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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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qssglayerrenderdata_p.h File Reference

(9cfaf713ffcbedfb9c3a4eb834e93032ab936276)

#include <QtQuick3DRuntimeRender/private/qssgrenderitem2d_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderer_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendershadercache_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderableobjects_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendershadowmap_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendereffect_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderresourceloader_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrenderreflectionmap_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrendercamera_p.h>
#include <QtQuick3DRuntimeRender/private/qssgrhicontext_p.h>
#include <QtQuick3DRuntimeRender/private/qssgperframeallocator_p.h>
#include <QtQuick3DRuntimeRender/private/qssgshadermapkey_p.h>
#include <QtQuick3DRuntimeRender/private/qssglightmapper_p.h>
#include <ssg/qssgrenderextensions.h>
#include <QtQuick3DUtils/private/qssgrenderbasetypes_p.h>
#include <optional>
#include <unordered_map>
#include "qssgrenderpass_p.h"
+ Include dependency graph for qssglayerrenderdata_p.h:
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Go to the source code of this file.

Classes

struct  QSSGLayerRenderPreparationResultFlags
 
struct  QSSGLayerRenderPreparationResult
 
struct  QSSGDefaultMaterialPreparationResult
 
struct  QSSGBakedLightingModel
 
class  QSSGLayerRenderData
 
struct  QSSGLayerRenderData::GlobalRenderProperties
 

Macros

#define QSSG_RENDER_MINIMUM_RENDER_OPACITY   .01f
 

Enumerations

enum class  QSSGLayerRenderPreparationResultFlag {
  WasLayerDataDirty = 1 << 0 , WasDirty = 1 << 1 , RequiresDepthTexture = 1 << 2 , RequiresSsaoPass = 1 << 3 ,
  RequiresShadowMapPass = 1 << 4 , RequiresScreenTexture = 1 << 5 , RequiresMipmapsForScreenTexture = 1 << 6
}
 

Macro Definition Documentation

◆ QSSG_RENDER_MINIMUM_RENDER_OPACITY

#define QSSG_RENDER_MINIMUM_RENDER_OPACITY   .01f

Definition at line 42 of file qssglayerrenderdata_p.h.

Enumeration Type Documentation

◆ QSSGLayerRenderPreparationResultFlag

Enumerator
WasLayerDataDirty 
WasDirty 
RequiresDepthTexture 
RequiresSsaoPass 
RequiresShadowMapPass 
RequiresScreenTexture 
RequiresMipmapsForScreenTexture 

Definition at line 48 of file qssglayerrenderdata_p.h.