Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
Loading...
Searching...
No Matches
QD3D11RenderBuffer Struct Reference

#include <qrhid3d11_p.h>

+ Inheritance diagram for QD3D11RenderBuffer:
+ Collaboration diagram for QD3D11RenderBuffer:

Public Member Functions

 QD3D11RenderBuffer (QRhiImplementation *rhi, Type type, const QSize &pixelSize, int sampleCount, QRhiRenderBuffer::Flags flags, QRhiTexture::Format backingFormatHint)
 
 ~QD3D11RenderBuffer ()
 
void destroy () override
 Releases (or requests deferred releasing of) the underlying native graphics resources.
 
bool create () override
 Creates the corresponding native graphics resources.
 
QRhiTexture::Format backingFormat () const override
 
- Public Member Functions inherited from QRhiRenderBuffer
QRhiResource::Type resourceType () const override
 
Type type () const
 
void setType (Type t)
 Sets the type to t.
 
QSize pixelSize () const
 
void setPixelSize (const QSize &sz)
 Sets the size (in pixels) to sz.
 
int sampleCount () const
 
void setSampleCount (int s)
 Sets the sample count to s.
 
Flags flags () const
 
void setFlags (Flags f)
 Sets the flags to f.
 
virtual bool createFrom (NativeRenderBuffer src)
 Similar to create() except that no new native renderbuffer objects are created.
 
- Public Member Functions inherited from QRhiResource
virtual ~QRhiResource ()
 Destructor.
 
void deleteLater ()
 When called without a frame being recorded, this function is equivalent to deleting the object.
 
QByteArray name () const
 
void setName (const QByteArray &name)
 Sets a name for the object.
 
quint64 globalResourceId () const
 
QRhirhi () const
 

Public Attributes

ID3D11Texture2D * tex = nullptr
 
ID3D11DepthStencilView * dsv = nullptr
 
ID3D11RenderTargetView * rtv = nullptr
 
DXGI_FORMAT dxgiFormat
 
DXGI_SAMPLE_DESC sampleDesc
 
uint generation = 0
 

Friends

class QRhiD3D11
 

Additional Inherited Members

- Public Types inherited from QRhiRenderBuffer
enum  Type { DepthStencil , Color }
 Specifies the type of the renderbuffer. More...
 
enum  Flag { UsedWithSwapChainOnly = 1 << 0 }
 \variable QRhiRenderBuffer::NativeRenderBuffer::object More...
 
- Public Types inherited from QRhiResource
enum  Type {
  Buffer , Texture , Sampler , RenderBuffer ,
  RenderPassDescriptor , SwapChainRenderTarget , TextureRenderTarget , ShaderResourceBindings ,
  GraphicsPipeline , SwapChain , ComputePipeline , CommandBuffer
}
 Specifies type of the resource. More...
 
- Protected Member Functions inherited from QRhiRenderBuffer
 QRhiRenderBuffer (QRhiImplementation *rhi, Type type_, const QSize &pixelSize_, int sampleCount_, Flags flags_, QRhiTexture::Format backingFormatHint_)
 
- Protected Member Functions inherited from QRhiResource
 QRhiResource (QRhiImplementation *rhi)
 
- Protected Attributes inherited from QRhiRenderBuffer
Type m_type
 
QSize m_pixelSize
 
int m_sampleCount
 
Flags m_flags
 
QRhiTexture::Format m_backingFormatHint
 
- Protected Attributes inherited from QRhiResource
QRhiImplementationm_rhi = nullptr
 
quint64 m_id
 
QByteArray m_objectName
 

Detailed Description

Definition at line 50 of file qrhid3d11_p.h.

Constructor & Destructor Documentation

◆ QD3D11RenderBuffer()

QD3D11RenderBuffer::QD3D11RenderBuffer ( QRhiImplementation * rhi,
Type type,
const QSize & pixelSize,
int sampleCount,
QRhiRenderBuffer::Flags flags,
QRhiTexture::Format backingFormatHint )

Definition at line 3084 of file qrhid3d11.cpp.

◆ ~QD3D11RenderBuffer()

QD3D11RenderBuffer::~QD3D11RenderBuffer ( )

Definition at line 3091 of file qrhid3d11.cpp.

References destroy().

+ Here is the call graph for this function:

Member Function Documentation

◆ backingFormat()

QRhiTexture::Format QD3D11RenderBuffer::backingFormat ( ) const
overridevirtual

◆ create()

bool QD3D11RenderBuffer::create ( )
overridevirtual

Creates the corresponding native graphics resources.

If there are already resources present due to an earlier create() with no corresponding destroy(), then destroy() is called implicitly first.

Returns
true when successful, false when a graphics operation failed. Regardless of the return value, calling destroy() is always safe.

Implements QRhiRenderBuffer.

Definition at line 3119 of file qrhid3d11.cpp.

References QByteArray::constData(), QRhiRenderBuffer::DepthStencil, destroy(), dsv, dxgiFormat, generation, QSize::height(), QByteArray::isEmpty(), QSize::isEmpty(), QRhiRenderBuffer::m_backingFormatHint, QRhiResource::m_objectName, QRhiRenderBuffer::m_pixelSize, QRhiRenderBuffer::m_sampleCount, QRhiRenderBuffer::m_type, qPrintable, QRHI_RES_RHI, qWarning, rtv, sampleDesc, QByteArray::size(), tex, toD3DTextureFormat(), QRhiTexture::UnknownFormat, and QSize::width().

+ Here is the call graph for this function:

◆ destroy()

void QD3D11RenderBuffer::destroy ( )
overridevirtual

Releases (or requests deferred releasing of) the underlying native graphics resources.

Safe to call multiple times, subsequent invocations will be a no-op then.

Once destroy() is called, the QRhiResource instance can be reused, by calling create() again. That will then result in creating new native graphics resources underneath.

Note
Resources referenced by commands for the current frame should not be released until the frame is submitted by QRhi::endFrame().

The QRhiResource destructor also performs the same task, so calling this function is not necessary before deleting a QRhiResource.

See also
deleteLater()

Implements QRhiResource.

Definition at line 3096 of file qrhid3d11.cpp.

References dsv, QRHI_RES_RHI, rtv, and tex.

Referenced by ~QD3D11RenderBuffer(), and create().

+ Here is the caller graph for this function:

Friends And Related Symbol Documentation

◆ QRhiD3D11

friend class QRhiD3D11
friend

Definition at line 66 of file qrhid3d11_p.h.

Member Data Documentation

◆ dsv

ID3D11DepthStencilView* QD3D11RenderBuffer::dsv = nullptr

Definition at line 61 of file qrhid3d11_p.h.

Referenced by create(), QD3D11SwapChain::createOrResize(), and destroy().

◆ dxgiFormat

DXGI_FORMAT QD3D11RenderBuffer::dxgiFormat

Definition at line 63 of file qrhid3d11_p.h.

Referenced by create().

◆ generation

uint QD3D11RenderBuffer::generation = 0

Definition at line 65 of file qrhid3d11_p.h.

Referenced by create().

◆ rtv

ID3D11RenderTargetView* QD3D11RenderBuffer::rtv = nullptr

Definition at line 62 of file qrhid3d11_p.h.

Referenced by create(), and destroy().

◆ sampleDesc

DXGI_SAMPLE_DESC QD3D11RenderBuffer::sampleDesc

Definition at line 64 of file qrhid3d11_p.h.

Referenced by create().

◆ tex

ID3D11Texture2D* QD3D11RenderBuffer::tex = nullptr

Definition at line 60 of file qrhid3d11_p.h.

Referenced by create(), and destroy().


The documentation for this struct was generated from the following files: