Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QSGSoftwareContext Class Reference

#include <qsgsoftwarecontext_p.h>

+ Inheritance diagram for QSGSoftwareContext:
+ Collaboration diagram for QSGSoftwareContext:

Public Member Functions

 QSGSoftwareContext (QObject *parent=nullptr)
 
QSGRenderContextcreateRenderContext () override
 
QSGInternalRectangleNodecreateInternalRectangleNode () override
 
QSGInternalImageNodecreateInternalImageNode (QSGRenderContext *renderContext) override
 
QSGPainterNodecreatePainterNode (QQuickPaintedItem *item) override
 
QSGGlyphNodecreateGlyphNode (QSGRenderContext *rc, QSGTextNode::RenderType renderType, int renderTypeQuality) override
 
QSGLayercreateLayer (QSGRenderContext *renderContext) override
 
QSurfaceFormat defaultSurfaceFormat () const override
 
QSGRendererInterfacerendererInterface (QSGRenderContext *renderContext) override
 Returns a pointer to the (presumably) global renderer interface.
 
QSGRectangleNodecreateRectangleNode () override
 
QSGImageNodecreateImageNode () override
 
QSGNinePatchNodecreateNinePatchNode () override
 
GraphicsApi graphicsApi () const override
 Returns the graphics API that is in use by the Qt Quick scenegraph.
 
ShaderType shaderType () const override
 
ShaderCompilationTypes shaderCompilationType () const override
 
ShaderSourceTypes shaderSourceType () const override
 
voidgetResource (QQuickWindow *window, Resource resource) const override
 Queries a graphics resource in window.
 
- Public Member Functions inherited from QSGContext
 QSGContext (QObject *parent=nullptr)
 
 ~QSGContext () override
 
virtual void renderContextInitialized (QSGRenderContext *renderContext)
 
virtual void renderContextInvalidated (QSGRenderContext *renderContext)
 
QSGInternalRectangleNodecreateInternalRectangleNode (const QRectF &rect, const QColor &c)
 Convenience factory function for creating a colored rectangle with the given geometry.
 
virtual QSGInternalTextNodecreateInternalTextNode (QSGRenderContext *renderContext)
 
virtual QSGGuiThreadShaderEffectManagercreateGuiThreadShaderEffectManager ()
 Creates a new shader effect helper instance.
 
virtual QSGShaderEffectNodecreateShaderEffectNode (QSGRenderContext *renderContext)
 Creates a new shader effect node.
 
virtual QAnimationDrivercreateAnimationDriver (QObject *parent)
 Creates a new animation driver.
 
virtual float vsyncIntervalForAnimationDriver (QAnimationDriver *driver)
 
virtual bool isVSyncDependent (QAnimationDriver *driver)
 
virtual QSize minimumFBOSize () const
 
virtual QSGTextNodecreateTextNode (QSGRenderContext *renderContext)
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
 
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
 
QString objectName () const
 
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
 
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
 
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
 
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
 
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
 
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
 
QThreadthread () const
 Returns the thread in which the object lives.
 
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
 
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 Kills the timer with timer identifier, id.
 
void killTimer (Qt::TimerId id)
 
template<typename T >
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
 
template<typename T >
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
 
template<typename T >
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
template<typename T >
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
const QObjectListchildren () const
 Returns a list of child objects.
 
void setParent (QObject *parent)
 Makes the object a child of parent.
 
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
 
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
 
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
 
bool setProperty (const char *name, QVariant &&value)
 
QVariant property (const char *name) const
 Returns the value of the object's name property.
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 Returns a pointer to the parent object.
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
 
- Public Member Functions inherited from QSGRendererInterface
virtual ~QSGRendererInterface ()
 
virtual voidgetResource (QQuickWindow *window, const char *resource) const
 Queries a graphics resource.
 

Additional Inherited Members

- Public Types inherited from QSGContext
enum  AntialiasingMethod { UndecidedAntialiasing , VertexAntialiasing , MsaaAntialiasing }
 
- Public Types inherited from QSGRendererInterface
enum  GraphicsApi {
  Unknown , Software , OpenVG , OpenGL ,
  Direct3D11 , Vulkan , Metal , Null ,
  Direct3D12 , OpenGLRhi = OpenGL , Direct3D11Rhi = Direct3D11 , VulkanRhi = Vulkan ,
  MetalRhi = Metal , NullRhi = Null
}
 \value Unknown An unknown graphics API is in use \value Software The Qt Quick 2D Renderer is in use \value OpenVG OpenVG via EGL \value [since 5.14] OpenGL OpenGL ES 2.0 or higher via a graphics abstraction layer. More...
 
enum  Resource {
  DeviceResource , CommandQueueResource , CommandListResource , PainterResource ,
  RhiResource , RhiSwapchainResource , RhiRedirectCommandBuffer , RhiRedirectRenderTarget ,
  PhysicalDeviceResource , OpenGLContextResource , DeviceContextResource , CommandEncoderResource ,
  VulkanInstanceResource , RenderPassResource , RedirectPaintDevice , GraphicsQueueFamilyIndexResource ,
  GraphicsQueueIndexResource
}
 \value DeviceResource The resource is a pointer to the graphics device, when applicable. More...
 
enum  ShaderType { UnknownShadingLanguage , GLSL , HLSL , RhiShader }
 \value UnknownShadingLanguage Not yet known due to no window and scenegraph associated \value GLSL GLSL or GLSL ES \value HLSL HLSL \value [since 5.14] RhiShader Consumes QShader instances containing shader variants for multiple target languages and intermediate formats. More...
 
enum  ShaderCompilationType { RuntimeCompilation = 0x01 , OfflineCompilation = 0x02 }
 \value RuntimeCompilation Runtime compilation of shader source code is supported \value OfflineCompilation Pre-compiled bytecode supported More...
 
enum  ShaderSourceType { ShaderSourceString = 0x01 , ShaderSourceFile = 0x02 , ShaderByteCode = 0x04 }
 \value ShaderSourceString Shader source can be provided as a string in the corresponding properties of ShaderEffect More...
 
enum  RenderMode { RenderMode2D , RenderMode2DNoDepthBuffer , RenderMode3D }
 \value RenderMode2D Normal 2D rendering \value RenderMode2DNoDepthBuffer Normal 2D rendering with depth buffer disabled \value RenderMode3D Scene is rendered as part of a 3D graph More...
 
- Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.
 
- Static Public Member Functions inherited from QSGContext
static QSGContextcreateDefaultContext ()
 Creates a default scene graph context for the current hardware.
 
static QQuickTextureFactorycreateTextureFactoryFromImage (const QImage &image)
 Calls into the scene graph adaptation if available and creates a texture factory.
 
static QSGRenderLoopcreateWindowManager ()
 Calls into the scene graph adaptation if available and creates a hardware specific window manager.
 
static void setBackend (const QString &backend)
 
static QString backend ()
 
- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 
- Static Public Member Functions inherited from QSGRendererInterface
static bool isApiRhiBased (GraphicsApi api)
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
 
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
 
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 
- Properties inherited from QObject
QString objectName
 the name of this object
 

Detailed Description

Definition at line 48 of file qsgsoftwarecontext_p.h.

Constructor & Destructor Documentation

◆ QSGSoftwareContext()

QSGSoftwareContext::QSGSoftwareContext ( QObject * parent = nullptr)
explicit

Definition at line 57 of file qsgsoftwarecontext.cpp.

Member Function Documentation

◆ createGlyphNode()

QSGGlyphNode * QSGSoftwareContext::createGlyphNode ( QSGRenderContext * rc,
QSGTextNode::RenderType renderType,
int renderTypeQuality )
overridevirtual

Implements QSGContext.

Definition at line 78 of file qsgsoftwarecontext.cpp.

References Q_UNUSED.

◆ createImageNode()

QSGImageNode * QSGSoftwareContext::createImageNode ( )
overridevirtual

Implements QSGContext.

Definition at line 157 of file qsgsoftwarecontext.cpp.

◆ createInternalImageNode()

QSGInternalImageNode * QSGSoftwareContext::createInternalImageNode ( QSGRenderContext * renderContext)
overridevirtual

Implements QSGContext.

Definition at line 67 of file qsgsoftwarecontext.cpp.

References Q_UNUSED.

◆ createInternalRectangleNode()

QSGInternalRectangleNode * QSGSoftwareContext::createInternalRectangleNode ( )
overridevirtual

Implements QSGContext.

Definition at line 62 of file qsgsoftwarecontext.cpp.

◆ createLayer()

QSGLayer * QSGSoftwareContext::createLayer ( QSGRenderContext * renderContext)
overridevirtual

Implements QSGContext.

Definition at line 86 of file qsgsoftwarecontext.cpp.

◆ createNinePatchNode()

QSGNinePatchNode * QSGSoftwareContext::createNinePatchNode ( )
overridevirtual

Implements QSGContext.

Definition at line 162 of file qsgsoftwarecontext.cpp.

