#include <qrhigles2_p.h>
Definition at line 348 of file qrhigles2_p.h.
float QGles2CommandBuffer::Command::Args::a |
◆ att
GLenum QGles2CommandBuffer::Command::Args::att[3] |
◆ attCount
int QGles2CommandBuffer::Command::Args::attCount |
float QGles2CommandBuffer::Command::Args::b |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::barrier |
◆ barriers
GLbitfield QGles2CommandBuffer::Command::Args::barriers |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::barriersForPass |
◆ baseInstance
quint32 QGles2CommandBuffer::Command::Args::baseInstance |
◆ baseVertex
qint32 QGles2CommandBuffer::Command::Args::baseVertex |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::beginFrame |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::bindComputePipeline |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::bindFramebuffer |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::bindGraphicsPipeline |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::bindIndexBuffer |
◆ binding
int QGles2CommandBuffer::Command::Args::binding |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::bindShaderResources |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::bindVertexBuffer |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::blendConstants |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::blitFromRenderbuffer |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::blitFromTexture |
◆ buffer
GLuint QGles2CommandBuffer::Command::Args::buffer |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::bufferSubData |
float QGles2CommandBuffer::Command::Args::c[4] |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::clear |
◆ colorAttCount
int QGles2CommandBuffer::Command::Args::colorAttCount |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::compressedImage |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::compressedSubImage |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::copyTex |
float QGles2CommandBuffer::Command::Args::d |
◆ d0
float QGles2CommandBuffer::Command::Args::d0 |
◆ d1
float QGles2CommandBuffer::Command::Args::d1 |
◆ data
const void* QGles2CommandBuffer::Command::Args::data |
◆ depth
int QGles2CommandBuffer::Command::Args::depth |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::dispatch |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::draw |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::drawIndexed |
◆ dstFaceTarget
GLenum QGles2CommandBuffer::Command::Args::dstFaceTarget |
◆ dstLayer
int QGles2CommandBuffer::Command::Args::dstLayer |
◆ dstLevel
int QGles2CommandBuffer::Command::Args::dstLevel |
◆ dstTarget
GLenum QGles2CommandBuffer::Command::Args::dstTarget |
◆ dstTexture
GLuint QGles2CommandBuffer::Command::Args::dstTexture |
◆ dstX
int QGles2CommandBuffer::Command::Args::dstX |
◆ dstY
int QGles2CommandBuffer::Command::Args::dstY |
◆ dstZ
int QGles2CommandBuffer::Command::Args::dstZ |
◆ dx
int QGles2CommandBuffer::Command::Args::dx |
◆ dy
int QGles2CommandBuffer::Command::Args::dy |
◆ dynamicOffsetCount
int QGles2CommandBuffer::Command::Args::dynamicOffsetCount |
◆ dynamicOffsetPairs
◆ dz
int QGles2CommandBuffer::Command::Args::dz |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::endFrame |
◆ faceTarget
GLenum QGles2CommandBuffer::Command::Args::faceTarget |
◆ fbo
GLuint QGles2CommandBuffer::Command::Args::fbo |
◆ firstIndex
quint32 QGles2CommandBuffer::Command::Args::firstIndex |
◆ firstVertex
quint32 QGles2CommandBuffer::Command::Args::firstVertex |
◆ format
float QGles2CommandBuffer::Command::Args::g |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::genMip |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::getBufferSubData |
◆ glformat
GLenum QGles2CommandBuffer::Command::Args::glformat |
◆ glintformat
GLenum QGles2CommandBuffer::Command::Args::glintformat |
◆ gltype
GLenum QGles2CommandBuffer::Command::Args::gltype |
◆ h [1/2]
float QGles2CommandBuffer::Command::Args::h |
◆ h [2/2]
int QGles2CommandBuffer::Command::Args::h |
◆ indexCount
quint32 QGles2CommandBuffer::Command::Args::indexCount |
◆ instanceCount
quint32 QGles2CommandBuffer::Command::Args::instanceCount |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::invalidateFramebuffer |
◆ isDepthStencil
bool QGles2CommandBuffer::Command::Args::isDepthStencil |
◆ level
int QGles2CommandBuffer::Command::Args::level |
◆ mask
GLbitfield QGles2CommandBuffer::Command::Args::mask |
◆ maybeComputePs
◆ maybeGraphicsPs
◆ offset [1/2]
quint32 QGles2CommandBuffer::Command::Args::offset |
◆ offset [2/2]
int QGles2CommandBuffer::Command::Args::offset |
◆ ps [1/2]
◆ ps [2/2]
float QGles2CommandBuffer::Command::Args::r |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::readPixels |
◆ readTarget
GLenum QGles2CommandBuffer::Command::Args::readTarget |
◆ ref
quint32 QGles2CommandBuffer::Command::Args::ref |
◆ renderbuffer
GLuint QGles2CommandBuffer::Command::Args::renderbuffer |
◆ result
◆ rowLength
int QGles2CommandBuffer::Command::Args::rowLength |
◆ rowStartAlign
int QGles2CommandBuffer::Command::Args::rowStartAlign |
quint32 QGles2CommandBuffer::Command::Args::s |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::scissor |
◆ size
int QGles2CommandBuffer::Command::Args::size |
◆ slice3D
int QGles2CommandBuffer::Command::Args::slice3D |
◆ srb
◆ srcFaceTarget
GLenum QGles2CommandBuffer::Command::Args::srcFaceTarget |
◆ srcLayer
int QGles2CommandBuffer::Command::Args::srcLayer |
◆ srcLevel
int QGles2CommandBuffer::Command::Args::srcLevel |
◆ srcTarget
GLenum QGles2CommandBuffer::Command::Args::srcTarget |
◆ srcTexture
GLuint QGles2CommandBuffer::Command::Args::srcTexture |
◆ srcX
int QGles2CommandBuffer::Command::Args::srcX |
◆ srcY
int QGles2CommandBuffer::Command::Args::srcY |
◆ srcZ
int QGles2CommandBuffer::Command::Args::srcZ |
◆ srgb
bool QGles2CommandBuffer::Command::Args::srgb |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::stencilRef |
◆ stereo
bool QGles2CommandBuffer::Command::Args::stereo |
◆ stereoTarget
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::subImage |
◆ target
GLenum QGles2CommandBuffer::Command::Args::target |
◆ texture
GLuint QGles2CommandBuffer::Command::Args::texture |
◆ timestampQuery
GLuint QGles2CommandBuffer::Command::Args::timestampQuery |
◆ trackerIndex
int QGles2CommandBuffer::Command::Args::trackerIndex |
◆ type
GLenum QGles2CommandBuffer::Command::Args::type |
◆ vertexCount
quint32 QGles2CommandBuffer::Command::Args::vertexCount |
◆ [struct]
struct { ... } QGles2CommandBuffer::Command::Args::viewport |
◆ w [1/2]
float QGles2CommandBuffer::Command::Args::w |
◆ w [2/2]
int QGles2CommandBuffer::Command::Args::w |
◆ x [1/3]
float QGles2CommandBuffer::Command::Args::x |
◆ x [2/3]
int QGles2CommandBuffer::Command::Args::x |
◆ x [3/3]
GLuint QGles2CommandBuffer::Command::Args::x |
◆ y [1/3]
float QGles2CommandBuffer::Command::Args::y |
◆ y [2/3]
int QGles2CommandBuffer::Command::Args::y |
◆ y [3/3]
GLuint QGles2CommandBuffer::Command::Args::y |
GLuint QGles2CommandBuffer::Command::Args::z |
The documentation for this union was generated from the following file: