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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QNullShaderResourceBindings Struct Reference

#include <qrhinull_p.h>

+ Inheritance diagram for QNullShaderResourceBindings:
+ Collaboration diagram for QNullShaderResourceBindings:

Public Member Functions

 QNullShaderResourceBindings (QRhiImplementation *rhi)
 
 ~QNullShaderResourceBindings ()
 
void destroy () override
 Releases (or requests deferred releasing of) the underlying native graphics resources.
 
bool create () override
 
void updateResources (UpdateFlags flags) override
 
- Public Member Functions inherited from QRhiShaderResourceBindings
QRhiResource::Type resourceType () const override
 
void setBindings (std::initializer_list< QRhiShaderResourceBinding > list)
 Sets the list of bindings.
 
template<typename InputIterator >
void setBindings (InputIterator first, InputIterator last)
 Sets the list of bindings from the iterators first and last.
 
const QRhiShaderResourceBindingcbeginBindings () const
 
const QRhiShaderResourceBindingcendBindings () const
 
const QRhiShaderResourceBindingbindingAt (qsizetype index) const
 
qsizetype bindingCount () const
 
bool isLayoutCompatible (const QRhiShaderResourceBindings *other) const
 
QVector< quint32serializedLayoutDescription () const
 
- Public Member Functions inherited from QRhiResource
virtual ~QRhiResource ()
 Destructor.
 
void deleteLater ()
 When called without a frame being recorded, this function is equivalent to deleting the object.
 
QByteArray name () const
 
void setName (const QByteArray &name)
 Sets a name for the object.
 
quint64 globalResourceId () const
 
QRhirhi () const
 

Additional Inherited Members

- Public Types inherited from QRhiShaderResourceBindings
enum  UpdateFlag { BindingsAreSorted = 0x01 }
 
- Public Types inherited from QRhiResource
enum  Type {
  Buffer , Texture , Sampler , RenderBuffer ,
  RenderPassDescriptor , SwapChainRenderTarget , TextureRenderTarget , ShaderResourceBindings ,
  GraphicsPipeline , SwapChain , ComputePipeline , CommandBuffer
}
 Specifies type of the resource. More...
 
- Protected Member Functions inherited from QRhiShaderResourceBindings
 QRhiShaderResourceBindings (QRhiImplementation *rhi)
 
- Protected Member Functions inherited from QRhiResource
 QRhiResource (QRhiImplementation *rhi)
 
- Protected Attributes inherited from QRhiShaderResourceBindings
QVarLengthArray< QRhiShaderResourceBinding, BINDING_PREALLOCm_bindings
 
size_t m_layoutDescHash = 0
 
QVector< quint32m_layoutDesc
 
- Protected Attributes inherited from QRhiResource
QRhiImplementationm_rhi = nullptr
 
quint64 m_id
 
QByteArray m_objectName
 
- Static Protected Attributes inherited from QRhiShaderResourceBindings
static constexpr int BINDING_PREALLOC = 12
 

Detailed Description

Definition at line 119 of file qrhinull_p.h.

Constructor & Destructor Documentation

◆ QNullShaderResourceBindings()

QNullShaderResourceBindings::QNullShaderResourceBindings ( QRhiImplementation * rhi)

Definition at line 875 of file qrhinull.cpp.

◆ ~QNullShaderResourceBindings()

QNullShaderResourceBindings::~QNullShaderResourceBindings ( )

Definition at line 880 of file qrhinull.cpp.

References destroy().

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Member Function Documentation

◆ create()

bool QNullShaderResourceBindings::create ( )
overridevirtual

Implements QRhiShaderResourceBindings.

Definition at line 892 of file qrhinull.cpp.

References QRHI_RES_RHI.

◆ destroy()

void QNullShaderResourceBindings::destroy ( )
overridevirtual

Releases (or requests deferred releasing of) the underlying native graphics resources.

Safe to call multiple times, subsequent invocations will be a no-op then.

Once destroy() is called, the QRhiResource instance can be reused, by calling create() again. That will then result in creating new native graphics resources underneath.

Note
Resources referenced by commands for the current frame should not be released until the frame is submitted by QRhi::endFrame().

The QRhiResource destructor also performs the same task, so calling this function is not necessary before deleting a QRhiResource.

See also
deleteLater()

Implements QRhiResource.

Definition at line 885 of file qrhinull.cpp.

References QRHI_RES_RHI.

Referenced by ~QNullShaderResourceBindings().

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◆ updateResources()

void QNullShaderResourceBindings::updateResources ( UpdateFlags flags)
overridevirtual

Implements QRhiShaderResourceBindings.

Definition at line 904 of file qrhinull.cpp.

References Q_UNUSED.


The documentation for this struct was generated from the following files: