Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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#include <QtQuick3D/qtquick3dglobal.h>
#include <QtQuick3D/private/qquick3dobject_p.h>
#include <QtQuick3D/private/qquick3dtexture_p.h>
#include <QtQuick3D/private/qquick3dmaterial_p.h>
#include <QtQuick3DUtils/private/qssgrenderbasetypes_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendercommands_p.h>
Go to the source code of this file.
Classes | |
struct | QSSGShaderUtils::ShaderType< Type > |
class | QQuick3DShaderUtilsTextureInput |
class | QQuick3DShaderUtilsBuffer |
class | QQuick3DShaderUtilsRenderCommand |
class | QQuick3DShaderUtilsBufferInput |
class | QQuick3DShaderUtilsApplyValue |
class | QQuick3DShaderUtilsRenderPass |
class | QQuick3DShaderUtilsShader |
Namespaces | |
namespace | QSSGShaderUtils |
\qmltype Shader \inherits Object \inqmlmodule QtQuick3D | |
Typedefs | |
using | QSSGShaderUtils::MetaTypeList = QList<QMetaType::Type> |
using | QSSGShaderUtils::ResolveFunction = bool (*)(const QUrl &url, const QQmlContext *context, QByteArray &shaderData, QByteArray &shaderPathKey) |