Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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#include <qssgrenderpass_p.h>
Public Member Functions | |
void | renderPrep (QSSGRenderer &renderer, QSSGLayerRenderData &data) final |
void | renderPass (QSSGRenderer &renderer) final |
Type | passType () const final |
void | resetForFrame () final |
Public Member Functions inherited from QSSGRenderPass | |
virtual | ~QSSGRenderPass () |
Public Attributes | |
QSSGRenderableObjectList | sortedScreenTextureObjects |
const QSSGRhiRenderableTexture * | rhiScreenTexture = nullptr |
QSSGRhiGraphicsPipelineState | ps {} |
Additional Inherited Members | |
Public Types inherited from QSSGRenderPass | |
enum class | Type { Standalone , Main , Extension } |
Definition at line 183 of file qssgrenderpass_p.h.
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inlinefinalvirtual |
Implements QSSGRenderPass.
Definition at line 188 of file qssgrenderpass_p.h.
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finalvirtual |
Implements QSSGRenderPass.
Definition at line 613 of file qssgrenderpass.cpp.
References cb, QSSGRhiRenderableTexture::isValid(), ps, Q_QUICK3D_PROFILE_END_WITH_STRING, Q_QUICK3D_PROFILE_START, Q_TRACE, QByteArrayLiteral, QSSG_ASSERT, QSSG_GUARD, QStringLiteral, renderer, RenderHelpers::rhiRenderRenderable(), rhiScreenTexture, and sortedScreenTextureObjects.
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finalvirtual |
Implements QSSGRenderPass.
Definition at line 577 of file qssgrenderpass.cpp.
References QSSGRhiGraphicsPipelineState::BlendEnabled, camera, QSSGRhiGraphicsPipelineState::DepthTestEnabled, QSSGRhiGraphicsPipelineState::DepthWriteEnabled, QSSGRenderableObject::depthWriteMode, QSSGRenderLayer::EnableDepthTest, QSSGRhiGraphicsPipelineState::flags, QSSGRhiRenderableTexture::isValid(), Never, OpaquePrePass, ps, QSSG_ASSERT, QSSG_ASSERT_X, renderer, RenderHelpers::rhiPrepareRenderable(), rhiScreenTexture, QSSGFrameData::ScreenTexture, and sortedScreenTextureObjects.
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finalvirtual |
Implements QSSGRenderPass.
Definition at line 635 of file qssgrenderpass.cpp.
References QList< T >::clear(), ps, rhiScreenTexture, and sortedScreenTextureObjects.
QSSGRhiGraphicsPipelineState ScreenReflectionPass::ps {} |
Definition at line 193 of file qssgrenderpass_p.h.
Referenced by renderPass(), renderPrep(), and resetForFrame().
const QSSGRhiRenderableTexture* ScreenReflectionPass::rhiScreenTexture = nullptr |
Definition at line 192 of file qssgrenderpass_p.h.
Referenced by renderPass(), renderPrep(), and resetForFrame().
QSSGRenderableObjectList ScreenReflectionPass::sortedScreenTextureObjects |
Definition at line 191 of file qssgrenderpass_p.h.
Referenced by renderPass(), renderPrep(), and resetForFrame().