Definition at line 68 of file assimputils.cpp.
◆ collectRequirmentsForMesh()
void QT_BEGIN_NAMESPACE::VertexDataRequirments::collectRequirmentsForMesh |
( |
const aiMesh * | mesh | ) |
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inline |
◆ needsBones
bool QT_BEGIN_NAMESPACE::VertexDataRequirments::needsBones = false |
◆ needsNormalData
bool QT_BEGIN_NAMESPACE::VertexDataRequirments::needsNormalData = false |
◆ needsPositionData
bool QT_BEGIN_NAMESPACE::VertexDataRequirments::needsPositionData = false |
◆ needsTangentData
bool QT_BEGIN_NAMESPACE::VertexDataRequirments::needsTangentData = false |
◆ needsTargetNormalData
bool QT_BEGIN_NAMESPACE::VertexDataRequirments::needsTargetNormalData = false |
◆ needsTargetPositionData
bool QT_BEGIN_NAMESPACE::VertexDataRequirments::needsTargetPositionData = false |
◆ needsTargetTangentData
bool QT_BEGIN_NAMESPACE::VertexDataRequirments::needsTargetTangentData = false |
◆ needsTargetUV0Data
bool QT_BEGIN_NAMESPACE::VertexDataRequirments::needsTargetUV0Data = false |
◆ needsTargetUV1Data
bool QT_BEGIN_NAMESPACE::VertexDataRequirments::needsTargetUV1Data = false |
◆ needsTargetVertexColorData
bool QT_BEGIN_NAMESPACE::VertexDataRequirments::needsTargetVertexColorData = false |
◆ needsUV0Data
bool QT_BEGIN_NAMESPACE::VertexDataRequirments::needsUV0Data = false |
◆ needsUV1Data
bool QT_BEGIN_NAMESPACE::VertexDataRequirments::needsUV1Data = false |
◆ needsVertexColorData
bool QT_BEGIN_NAMESPACE::VertexDataRequirments::needsVertexColorData = false |
◆ numMorphTargets
quint32 QT_BEGIN_NAMESPACE::VertexDataRequirments::numMorphTargets = 0 |
◆ useFloatJointIndices
bool QT_BEGIN_NAMESPACE::VertexDataRequirments::useFloatJointIndices = false |
◆ uv0Components
unsigned QT_BEGIN_NAMESPACE::VertexDataRequirments::uv0Components = 0 |
◆ uv1Components
unsigned QT_BEGIN_NAMESPACE::VertexDataRequirments::uv1Components = 0 |
The documentation for this struct was generated from the following file: