Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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#include "qquick3druntimeloader_p.h"
#include <QtQuick3DAssetUtils/private/qssgscenedesc_p.h>
#include <QtQuick3DAssetUtils/private/qssgqmlutilities_p.h>
#include <QtQuick3DAssetUtils/private/qssgrtutilities_p.h>
#include <QtQuick3DAssetImport/private/qssgassetimportmanager_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderbuffermanager_p.h>
#include <QtCore/qmimedatabase.h>
Go to the source code of this file.
Functions | |
static void | boxBoundsRecursive (const QQuick3DNode *baseNode, const QQuick3DNode *node, QQuick3DBounds3 &accBounds) |
template<typename Func > | |
static void | applyToModels (QQuick3DObject *obj, Func &&lambda) |
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Definition at line 176 of file qquick3druntimeloader.cpp.
References applyToModels(), child, and model.
Referenced by applyToModels().
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Definition at line 156 of file qquick3druntimeloader.cpp.
References model, and Q_UNLIKELY.