Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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#include "qphysxdynamicbody_p.h"
#include "PxRigidDynamic.h"
#include "qphysicscommands_p.h"
#include "qphysicsutils_p.h"
#include "qphysicsworld_p.h"
#include "qabstractphysicsbody_p.h"
#include "qdynamicrigidbody_p.h"
Go to the source code of this file.
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static QT_BEGIN_NAMESPACE void | processCommandQueue (QQueue< QPhysicsCommand * > &commandQueue, const QDynamicRigidBody &rigidBody, physx::PxRigidBody &body) |
static QMatrix4x4 | calculateKinematicNodeTransform (QQuick3DNode *node, QHash< QQuick3DNode *, QMatrix4x4 > &transformCache) |
static physx::PxRigidDynamicLockFlags | getLockFlags (QDynamicRigidBody *body) |
static physx::PxTransform | getPhysXWorldTransform (const QMatrix4x4 transform) |
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Definition at line 27 of file qphysxdynamicbody.cpp.
References calculateKinematicNodeTransform(), QSSGRenderNode::calculateTransformMatrix(), QQuick3DNode::parentNode(), QQuick3DNode::pivot, QQuick3DNode::position, qWarning, QQuick3DNode::rotation, QQuick3DNode::scale, and sceneTransform().
Referenced by calculateKinematicNodeTransform(), and QPhysXDynamicBody::sync().
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Definition at line 61 of file qphysxdynamicbody.cpp.
References QDynamicRigidBody::angularAxisLock, QDynamicRigidBody::linearAxisLock, QDynamicRigidBody::LockX, QDynamicRigidBody::LockY, and QDynamicRigidBody::LockZ.
Referenced by QPhysXDynamicBody::sync().
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Definition at line 86 of file qphysxdynamicbody.cpp.
References QSSGUtils::mat44::getPosition(), QSSGUtils::mat44::getUpper3x3(), QSSGUtils::mat44::normalize(), and QPhysicsUtils::toPhysXType().
Referenced by QPhysXDynamicBody::sync().
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Definition at line 16 of file qphysxdynamicbody.cpp.
Referenced by QPhysXDynamicBody::sync().