Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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#include <QtQuick3DRuntimeRender/private/qssgrendershadercodegenerator_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendershadowmap_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderlight_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderableimage_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderableobjects_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendershaderkeys_p.h>
Go to the source code of this file.
Classes | |
struct | QSSGMaterialShaderGenerator |
struct | QSSGMaterialShaderGenerator::LightVariableNames |
struct | QSSGMaterialShaderGenerator::ShadowVariableNames |
Namespaces | |
namespace | QtQuick3DEditorHelpers |
namespace | QtQuick3DEditorHelpers::CustomMaterial |
Functions | |
Q_QUICK3DRUNTIMERENDER_EXPORT QList< QByteArrayView > | QtQuick3DEditorHelpers::CustomMaterial::reservedArgumentNames () |