(cbd5326940410eefc68f7223e7dc33fb1a32c84a)
#include <QtQuick3DUtils/qtquick3dutilsexports.h>
#include <QtGui/QVector2D>
#include <QtGui/QVector3D>
#include <QtGui/QVector4D>
#include <QtGui/QMatrix4x4>
#include <QtGui/QMatrix3x3>
#include <QFloat16>
#include <cmath>
Go to the source code of this file.
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enum class | QSSGRenderComponentType {
UnsignedInt8 = 1
, Int8
, UnsignedInt16
, Int16
,
UnsignedInt32
, Int32
, UnsignedInt64
, Int64
,
Float16
, Float32
, Float64
} |
|
enum class | QSSGRenderDrawMode {
Points = 1
, LineStrip
, LineLoop
, Lines
,
TriangleStrip
, TriangleFan
, Triangles
} |
|
enum class | QSSGRenderWinding { Clockwise = 1
, CounterClockwise
} |
|
enum class | QSSGRenderTextureFilterOp { None = 0
, Nearest
, Linear
} |
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enum class | QSSGRenderTextureCoordOp : quint8 { Unknown = 0
, ClampToEdge
, MirroredRepeat
, Repeat
} |
|
enum class | QSSGCullFaceMode {
Unknown = 0
, Back
, Front
, Disabled
,
FrontAndBack
} |
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enum class | QSSGDepthDrawMode { OpaqueOnly
, Always
, Never
, OpaquePrePass
} |
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enum | QSSGRenderShaderValue::Type : quint32 {
QSSGRenderShaderValue::Unknown = 0
, QSSGRenderShaderValue::Integer
, QSSGRenderShaderValue::IntegerVec2
, QSSGRenderShaderValue::IntegerVec3
,
QSSGRenderShaderValue::IntegerVec4
, QSSGRenderShaderValue::Boolean
, QSSGRenderShaderValue::BooleanVec2
, QSSGRenderShaderValue::BooleanVec3
,
QSSGRenderShaderValue::BooleanVec4
, QSSGRenderShaderValue::Float
, QSSGRenderShaderValue::Vec2
, QSSGRenderShaderValue::Vec3
,
QSSGRenderShaderValue::Vec4
, QSSGRenderShaderValue::UnsignedInteger
, QSSGRenderShaderValue::UnsignedIntegerVec2
, QSSGRenderShaderValue::UnsignedIntegerVec3
,
QSSGRenderShaderValue::UnsignedIntegerVec4
, QSSGRenderShaderValue::Matrix3x3
, QSSGRenderShaderValue::Matrix4x4
, QSSGRenderShaderValue::Rgba
,
QSSGRenderShaderValue::Size
, QSSGRenderShaderValue::SizeF
, QSSGRenderShaderValue::Point
, QSSGRenderShaderValue::PointF
,
QSSGRenderShaderValue::Rect
, QSSGRenderShaderValue::RectF
, QSSGRenderShaderValue::Quaternion
, QSSGRenderShaderValue::Texture
} |
|
enum class | QSSGRenderTextureTypeValue {
Unknown = 0
, Diffuse
, Specular
, Environment
,
Bump
, Normal
, Emissive
, Anisotropy
,
Translucent
} |
|
enum class | QSSGRenderTextureCubeFace : quint8 {
PosX
, NegX
, PosY
, NegY
,
PosZ
, NegZ
} |
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◆ QSSGRenderTextureCubeFaceT
◆ QSSGCullFaceMode
◆ QSSGDepthDrawMode
◆ QSSGRenderComponentType
Enumerator |
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UnsignedInt8 | |
Int8 | |
UnsignedInt16 | |
Int16 | |
UnsignedInt32 | |
Int32 | |
UnsignedInt64 | |
Int64 | |
Float16 | |
Float32 | |
Float64 | |
Definition at line 32 of file qssgrenderbasetypes_p.h.
◆ QSSGRenderDrawMode
Enumerator |
---|
Points | |
LineStrip | |
LineLoop | |
Lines | |
TriangleStrip | |
TriangleFan | |
Triangles | |
Definition at line 47 of file qssgrenderbasetypes_p.h.
◆ QSSGRenderTextureCoordOp
◆ QSSGRenderTextureCubeFace
◆ QSSGRenderTextureFilterOp
◆ QSSGRenderTextureTypeValue
Enumerator |
---|
Unknown | |
Diffuse | |
Specular | |
Environment | |
Bump | |
Normal | |
Emissive | |
Anisotropy | |
Translucent | |
Definition at line 320 of file qssgrenderbasetypes_p.h.
◆ QSSGRenderWinding
◆ QSSGRenderTextureCubeFaceMask
◆ QSSGRenderTextureCubeFaceNone
◆ QSSGRenderTextureCubeFaces