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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QMetalCommandBuffer Struct Reference

#include <qrhimetal_p.h>

+ Inheritance diagram for QMetalCommandBuffer:
+ Collaboration diagram for QMetalCommandBuffer:

Public Types

enum  PassType { NoPass , RenderPass , ComputePass }
 
- Public Types inherited from QRhiCommandBuffer
enum  IndexFormat { IndexUInt16 , IndexUInt32 }
 Specifies the index data type. More...
 
enum  BeginPassFlag { ExternalContent = 0x01 , DoNotTrackResourcesForCompute = 0x02 }
 Flag values for QRhi::beginPass() More...
 
using DynamicOffset = QPair<int, quint32>
 Synonym for QPair<int, quint32>.
 
using VertexInput = QPair<QRhiBuffer *, quint32>
 Synonym for QPair<QRhiBuffer *, quint32>.
 
- Public Types inherited from QRhiResource
enum  Type {
  Buffer , Texture , Sampler , RenderBuffer ,
  RenderPassDescriptor , SwapChainRenderTarget , TextureRenderTarget , ShaderResourceBindings ,
  GraphicsPipeline , SwapChain , ComputePipeline , CommandBuffer
}
 Specifies type of the resource. More...
 

Public Member Functions

 QMetalCommandBuffer (QRhiImplementation *rhi)
 
 ~QMetalCommandBuffer ()
 
void destroy () override
 Releases (or requests deferred releasing of) the underlying native graphics resources.
 
const QRhiNativeHandlesnativeHandles ()
 
void resetState (double lastGpuTime=0)
 
void resetPerPassState ()
 
void resetPerPassCachedState ()
 
- Public Member Functions inherited from QRhiCommandBuffer
QRhiResource::Type resourceType () const override
 
void resourceUpdate (QRhiResourceUpdateBatch *resourceUpdates)
 Sometimes committing resource updates is necessary or just more convenient without starting a render pass.
 
void beginPass (QRhiRenderTarget *rt, const QColor &colorClearValue, const QRhiDepthStencilClearValue &depthStencilClearValue, QRhiResourceUpdateBatch *resourceUpdates=nullptr, BeginPassFlags flags={})
 Records starting a new render pass targeting the render target rt.
 
void endPass (QRhiResourceUpdateBatch *resourceUpdates=nullptr)
 Records ending the current render pass.
 
void setGraphicsPipeline (QRhiGraphicsPipeline *ps)
 Records setting a new graphics pipeline ps.
 
void setShaderResources (QRhiShaderResourceBindings *srb=nullptr, int dynamicOffsetCount=0, const DynamicOffset *dynamicOffsets=nullptr)
 Records binding a set of shader resources, such as, uniform buffers or textures, that are made visible to one or more shader stages.
 
void setVertexInput (int startBinding, int bindingCount, const VertexInput *bindings, QRhiBuffer *indexBuf=nullptr, quint32 indexOffset=0, IndexFormat indexFormat=IndexUInt16)
 Records vertex input bindings.
 
void setViewport (const QRhiViewport &viewport)
 Records setting the active viewport rectangle specified in viewport.
 
void setScissor (const QRhiScissor &scissor)
 Records setting the active scissor rectangle specified in scissor.
 
void setBlendConstants (const QColor &c)
 Records setting the active blend constants to c.
 
void setStencilRef (quint32 refValue)
 Records setting the active stencil reference value to refValue.
 
void draw (quint32 vertexCount, quint32 instanceCount=1, quint32 firstVertex=0, quint32 firstInstance=0)
 Records a non-indexed draw.
 
void drawIndexed (quint32 indexCount, quint32 instanceCount=1, quint32 firstIndex=0, qint32 vertexOffset=0, quint32 firstInstance=0)
 Records an indexed draw.
 
void debugMarkBegin (const QByteArray &name)
 Records a named debug group on the command buffer with the specified name.
 
void debugMarkEnd ()
 Records the end of a debug group.
 
void debugMarkMsg (const QByteArray &msg)
 Inserts a debug message msg into the command stream.
 
void beginComputePass (QRhiResourceUpdateBatch *resourceUpdates=nullptr, BeginPassFlags flags={})
 Records starting a new compute pass.
 
void endComputePass (QRhiResourceUpdateBatch *resourceUpdates=nullptr)
 Records ending the current compute pass.
 
void setComputePipeline (QRhiComputePipeline *ps)
 Records setting a new compute pipeline ps.
 
void dispatch (int x, int y, int z)
 Records dispatching compute work items, with x, y, and z specifying the number of local workgroups in the corresponding dimension.
 
const QRhiNativeHandlesnativeHandles ()
 
void beginExternal ()
 To be called when the application before the application is about to enqueue commands to the current pass' command buffer by calling graphics API functions directly.
 
void endExternal ()
 To be called once the externally added commands are recorded to the command buffer or context.
 
double lastCompletedGpuTime ()
 
- Public Member Functions inherited from QRhiResource
virtual ~QRhiResource ()
 Destructor.
 
void deleteLater ()
 When called without a frame being recorded, this function is equivalent to deleting the object.
 