◆ createPainterNode()

QSGPainterNode * QSGSoftwareContext::createPainterNode ( QQuickPaintedItem * item)
overridevirtual

Implements QSGContext.

Definition at line 73 of file qsgsoftwarecontext.cpp.

References item.

◆ createRectangleNode()

QSGRectangleNode * QSGSoftwareContext::createRectangleNode ( )
overridevirtual

Implements QSGContext.

Definition at line 152 of file qsgsoftwarecontext.cpp.

◆ createRenderContext()

QSGRenderContext * QSGSoftwareContext::createRenderContext ( )
inlineoverridevirtual

Implements QSGContext.

Definition at line 54 of file qsgsoftwarecontext_p.h.

Referenced by QSGSoftwareThreadedRenderLoop::createRenderContext().

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◆ defaultSurfaceFormat()

QSurfaceFormat QSGSoftwareContext::defaultSurfaceFormat ( ) const
overridevirtual

Implements QSGContext.

Definition at line 91 of file qsgsoftwarecontext.cpp.

References QSurfaceFormat::defaultFormat(), and QSurfaceFormat::DefaultRenderableType.

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◆ getResource()

void * QSGSoftwareContext::getResource ( QQuickWindow * window,
Resource resource ) const
overridevirtual

Queries a graphics resource in window.

Returns null when the resource in question is not supported or not available.

When successful, the returned pointer is either a direct pointer to an interface, or a pointer to an opaque handle that needs to be dereferenced first (for example, {VkDevice dev = *static_cast<VkDevice >(result)}). The latter is necessary since such handles may have sizes different from a pointer.

Note
The ownership of the returned pointer is never transferred to the caller.
This function must only be called on the render thread.

Reimplemented from QSGRendererInterface.

Definition at line 194 of file qsgsoftwarecontext.cpp.

References QQuickWindowPrivate::get(), QSGRendererInterface::PainterResource, QSGRendererInterface::RedirectPaintDevice, and window().

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◆ graphicsApi()

QSGRendererInterface::GraphicsApi QSGSoftwareContext::graphicsApi ( ) const
overridevirtual

Returns the graphics API that is in use by the Qt Quick scenegraph.

Note
This function can be called on any thread.

Implements QSGRendererInterface.

Definition at line 174 of file qsgsoftwarecontext.cpp.

References QSGRendererInterface::Software.

◆ rendererInterface()

QSGRendererInterface * QSGSoftwareContext::rendererInterface ( QSGRenderContext * renderContext)
overridevirtual

Returns a pointer to the (presumably) global renderer interface.

Note
This function may be called on the GUI thread in order to get access to QSGRendererInterface::graphicsApi() and other getters.
it is expected that the simple queries (graphicsApi, shaderType, etc.) are available regardless of the render context validity (i.e. scenegraph status). This does not apply to engine-specific getters like getResource(). In the end this means that this function must always return a valid object in subclasses, even when renderContext->isValid() is false. The typical pattern is to implement the QSGRendererInterface in the QSGContext or QSGRenderContext subclass itself, whichever is more suitable.

Reimplemented from QSGContext.

Definition at line 146 of file qsgsoftwarecontext.cpp.

References Q_UNUSED.

◆ shaderCompilationType()

QSGRendererInterface::ShaderCompilationTypes QSGSoftwareContext::shaderCompilationType ( ) const
overridevirtual
Returns
a bitmask of the shader compilation approaches supported by the Qt Quick backend the application is using.
Note
This function can be called on any thread.
See also
QtQuick::GraphicsInfo

Implements QSGRendererInterface.

Definition at line 184 of file qsgsoftwarecontext.cpp.

◆ shaderSourceType()

QSGRendererInterface::ShaderSourceTypes QSGSoftwareContext::shaderSourceType ( ) const
overridevirtual
Returns
a bitmask of the supported ways of providing shader sources in ShaderEffect items.
Note
This function can be called on any thread.
See also
QtQuick::GraphicsInfo

Implements QSGRendererInterface.

Definition at line 189 of file qsgsoftwarecontext.cpp.

◆ shaderType()

QSGRendererInterface::ShaderType QSGSoftwareContext::shaderType ( ) const
overridevirtual
Returns
the shading language supported by the Qt Quick backend the application is using.
Note
This function can be called on any thread.
See also
QtQuick::GraphicsInfo

Implements QSGRendererInterface.

Definition at line 179 of file qsgsoftwarecontext.cpp.

References QSGRendererInterface::UnknownShadingLanguage.


The documentation for this class was generated from the following files: