Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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#include "qphysxworld_p.h"
#include "characterkinematic/PxControllerManager.h"
#include "cooking/PxCooking.h"
#include "extensions/PxDefaultCpuDispatcher.h"
#include "pvd/PxPvdTransport.h"
#include "PxFoundation.h"
#include "PxPhysics.h"
#include "PxPhysicsVersion.h"
#include "PxRigidActor.h"
#include "PxScene.h"
#include "PxSimulationEventCallback.h"
#include "qabstractphysicsnode_p.h"
#include "qphysicsutils_p.h"
#include "qphysicsworld_p.h"
#include "qstaticphysxobjects_p.h"
#include "qtriggerbody_p.h"
Go to the source code of this file.
Classes | |
class | SimulationEventCallback |
Macros | |
#define | PHYSX_RELEASE(x) |
Functions | |
static constexpr bool | isBitSet (quint32 value, quint32 position) |
static physx::PxFilterFlags | contactReportFilterShader (physx::PxFilterObjectAttributes, physx::PxFilterData filterData0, physx::PxFilterObjectAttributes, physx::PxFilterData filterData1, physx::PxPairFlags &pairFlags, const void *, physx::PxU32) |
static physx::PxFilterFlags | contactReportFilterShaderCCD (physx::PxFilterObjectAttributes, physx::PxFilterData, physx::PxFilterObjectAttributes, physx::PxFilterData, physx::PxPairFlags &pairFlags, const void *, physx::PxU32) |
#define PHYSX_RELEASE | ( | x | ) |
Definition at line 210 of file qphysxworld.cpp.
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static |
Definition at line 155 of file qphysxworld.cpp.
References isBitSet().
Referenced by QPhysXWorld::createScene().
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static |
Definition at line 189 of file qphysxworld.cpp.
Referenced by QPhysXWorld::createScene().
Definition at line 148 of file qphysxworld.cpp.
References position(), and Q_ASSERT.
Referenced by contactReportFilterShader().