QByteArray name () const
 
void setName (const QByteArray &name)
 Sets a name for the object.
 
quint64 globalResourceId () const
 
QRhirhi () const
 

Public Attributes

QMetalCommandBufferDatad = nullptr
 
QRhiMetalCommandBufferNativeHandles nativeHandlesStruct
 
PassType recordingPass
 
QRhiRenderTargetcurrentTarget
 
QMetalGraphicsPipelinecurrentGraphicsPipeline
 
QMetalComputePipelinecurrentComputePipeline
 
uint currentPipelineGeneration
 
QMetalShaderResourceBindingscurrentGraphicsSrb
 
QMetalShaderResourceBindingscurrentComputeSrb
 
uint currentSrbGeneration
 
int currentResSlot
 
QMetalBuffercurrentIndexBuffer
 
quint32 currentIndexOffset
 
QRhiCommandBuffer::IndexFormat currentIndexFormat
 
int currentCullMode
 
int currentTriangleFillMode
 
int currentFrontFaceWinding
 
QPair< float, float > currentDepthBiasValues
 

Additional Inherited Members

- Protected Member Functions inherited from QRhiCommandBuffer
 QRhiCommandBuffer (QRhiImplementation *rhi)
 
- Protected Member Functions inherited from QRhiResource
 QRhiResource (QRhiImplementation *rhi)
 
- Protected Attributes inherited from QRhiResource
QRhiImplementationm_rhi = nullptr
 
quint64 m_id
 
QByteArray m_objectName
 

Detailed Description

Definition at line 249 of file qrhimetal_p.h.

Member Enumeration Documentation

◆ PassType

Enumerator
NoPass 
RenderPass 
ComputePass 

Definition at line 258 of file qrhimetal_p.h.

Constructor & Destructor Documentation

◆ QMetalCommandBuffer()

QMetalCommandBuffer::QMetalCommandBuffer ( QRhiImplementation * rhi)

Definition at line 6067 of file qrhimetal.mm.

References resetState().

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◆ ~QMetalCommandBuffer()

QMetalCommandBuffer::~QMetalCommandBuffer ( )

Definition at line 6074 of file qrhimetal.mm.

References d, and destroy().

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Member Function Documentation

◆ destroy()

void QMetalCommandBuffer::destroy ( )
overridevirtual

Releases (or requests deferred releasing of) the underlying native graphics resources.

Safe to call multiple times, subsequent invocations will be a no-op then.

Once destroy() is called, the QRhiResource instance can be reused, by calling create() again. That will then result in creating new native graphics resources underneath.

Note
Resources referenced by commands for the current frame should not be released until the frame is submitted by QRhi::endFrame().

The QRhiResource destructor also performs the same task, so calling this function is not necessary before deleting a QRhiResource.

See also
deleteLater()

Implements QRhiResource.

Definition at line 6080 of file qrhimetal.mm.

Referenced by ~QMetalCommandBuffer().

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◆ nativeHandles()

const QRhiNativeHandles * QMetalCommandBuffer::nativeHandles ( )

◆ resetPerPassCachedState()

◆ resetPerPassState()

void QMetalCommandBuffer::resetPerPassState ( )

Definition at line 6102 of file qrhimetal.mm.

References currentTarget, NoPass, recordingPass, and resetPerPassCachedState().

Referenced by QRhiMetal::beginComputePass(), QRhiMetal::beginPass(), and resetState().

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◆ resetState()

void QMetalCommandBuffer::resetState ( double lastGpuTime = 0)

Definition at line 6092 of file qrhimetal.mm.

References QMetalCommandBufferData::currentComputePassEncoder, QMetalCommandBufferData::currentPassRpDesc, QMetalCommandBufferData::currentRenderPassEncoder, d, QMetalCommandBufferData::lastGpuTime, resetPerPassState(), and QMetalCommandBufferData::tessellationComputeEncoder.

Referenced by QMetalCommandBuffer().

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Member Data Documentation

◆ currentComputePipeline

◆ currentComputeSrb

QMetalShaderResourceBindings* QMetalCommandBuffer::currentComputeSrb

Definition at line 273 of file qrhimetal_p.h.

Referenced by resetPerPassCachedState(), and QRhiMetal::setShaderResources().

◆ currentCullMode

int QMetalCommandBuffer::currentCullMode

◆ currentDepthBiasValues

QPair<float, float> QMetalCommandBuffer::currentDepthBiasValues

◆ currentFrontFaceWinding

int QMetalCommandBuffer::currentFrontFaceWinding

◆ currentGraphicsPipeline

◆ currentGraphicsSrb

QMetalShaderResourceBindings* QMetalCommandBuffer::currentGraphicsSrb

◆ currentIndexBuffer

QMetalBuffer* QMetalCommandBuffer::currentIndexBuffer

◆ currentIndexFormat

QRhiCommandBuffer::IndexFormat QMetalCommandBuffer::currentIndexFormat

◆ currentIndexOffset

quint32 QMetalCommandBuffer::currentIndexOffset

◆ currentPipelineGeneration

uint QMetalCommandBuffer::currentPipelineGeneration

◆ currentResSlot

int QMetalCommandBuffer::currentResSlot

Definition at line 275 of file qrhimetal_p.h.

Referenced by resetPerPassCachedState(), and QRhiMetal::setShaderResources().

◆ currentSrbGeneration

uint QMetalCommandBuffer::currentSrbGeneration

Definition at line 274 of file qrhimetal_p.h.

Referenced by resetPerPassCachedState(), and QRhiMetal::setShaderResources().

◆ currentTarget

◆ currentTriangleFillMode

int QMetalCommandBuffer::currentTriangleFillMode

◆ d

◆ nativeHandlesStruct

QRhiMetalCommandBufferNativeHandles QMetalCommandBuffer::nativeHandlesStruct

Definition at line 256 of file qrhimetal_p.h.

Referenced by nativeHandles().

◆ recordingPass


The documentation for this struct was generated from the following files: