Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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#include <qsgadaptationlayer_p.h>
Public Attributes | |
VariableType | type = Constant |
QByteArray | name |
uint | offset = 0 |
uint | size = 0 |
int | bindPoint = 0 |
Definition at line 262 of file qsgadaptationlayer_p.h.
int QSGGuiThreadShaderEffectManager::ShaderInfo::Variable::bindPoint = 0 |
Definition at line 267 of file qsgadaptationlayer_p.h.
QByteArray QSGGuiThreadShaderEffectManager::ShaderInfo::Variable::name |
Definition at line 264 of file qsgadaptationlayer_p.h.
Referenced by QSGRhiShaderEffectNode::syncMaterial().
uint QSGGuiThreadShaderEffectManager::ShaderInfo::Variable::offset = 0 |
Definition at line 265 of file qsgadaptationlayer_p.h.
uint QSGGuiThreadShaderEffectManager::ShaderInfo::Variable::size = 0 |
Definition at line 266 of file qsgadaptationlayer_p.h.
VariableType QSGGuiThreadShaderEffectManager::ShaderInfo::Variable::type = Constant |
Definition at line 263 of file qsgadaptationlayer_p.h.