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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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DepthMapPass Class Reference

#include <qssgrenderpass_p.h>

+ Inheritance diagram for DepthMapPass:
+ Collaboration diagram for DepthMapPass:

Public Member Functions

void renderPrep (QSSGRenderer &renderer, QSSGLayerRenderData &data) final
 
void renderPass (QSSGRenderer &renderer) final
 
Type passType () const final
 
void resetForFrame () final
 
- Public Member Functions inherited from QSSGRenderPass
virtual ~QSSGRenderPass ()
 

Public Attributes

QSSGRenderableObjectList sortedOpaqueObjects
 
QSSGRenderableObjectList sortedTransparentObjects
 
QSSGRhiGraphicsPipelineState ps
 
QSSGRhiRenderableTexturerhiDepthTexture = nullptr
 

Additional Inherited Members

- Public Types inherited from QSSGRenderPass
enum class  Type { Standalone , Main , Extension }
 

Detailed Description

Definition at line 121 of file qssgrenderpass_p.h.

Member Function Documentation

◆ passType()

Type DepthMapPass::passType ( ) const
inlinefinalvirtual

Implements QSSGRenderPass.

Definition at line 126 of file qssgrenderpass_p.h.

◆ renderPass()

void DepthMapPass::renderPass ( QSSGRenderer & renderer)
finalvirtual

Implements QSSGRenderPass.

Definition at line 386 of file qssgrenderpass.cpp.

References cb, QSSGRhiRenderableTexture::isValid(), ps, Q_LIKELY, Q_QUICK3D_PROFILE_END_WITH_STRING, Q_QUICK3D_PROFILE_START, QByteArrayLiteral, QSSG_ASSERT, QSSGRHICTX_STAT, renderer, rhiDepthTexture, QSSGRhiRenderableTexture::rt, sortedOpaqueObjects, and Qt::transparent.

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◆ renderPrep()

◆ resetForFrame()

void DepthMapPass::resetForFrame ( )
finalvirtual

Implements QSSGRenderPass.

Definition at line 432 of file qssgrenderpass.cpp.

References QList< T >::clear(), ps, rhiDepthTexture, sortedOpaqueObjects, and sortedTransparentObjects.

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Member Data Documentation

◆ ps

QSSGRhiGraphicsPipelineState DepthMapPass::ps

Definition at line 131 of file qssgrenderpass_p.h.

Referenced by renderPass(), renderPrep(), and resetForFrame().

◆ rhiDepthTexture

QSSGRhiRenderableTexture* DepthMapPass::rhiDepthTexture = nullptr

Definition at line 132 of file qssgrenderpass_p.h.

Referenced by renderPass(), renderPrep(), and resetForFrame().

◆ sortedOpaqueObjects

QSSGRenderableObjectList DepthMapPass::sortedOpaqueObjects

Definition at line 129 of file qssgrenderpass_p.h.

Referenced by renderPass(), renderPrep(), and resetForFrame().

◆ sortedTransparentObjects

QSSGRenderableObjectList DepthMapPass::sortedTransparentObjects

Definition at line 130 of file qssgrenderpass_p.h.

Referenced by renderPrep(), and resetForFrame().


The documentation for this class was generated from the following files: