4#ifndef QSGNODEUPDATER_P_H
5#define QSGNODEUPDATER_P_H
18#include <private/qtquickglobal_p.h>
19#include <QtGui/private/qdatabuffer_p.h>
37 virtual void updateStates(
QSGNode *
n);
The QMatrix4x4 class represents a 4x4 transformation matrix in 3D space.
The QSGClipNode class implements the clipping functionality in the scene graph.
The QSGGeometryNode class is used for all rendered content in the scene graph.
QDataBuffer< qreal > m_opacity_stack
const QSGClipNode * m_current_clip
QDataBuffer< const QMatrix4x4 * > m_combined_matrix_stack
\group qtquick-scenegraph-nodes \title Qt Quick Scene Graph Node classes
The QSGOpacityNode class is used to change opacity of nodes.
The QSGRenderNode class represents a set of custom rendering commands targeting the graphics API that...
Combined button and popup list for selecting options.