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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QPacketProtocol Class Reference

The QPacketProtocol class encapsulates communicating discrete packets across fragmented IO channels, such as TCP sockets. More...

#include <qpacketprotocol_p.h>

+ Inheritance diagram for QPacketProtocol:
+ Collaboration diagram for QPacketProtocol:

Signals

void readyRead ()
 Emitted whenever a new packet is received.
 
void error ()
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.
 

Public Member Functions

 QPacketProtocol (QIODevice *dev, QObject *parent=nullptr)
 Construct a QPacketProtocol instance that works on dev with the specified parent.
 
void send (const QByteArray &data)
 Transmit the packet.
 
qint64 packetsAvailable () const
 Returns the number of received packets yet to be read.
 
QByteArray read ()
 Return the next unread packet, or an empty QByteArray if no packets are available.
 
bool waitForReadyRead (int msecs=3000)
 This function locks until a new packet is available for reading and the \l{QIODevice::}{readyRead()} signal has been emitted.
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
 
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
 
QString objectName () const
 
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
 
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
 
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
 
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
 
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
 
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
 
QThreadthread () const
 Returns the thread in which the object lives.
 
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
 
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 Kills the timer with timer identifier, id.
 
void killTimer (Qt::TimerId id)
 
template<typename T >
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
 
template<typename T >
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
 
template<typename T >
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
template<typename T >
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
const QObjectListchildren () const
 Returns a list of child objects.
 
void setParent (QObject *parent)
 Makes the object a child of parent.
 
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
 
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
 
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
 
bool setProperty (const char *name, QVariant &&value)
 
QVariant property (const char *name) const
 Returns the value of the object's name property.
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 Returns a pointer to the parent object.
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
 

Additional Inherited Members

- Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
 
- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
 
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
 
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 
- Properties inherited from QObject
QString objectName
 the name of this object
 

Detailed Description

The QPacketProtocol class encapsulates communicating discrete packets across fragmented IO channels, such as TCP sockets.

QPacketProtocol makes it simple to send arbitrary sized data "packets" across fragmented transports such as TCP and UDP.

As transmission boundaries are not respected, sending packets over protocols like TCP frequently involves "stitching" them back together at the receiver. QPacketProtocol makes this easier by performing this task for you. Packet data sent using QPacketProtocol is prepended with a 4-byte size header allowing the receiving QPacketProtocol to buffer the packet internally until it has all been received. QPacketProtocol does not perform any sanity checking on the size or on the data, so this class should only be used in prototyping or trusted situations where DOS attacks are unlikely.

QPacketProtocol does not perform any communications itself. Instead it can operate on any QIODevice that supports the QIODevice::readyRead() signal. A logical "packet" is simply a QByteArray. The following example how to send data using QPacketProtocol.

// ... connect socket ...
// Send a packet
QDataStream packet;
packet << "Hello world" << 123;
protocol.send(packet.data());
\inmodule QtCore\reentrant
Definition qdatastream.h:46
The QPacketProtocol class encapsulates communicating discrete packets across fragmented IO channels,...
The QTcpSocket class provides a TCP socket.
Definition qtcpsocket.h:18
QTcpSocket * socket
[1]

Likewise, the following shows how to read data from QPacketProtocol, assuming that the QPacketProtocol::readyRead() signal has been emitted.

// ... QPacketProtocol::readyRead() is emitted ...
int a;
// Receive packet
QDataStream packet(protocol.read());
p >> a >> b;
\inmodule QtCore
Definition qbytearray.h:57
GLboolean GLboolean GLboolean b
GLboolean GLboolean GLboolean GLboolean a
[7]
GLfloat GLfloat p
[1]

Definition at line 25 of file qpacketprotocol_p.h.

Constructor & Destructor Documentation

◆ QPacketProtocol()

QPacketProtocol::QPacketProtocol ( QIODevice * dev,
QObject * parent = nullptr )
explicit

Construct a QPacketProtocol instance that works on dev with the specified parent.

Definition at line 88 of file qpacketprotocol.cpp.

References QIODevice::bytesWritten(), QObject::connect(), Q_ASSERT, and QIODevice::readyRead().

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Member Function Documentation

◆ error

void QPacketProtocol::error ( )
signal

Referenced by send(), and QQmlDebugServerImpl::setDevice().

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◆ packetsAvailable()

qint64 QPacketProtocol::packetsAvailable ( ) const

Returns the number of received packets yet to be read.

Definition at line 129 of file qpacketprotocol.cpp.

References d.

◆ read()

QByteArray QPacketProtocol::read ( )

Return the next unread packet, or an empty QByteArray if no packets are available.

This method does NOT block.

Definition at line 139 of file qpacketprotocol.cpp.

References d, and QByteArray().

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◆ readyRead

void QPacketProtocol::readyRead ( )
signal

Emitted whenever a new packet is received.

Applications may use QPacketProtocol::read() to retrieve this packet.

Referenced by QQmlDebugConnectionPrivate::createProtocol(), and QQmlDebugServerImpl::setDevice().

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◆ send()

void QPacketProtocol::send ( const QByteArray & data)

Transmit the packet.

Definition at line 103 of file qpacketprotocol.cpp.

References d, emit, error(), and qToLittleEndian().

Referenced by QQmlDebugConnectionPrivate::advertisePlugins().

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◆ waitForReadyRead()

bool QPacketProtocol::waitForReadyRead ( int msecs = 3000)

This function locks until a new packet is available for reading and the \l{QIODevice::}{readyRead()} signal has been emitted.

The function will timeout after msecs milliseconds; the default timeout is 30000 milliseconds.

The function returns true if the readyRead() signal is emitted and there is new data available for reading; otherwise it returns false (if an error occurred or the operation timed out).

Definition at line 156 of file qpacketprotocol.cpp.

References d, qt_subtract_from_timeout(), and QElapsedTimer::start().

Referenced by QQmlDebugServerImpl::setDevice().

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The documentation for this class was generated from the following files: