Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
|
Functions | |
Q_DECL_CONSTEXPR float | translateConstantAttenuation (float attenuation) |
template<int MINATTENUATION = 0, int MAXATTENUATION = 1000> | |
Q_DECL_CONSTEXPR float | translateLinearAttenuation (float attenuation) |
template<int MINATTENUATION = 0, int MAXATTENUATION = 1000> | |
Q_DECL_CONSTEXPR float | translateQuadraticAttenuation (float attenuation) |
|
inline |
Definition at line 42 of file qssgutils_p.h.
Referenced by QSSGMaterialShaderGenerator::setRhiMaterialProperties(), and QSSGParticleRenderer::updateUniformsForParticles().
|
inline |
Definition at line 44 of file qssgutils_p.h.
References qBound().
Referenced by QSSGMaterialShaderGenerator::setRhiMaterialProperties(), and QSSGParticleRenderer::updateUniformsForParticles().
|
inline |
Definition at line 46 of file qssgutils_p.h.
References qBound().
Referenced by QSSGMaterialShaderGenerator::setRhiMaterialProperties(), and QSSGParticleRenderer::updateUniformsForParticles().