, and QSGDefaultPainterNode.

Referenced by QQuickPaintedItem::updatePaintNode().

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◆ texture()

virtual QSGTexture * QSGPainterNode::texture ( ) const
pure virtual

Implemented in QSGOpenVGPainterNode, QSGSoftwarePainterNode, and QSGDefaultPainterNode.

Referenced by QQuickPaintedItemTextureProvider::texture().

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◆ toImage()

virtual QImage QSGPainterNode::toImage ( ) const
pure virtual

◆ update()

virtual void QSGPainterNode::update ( )
pure virtual

Implemented in QSGOpenVGPainterNode, QSGSoftwarePainterNode, and QSGDefaultPainterNode.

Referenced by QQuickPaintedItem::updatePaintNode().

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The documentation for this class was generated from the following files: