Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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qsgabstractrenderer_p.h File Reference

(098ef8089a85719eb6affb5a5cc7e81112102593)

#include <QtQuick/private/qtquickglobal_p.h>
#include <QtQuick/qsgnode.h>
#include <QtCore/qobject.h>
+ Include dependency graph for qsgabstractrenderer_p.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  QSGAbstractRenderer
 QSGAbstractRenderer gives access to the scene graph nodes and rendering. More...
 

Macros

#define GLuint   uint
 

Macro Definition Documentation

◆ GLuint

#define GLuint   uint

Definition at line 23 of file qsgabstractrenderer_p.h.

Referenced by QExtTimerQueryHelper::QExtTimerQueryHelper(), QOpenGLQueryHelper::QOpenGLQueryHelper(), QOpenGLTextureHelper::QOpenGLTextureHelper(), QOpenGL2PaintEngineExPrivate::activateTextureUnit(), QOpenGL2PaintEngineEx::beginNativePainting(), QOpenGLBuffer::bind(), QOpenGLShaderProgram::bind(), QPlatformGraphicsBufferHelper::bindSWToTexture(), QOpenGL2PaintEngineExPrivate::bindTexture(), QOpenGLFramebufferObject::blitFramebuffer(), QOpenGLTexture::boundTextureId(), QOpenGLTexture::boundTextureId(), QOpenGLShaderPrivate::compile(), QOpenGLDebugLoggerPrivate::controlDebugMessages(), QOpenGLBuffer::create(), QOpenGLShaderPrivate::create(), QGles2GraphicsPipeline::create(), QOpenGLEngineSharedShaders::findProgramInCache(), QOpenGLEngineShaderManager::getUniformLocation(), QOpenGLFunctions::glCreateProgram(), QOpenGLFunctions::glCreateShader(), QOpenGLExtraFunctions::glCreateShaderProgramv(), QOpenGLExtraFunctions::glGetDebugMessageLog(), QOpenGLExtraFunctions::glGetProgramResourceIndex(), QOpenGLExtraFunctions::glGetUniformBlockIndex(), QOpenGLFramebufferObjectPrivate::initColorBuffer(), QOpenGLFramebufferObjectPrivate::initDepthStencilAttachments(), QOpenGLFramebufferObjectPrivate::initTexture(), QOpenGLFramebufferObject::isBound(), QOpenGLTexturePrivate::isBound(), QOpenGLTexturePrivate::isBound(), QOpenGLTimerQueryPrivate::isResultAvailable(), QOpenGLTimeMonitorPrivate::isResultAvailable(), QOpenGLShaderProgram::link(), QOpenGLDebugLogger::loggedMessages(), QOpenGLShaderProgram::programId(), Q_TRACE_INSTRUMENT(), QOpenGL2PaintEngineEx::renderHintsChanged(), QOpenXRGraphicsOpenGL::renderTarget(), QOpenXRGraphicsOpenGLES::renderTarget(), QOpenGLTextureGlyphCache::resizeTextureData(), QWaylandSurfaceTextureProvider::setBufferRef(), QOpenGLShader::sourceCode(), QOpenGLFramebufferObject::takeTexture(), QOpenGLTextureUploader::textureImage(), QOpenGLFramebufferObject::toImage(), VulkanServerBuffer::toOpenGlTexture(), QGles2SwapChainTimestamps::tryQueryTimestamps(), QOpenGL2PaintEngineExPrivate::updateBrushTexture(), QQuickFramebufferObject::updatePaintNode(), QOpenGL2PaintEngineExPrivate::updateTexture(), and QSGVivanteVideoMaterial::vivanteMapping().