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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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qquicktreeview.cpp File Reference

(bf0f4bab47c25a21c54be8eb1170ed2af092c84e)

#include "qquicktreeview_p_p.h"
#include <QtCore/qobject.h>
#include <QtQml/qqmlcontext.h>
#include <QtQuick/private/qquicktaphandler_p.h>
#include <QtQmlModels/private/qqmltreemodeltotablemodel_p_p.h>
#include "moc_qquicktreeview_p.cpp"
+ Include dependency graph for qquicktreeview.cpp:

Go to the source code of this file.

Variables

static const int kTreeColumn = 0
 \qmltype TreeView \inqmlmodule QtQuick
 

Variable Documentation

◆ kTreeColumn

const int kTreeColumn = 0
static

\qmltype TreeView \inqmlmodule QtQuick

Since
6.3 \inherits TableView

Provides a tree view to display data from a QAbstractItemModel.

A TreeView has a \l model that defines the data to be displayed, and a \l delegate that defines how the data should be displayed.

TreeView inherits \l TableView. This means that even if the model has a parent-child tree structure, TreeView is internally using a proxy model that converts that structure into a flat table model that can be rendered by TableView. Each node in the tree ends up occupying one row in the table, where the first column renders the tree itself. By indenting each delegate item in that column according to its parent-child depth in the model, it will end up looking like a tree, even if it's technically still just a flat list of items.

To allow for maximum flexibility, TreeView itself will not position the delegate items into a tree structure. This burden is placed on the delegate. \l {Qt Quick Controls} offers a ready-made TreeViewDelegate that can be used for this, which has the advantage that it works out-of-the-box and renders a tree which follows the style of the platform where the application runs.

Even if TreeViewDelegate is customizable, there might be situations where you want to render the tree in a different way, or ensure that the delegate ends up as minimal as possible, perhaps for performance reasons. Creating your own delegate from scratch is easy, since TreeView offers a set of properties that can be used to position and render each node in the tree correctly.

An example of a custom delegate with an animating indicator is shown below:

import QtQuick
import QtQuick.Controls
ApplicationWindow {
width: 800
height: 600
visible: true
TreeView {
id: treeView
anchors.fill: parent
anchors.margins: 10
clip: true
selectionModel: ItemSelectionModel {}
// The model needs to be a QAbstractItemModel
// model: yourTreeModel
delegate: Item {
implicitWidth: padding + label.x + label.implicitWidth + padding
implicitHeight: label.implicitHeight * 1.5
readonly property real indentation: 20
readonly property real padding: 5
// Assigned to by TreeView:
required property TreeView treeView
required property bool isTreeNode
required property bool expanded
required property int hasChildren
required property int depth
required property int row
required property int column
required property bool current
// Rotate indicator when expanded by the user
// (requires TreeView to have a selectionModel)
property Animation indicatorAnimation: NumberAnimation {
target: indicator
property: "rotation"
from: expanded ? 0 : 90
to: expanded ? 90 : 0
duration: 100
easing.type: Easing.OutQuart
}
TableView.onPooled: indicatorAnimation.complete()
TableView.onReused: if (current) indicatorAnimation.start()
onExpandedChanged: indicator.rotation = expanded ? 90 : 0
Rectangle {
id: background
anchors.fill: parent
color: row === treeView.currentRow ? palette.highlight : "black"
opacity: (treeView.alternatingRows && row % 2 !== 0) ? 0.3 : 0.1
}
Label {
id: indicator
x: padding + (depth * indentation)
anchors.verticalCenter: parent.verticalCenter
visible: isTreeNode && hasChildren
text: "▶"
TapHandler {
onSingleTapped: {
let index = treeView.index(row, column)
treeView.selectionModel.setCurrentIndex(index, ItemSelectionModel.NoUpdate)
treeView.toggleExpanded(row)
}
}
}
Label {
id: label
x: padding + (isTreeNode ? (depth + 1) * indentation : 0)
anchors.verticalCenter: parent.verticalCenter
width: parent.width - padding - x
clip: true
text: model.display
}
}
}
}

The properties that are marked as required will be filled in by TreeView, and are similar to attached properties. By marking them as required, the delegate indirectly informs TreeView that it should take responsibility for assigning them values. The following required properties can be added to a delegate:

\list

  • {required property TreeView treeView}
    • Points to the TreeView that contains the delegate item.
  • {required property bool isTreeNode}
    • Is true if the delegate item represents a node in the tree. Only one column in the view will be used to draw the tree, and therefore, only delegate items in that column will have this property set to true. A node in the tree should typically be indented according to its depth, and show an indicator if hasChildren is true. Delegate items in other columns will have this property set to false, and will show data from the remaining columns in the model (and typically not be indented).
  • {required property bool expanded}
    • Is true if the model item drawn by the delegate is expanded in the view.
  • {required property bool hasChildren}
    • Is true if the model item drawn by the delegate has children in the model.
  • {required property int depth}
    • Contains the depth of the model item drawn by the delegate. The depth of a model item is the same as the number of ancestors it has in the model. \endlist

See also \l {Required Properties}.

By default, TreeView \l {toggleExpanded()}{toggles} the expanded state of a row when you double tap on it. Since this is in conflict with double tapping to edit a cell, TreeView sets \l {TableView::}{editTriggers} to TableView.EditKeyPressed by default (which is different from TableView, which uses {TableView.EditKeyPressed | TableView.DoubleTapped}. If you change \l {TableView::}{editTriggers} to also contain TableView.DoubleTapped, toggling the expanded state with a double tap will be disabled.

Note
A TreeView only accepts a model that inherits \l QAbstractItemModel.

\qmlproperty QModelIndex QtQuick::TreeView::rootIndex

Since
6.6

This property holds the model index of the root item in the tree. By default, this is the same as the root index in the model, but you can set it to be a child index instead, to show only a branch of the tree. Set it to undefined to show the whole model.

\qmlmethod int QtQuick::TreeView::depth(row)

Returns the depth (the number of parents up to the root) of the given row.

row should be the row in the view (table row), and not a row in the model. If row is not between 0 and \l {TableView::}{rows}, the return value will be -1.

See also
{TableView::}{modelIndex()}

\qmlmethod bool QtQuick::TreeView::isExpanded(row)

Returns if the given row in the view is shown as expanded.

row should be the row in the view (table row), and not a row in the model. If row is not between 0 and \l {TableView::}{rows}, the return value will be false.

\qmlmethod QtQuick::TreeView::expand(row)

Expands the tree node at the given row in the view.

row should be the row in the view (table row), and not a row in the model.

Note
this function will not affect the model, only the visual representation in the view.
See also
collapse(), isExpanded(), expandRecursively()

\qmlmethod QtQuick::TreeView::expandRecursively(row = -1, depth = -1)

Since
6.4

Expands the tree node at the given row in the view recursively down to depth. depth should be relative to the depth of row. If depth is -1, the tree will be expanded all the way down to all leaves.

For a model that has more than one root, you can also call this function with row equal to -1. This will expand all roots. Hence, calling expandRecursively(-1, -1), or simply expandRecursively(), will expand all nodes in the model.

row should be the row in the view (table row), and not a row in the model.

Note
This function will not try to \l{QAbstractItemModel::fetchMore}{fetch more} data.
This function will not affect the model, only the visual representation in the view.
Warning
If the model contains a large number of items, this function will take some time to execute.
See also
collapseRecursively(), expand(), collapse(), isExpanded(), depth()

\qmlmethod QtQuick::TreeView::expandToIndex(QModelIndex index)

Since
6.4

Expands the tree from the given model index, and recursively all the way up to the root. The result will be that the delegate item that represents index becomes visible in the view (unless it ends up outside the viewport). To ensure that the row ends up visible in the viewport, you can do:

expandToIndex(index)
forceLayout()
positionViewAtRow(rowAtIndex(index), Qt.AlignVCenter)
Definition qcompare.h:63
GLuint index
[2]
See also
expand(), expandRecursively()

\qmlmethod QtQuick::TreeView::collapse(row)

Collapses the tree node at the given row in the view.

row should be the row in the view (table row), and not a row in the model.

Note
this function will not affect the model, only the visual representation in the view.
See also
expand(), isExpanded()

\qmlmethod QtQuick::TreeView::collapseRecursively(row = -1)

Since
6.4

Collapses the tree node at the given row in the view recursively down to all leaves.

For a model has more than one root, you can also call this function with row equal to -1. This will collapse all roots. Hence, calling collapseRecursively(-1), or simply collapseRecursively(), will collapse all nodes in the model.

row should be the row in the view (table row), and not a row in the model.

Note
this function will not affect the model, only the visual representation in the view.
See also
expandRecursively(), expand(), collapse(), isExpanded(), depth()

\qmlmethod QtQuick::TreeView::toggleExpanded(row)

Toggles if the tree node at the given row should be expanded. This is a convenience for doing:

if (isExpanded(row))
collapse(row)
else
expand(row)
GLenum GLenum GLsizei void * row

row should be the row in the view (table row), and not a row in the model.

\qmlsignal QtQuick::TreeView::expanded(row, depth)

This signal is emitted when a row is expanded in the view. row and depth will be equal to the arguments given to the call that caused the expansion to happen (\l expand() or \l expandRecursively()). In case of \l expand(), depth will always be 1. In case of \l expandToIndex(), depth will be the depth of the target index.

Note
when a row is expanded recursively, the expanded signal will only be emitted for that one row, and not for its descendants.
See also
collapsed(), expand(), collapse(), toggleExpanded()

\qmlsignal QtQuick::TreeView::collapsed(row, recursively)

This signal is emitted when a row is collapsed in the view. row will be equal to the argument given to the call that caused the collapse to happen (\l collapse() or \l collapseRecursively()). If the row was collapsed recursively, recursively will be true.

Note
when a row is collapsed recursively, the collapsed signal will only be emitted for that one row, and not for its descendants.
See also
expanded(), expand(), collapse(), toggleExpanded()

Definition at line 259 of file qquicktreeview.cpp.

Referenced by QQuickTreeViewPrivate::updateRequiredProperties().