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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QQmlConnections Class Reference

#include <qqmlconnections_p.h>

+ Inheritance diagram for QQmlConnections:
+ Collaboration diagram for QQmlConnections:

Signals

void targetChanged ()
 
 Q_REVISION (2, 3) void enabledChanged()
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.
 

Public Member Functions

 QQmlConnections (QObject *parent=nullptr)
 
 ~QQmlConnections ()
 
QObjecttarget () const
 \qmlproperty QtObject QtQml::Connections::target This property holds the object that sends the signal.
 
void setTarget (QObject *)
 
bool isEnabled () const
 \qmlproperty bool QtQml::Connections::enabled
 
void setEnabled (bool enabled)
 
bool ignoreUnknownSignals () const
 \qmlproperty bool QtQml::Connections::ignoreUnknownSignals
 
void setIgnoreUnknownSignals (bool ignore)
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
 
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
 
QString objectName () const
 
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
 
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
 
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
 
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
 
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
 
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
 
QThreadthread () const
 Returns the thread in which the object lives.
 
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
 
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 Kills the timer with timer identifier, id.
 
void killTimer (Qt::TimerId id)
 
template<typename T >
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
 
template<typename T >
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
 
template<typename T >
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
template<typename T >
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
const QObjectListchildren () const
 Returns a list of child objects.
 
void setParent (QObject *parent)
 Makes the object a child of parent.
 
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
 
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
 
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
 
bool setProperty (const char *name, QVariant &&value)
 
QVariant property (const char *name) const
 Returns the value of the object's name property.
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 Returns a pointer to the parent object.
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
 
- Public Member Functions inherited from QQmlParserStatus
 QQmlParserStatus ()
 
virtual ~QQmlParserStatus ()
 

Protected Member Functions

void classBegin () override
 Invoked after class creation, but before any properties have been set.
 
void componentComplete () override
 Invoked after the root component that caused this instantiation has completed construction.
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
 
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
 
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 

Properties

QObjecttarget
 
bool enabled
 
bool ignoreUnknownSignals
 
- Properties inherited from QObject
QString objectName
 the name of this object
 

Additional Inherited Members

- Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
 
- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 

Detailed Description

Definition at line 29 of file qqmlconnections_p.h.

Constructor & Destructor Documentation

◆ QQmlConnections()

QQmlConnections::QQmlConnections ( QObject * parent = nullptr)
\qmltype Connections
\instantiates QQmlConnections
\inqmlmodule QtQml
\ingroup qtquick-interceptors
\brief Describes generalized connections to signals.

A Connections object creates a connection to a QML signal.

When connecting to signals in QML, the usual way is to create an
"on<Signal>" handler that reacts when a signal is received, like this:

\qml
MouseArea {
    onClicked: (mouse)=> { foo(mouse) }
}
\endqml

However, it is not possible to connect to a signal in this way in some
cases, such as when:

\list
    \li Multiple connections to the same signal are required
    \li Creating connections outside the scope of the signal sender
    \li Connecting to targets not defined in QML
\endlist

When any of these are needed, the Connections type can be used instead.

For example, the above code can be changed to use a Connections object,
like this:

\qml
MouseArea {
    Connections {
        function onClicked(mouse) { foo(mouse) }
    }
}
\endqml

More generally, the Connections object can be a child of some object other than
the sender of the signal:

\qml
MouseArea {
    id: area
}

... \endqml \qml Connections { target: area function onClicked(mouse) { foo(mouse) } } \endqml

Note
For backwards compatibility you can also specify the signal handlers without {function}, like you would specify them directly in the target object. This is not recommended. If you specify one signal handler this way, then all signal handlers specified as {function} in the same Connections object are ignored.
See also
{Qt Qml}

Definition at line 207 of file qqmlconnections.cpp.

◆ ~QQmlConnections()

QQmlConnections::~QQmlConnections ( )

Definition at line 212 of file qqmlconnections.cpp.

References d.

Member Function Documentation

◆ classBegin()

void QQmlConnections::classBegin ( )
overrideprotectedvirtual

Invoked after class creation, but before any properties have been set.

Implements QQmlParserStatus.

Definition at line 480 of file qqmlconnections.cpp.

References d.

◆ componentComplete()

void QQmlConnections::componentComplete ( )
overrideprotectedvirtual

Invoked after the root component that caused this instantiation has completed construction.

At this point all static values and binding values have been assigned to the class.

Implements QQmlParserStatus.

Definition at line 486 of file qqmlconnections.cpp.

References d.

◆ ignoreUnknownSignals()

bool QQmlConnections::ignoreUnknownSignals ( ) const

\qmlproperty bool QtQml::Connections::ignoreUnknownSignals

Normally, a connection to a non-existent signal produces runtime errors.

If this property is set to true, such errors are ignored. This is useful if you intend to connect to different types of objects, handling a different set of signals for each object.

Definition at line 320 of file qqmlconnections.cpp.

References d.

◆ isEnabled()

bool QQmlConnections::isEnabled ( ) const

\qmlproperty bool QtQml::Connections::enabled

Since
5.7

This property holds whether the item accepts change events.

By default, this property is true.

Definition at line 287 of file qqmlconnections.cpp.

References d.

◆ Q_REVISION

QQmlConnections::Q_REVISION ( 2 ,
3  )
signal

◆ setEnabled()

void QQmlConnections::setEnabled ( bool enabled)

Definition at line 293 of file qqmlconnections.cpp.

References d, emit, enabled, and signal.

◆ setIgnoreUnknownSignals()

void QQmlConnections::setIgnoreUnknownSignals ( bool ignore)

Definition at line 326 of file qqmlconnections.cpp.

References d.

◆ setTarget()

void QQmlConnections::setTarget ( QObject * obj)

Definition at line 253 of file qqmlconnections.cpp.

References QQmlConnectionSlotDispatcher::connection, d, QObject::deleteLater(), QtPrivate::QSlotObjectBase::destroyIfLastRef(), QObject::disconnect(), emit, signal, and targetChanged().

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◆ target()

QObject * QQmlConnections::target ( ) const

\qmlproperty QtObject QtQml::Connections::target This property holds the object that sends the signal.

If this property is not set, the target defaults to the parent of the Connection.

If set to null, no connection is made and any signal handlers are ignored until the target is not null.

Definition at line 237 of file qqmlconnections.cpp.

References d, and QObject::parent().

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◆ targetChanged

void QQmlConnections::targetChanged ( )
signal

Referenced by setTarget().

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Property Documentation

◆ enabled

bool QQmlConnections::enabled
readwrite

Definition at line 36 of file qqmlconnections_p.h.

Referenced by setEnabled().

◆ ignoreUnknownSignals

bool QQmlConnections::ignoreUnknownSignals
readwrite

Definition at line 37 of file qqmlconnections_p.h.

◆ target

QObject * QQmlConnections::target
readwrite

Definition at line 35 of file qqmlconnections_p.h.


The documentation for this class was generated from the following files: