Definition at line 25 of file qphysxworld.cpp.
◆ SimulationEventCallback()
SimulationEventCallback::SimulationEventCallback |
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QPhysicsWorld * | worldIn | ) |
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◆ ~SimulationEventCallback()
virtual SimulationEventCallback::~SimulationEventCallback |
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virtualdefault |
◆ onAdvance()
void SimulationEventCallback::onAdvance |
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const physx::PxRigidBody *const * | , |
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const physx::PxTransform * | , |
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const physx::PxU32 | ) |
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inlineoverride |
◆ onConstraintBreak()
void SimulationEventCallback::onConstraintBreak |
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physx::PxConstraintInfo * | , |
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physx::PxU32 | ) |
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inlineoverride |
◆ onContact()
void SimulationEventCallback::onContact |
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const physx::PxContactPairHeader & | pairHeader, |
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const physx::PxContactPair * | pairs, |
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physx::PxU32 | nbPairs ) |
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inlineoverride |
◆ onSleep()
void SimulationEventCallback::onSleep |
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physx::PxActor ** | , |
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physx::PxU32 | ) |
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inlineoverride |
◆ onTrigger()
void SimulationEventCallback::onTrigger |
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physx::PxTriggerPair * | pairs, |
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physx::PxU32 | count ) |
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inlineoverride |
◆ onWake()
void SimulationEventCallback::onWake |
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physx::PxActor ** | , |
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physx::PxU32 | ) |
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inlineoverride |
The documentation for this class was generated from the following file: