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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QOpenXREyeCamera Class Reference

#include <qopenxrcamera_p.h>

+ Inheritance diagram for QOpenXREyeCamera:
+ Collaboration diagram for QOpenXREyeCamera:

Public Slots

void setAngleLeft (float angleLeft)
 
void setAngleRight (float angleRight)
 
void setAngleUp (float angleUp)
 
void setAngleDown (float angleDown)
 
void setClipNear (float clipNear)
 
void setClipFar (float clipFar)
 
- Public Slots inherited from QQuick3DCamera
void setFrustumCullingEnabled (bool frustumCullingEnabled)
 
void setLookAtNode (QQuick3DNode *node)
 
 Q_REVISION (6, 5) void setLevelOfDetailBias(float new LevelOFDetailBias)
 
- Public Slots inherited from QQuick3DNode
void setX (float x)
 
void setY (float y)
 
void setZ (float z)
 
void setRotation (const QQuaternion &rotation)
 
void setEulerRotation (const QVector3D &eulerRotation)
 
void setPosition (const QVector3D &position)
 
void setScale (const QVector3D &scale)
 
void setPivot (const QVector3D &pivot)
 
void setLocalOpacity (float opacity)
 
void setVisible (bool visible)
 
void setStaticFlags (int staticFlags)
 
- Public Slots inherited from QQuick3DObject
void update ()
 
void setParentItem (QQuick3DObject *parentItem)
 
- Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
 

Signals

void angleLeftChanged (float angleLeft)
 
void angleRightChanged (float angleRight)
 
void angleUpChanged (float angleUp)
 
void angleDownChanged (float angleDown)
 
void clipNearChanged (float clipNear)
 
void clipFarChanged (float clipFar)
 
- Signals inherited from QQuick3DCamera
void frustumCullingEnabledChanged ()
 
 Q_REVISION (6, 4) void lookAtNodeChanged()
 
 Q_REVISION (6, 5) void levelOfDetailBiasChanged()
 
- Signals inherited from QQuick3DNode
void xChanged ()
 
void yChanged ()
 
void zChanged ()
 
void rotationChanged ()
 
void eulerRotationChanged ()
 
void positionChanged ()
 
void scaleChanged ()
 
void pivotChanged ()
 
void localOpacityChanged ()
 
void visibleChanged ()
 
void forwardChanged ()
 
void upChanged ()
 
void rightChanged ()
 
void sceneTransformChanged ()
 
void scenePositionChanged ()
 
void sceneRotationChanged ()
 
void sceneScaleChanged ()
 
void staticFlagsChanged ()
 
- Signals inherited from QQuick3DObject
void parentChanged ()
 
void childrenChanged ()
 
void stateChanged ()
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.
 

Public Member Functions

 QOpenXREyeCamera (QQuick3DNode *parent=nullptr)
 
float angleLeft () const
 
float angleRight () const
 
float angleUp () const
 
float angleDown () const
 
float clipNear () const
 
float clipFar () const
 
- Public Member Functions inherited from QQuick3DCamera
Q_INVOKABLE QVector3D mapToViewport (const QVector3D &scenePos) const
 \qmlmethod vector3d Camera::mapToViewport(vector3d scenePos)
 
Q_INVOKABLE QVector3D mapFromViewport (const QVector3D &viewportPos) const
 \qmlmethod vector3d Camera::mapFromViewport(vector3d viewportPos)
 
QVector3D mapToViewport (const QVector3D &scenePos, qreal width, qreal height)
 
QVector3D mapFromViewport (const QVector3D &viewportPos, qreal width, qreal height)
 
Q_INVOKABLE void lookAt (const QVector3D &scenePos)
 \qmlmethod vector3d Camera::lookAt(vector3d scenePos)
 
Q_INVOKABLE void lookAt (QQuick3DNode *node)
 \qmlmethod vector3d Camera::lookAt(QtQuick3D::Node node)
 
void updateGlobalVariables (const QRectF &inViewport)
 
bool frustumCullingEnabled () const
 \qmlproperty bool Camera::frustumCullingEnabled
 
QQuick3DNodelookAtNode () const
 \qmlproperty Node Camera::lookAtNode
 
 Q_REVISION (6, 5) float levelOfDetailBias() const
 
- Public Member Functions inherited from QQuick3DNode
 QQuick3DNode (QQuick3DNode *parent=nullptr)
 \qmltype Node \inherits Object3D \inqmlmodule QtQuick3D
 
 ~QQuick3DNode () override
 
float x () const
 \qmlproperty real QtQuick3D::Node::x
 
float y () const
 \qmlproperty real QtQuick3D::Node::y
 
float z () const
 \qmlproperty real QtQuick3D::Node::z
 
QQuaternion rotation () const
 \qmlproperty quaternion QtQuick3D::Node::rotation
 
QVector3D eulerRotation () const
 \qmlproperty vector3d QtQuick3D::Node::eulerRotation
 
QVector3D position () const
 \qmlproperty vector3d QtQuick3D::Node::position
 
QVector3D scale () const
 \qmlproperty vector3d QtQuick3D::Node::scale
 
QVector3D pivot () const
 \qmlproperty vector3d QtQuick3D::Node::pivot
 
float localOpacity () const
 \qmlproperty real QtQuick3D::Node::opacity
 
bool visible () const
 \qmlproperty bool QtQuick3D::Node::visible
 
int staticFlags () const
 \qmlproperty int QtQuick3D::Node::staticFlags
 
QQuick3DNodeparentNode () const
 
QVector3D forward () const
 \qmlproperty vector3d QtQuick3D::Node::forward \readonly
 
QVector3D up () const
 \qmlproperty vector3d QtQuick3D::Node::up \readonly
 
QVector3D right () const
 \qmlproperty vector3d QtQuick3D::Node::right \readonly
 
QVector3D scenePosition () const
 \qmlproperty vector3d QtQuick3D::Node::scenePosition \readonly
 
QQuaternion sceneRotation () const
 \qmlproperty quaternion QtQuick3D::Node::sceneRotation \readonly
 
QVector3D sceneScale () const
 \qmlproperty vector3d QtQuick3D::Node::sceneScale \readonly
 
QMatrix4x4 sceneTransform () const
 \qmlproperty matrix4x4 QtQuick3D::Node::sceneTransform \readonly
 
Q_INVOKABLE void rotate (qreal degrees, const QVector3D &axis, QQuick3DNode::TransformSpace space)
 \qmlmethod QtQuick3D::Node::rotate(real degrees, vector3d axis, enumeration space)
 
Q_INVOKABLE QVector3D mapPositionToScene (const QVector3D &localPosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionToScene(vector3d localPosition)
 
Q_INVOKABLE QVector3D mapPositionFromScene (const QVector3D &scenePosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionFromScene(vector3d scenePosition)
 
Q_INVOKABLE QVector3D mapPositionToNode (const QQuick3DNode *node, const QVector3D &localPosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionToNode(QtQuick3D::Node node, vector3d localPosition)
 
Q_INVOKABLE QVector3D mapPositionFromNode (const QQuick3DNode *node, const QVector3D &localPosition) const
 \qmlmethod vector3d QtQuick3D::Node::mapPositionFromNode(QtQuick3D::Node node, vector3d localPosition)
 
Q_INVOKABLE QVector3D mapDirectionToScene (const QVector3D &localDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionToScene(vector3d localDirection)
 
Q_INVOKABLE QVector3D mapDirectionFromScene (const QVector3D &sceneDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionFromScene(vector3d sceneDirection)
 
Q_INVOKABLE QVector3D mapDirectionToNode (const QQuick3DNode *node, const QVector3D &localDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionToNode(QtQuick3D::Node node, vector3d localDirection)
 
Q_INVOKABLE QVector3D mapDirectionFromNode (const QQuick3DNode *node, const QVector3D &localDirection) const
 \qmlmethod vector3d QtQuick3D::Node::mapDirectionFromNode(QtQuick3D::Node node, vector3d localDirection)
 
void markAllDirty () override
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
 
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
 
QString objectName () const
 
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
 
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
 
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
 
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
 
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
 
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
 
QThreadthread () const
 Returns the thread in which the object lives.
 
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
 
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 Kills the timer with timer identifier, id.
 
void killTimer (Qt::TimerId id)
 
template<typename T >
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
 
template<typename T >
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
 
template<typename T >
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
template<typename T >
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
const QObjectListchildren () const
 Returns a list of child objects.
 
void setParent (QObject *parent)
 Makes the object a child of parent.
 
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
 
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
 
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
 
bool setProperty (const char *name, QVariant &&value)
 
QVariant property (const char *name) const
 Returns the value of the object's name property.
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 Returns a pointer to the parent object.
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
 
- Public Member Functions inherited from QQmlParserStatus
 QQmlParserStatus ()
 
virtual ~QQmlParserStatus ()
 

Protected Member Functions

QSSGRenderGraphObjectupdateSpatialNode (QSSGRenderGraphObject *node) override
 
- Protected Member Functions inherited from QQuick3DCamera
 QQuick3DCamera (QQuick3DNodePrivate &dd, QQuick3DNode *parent=nullptr)
 \qmltype Camera \inherits Node \inqmlmodule QtQuick3D
 
QSSGRenderGraphObjectupdateSpatialNode (QSSGRenderGraphObject *node) override
 
- Protected Member Functions inherited from QQuick3DNode
void connectNotify (const QMetaMethod &signal) override
 
void disconnectNotify (const QMetaMethod &signal) override
 
void componentComplete () override
 Invoked after the root component that caused this instantiation has completed construction.
 
 QQuick3DNode (QQuick3DNodePrivate &dd, QQuick3DNode *parent=nullptr)
 
QSSGRenderGraphObjectupdateSpatialNode (QSSGRenderGraphObject *node) override
 
virtual void itemChange (ItemChange, const ItemChangeData &) override
 
- Protected Member Functions inherited from QQuick3DObject
 QQuick3DObject (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr)
 
void classBegin () override
 Invoked after class creation, but before any properties have been set.
 
void componentComplete () override
 Invoked after the root component that caused this instantiation has completed construction.
 
bool isComponentComplete () const
 
virtual void preSync ()
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
 
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
 
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 

Properties

float angleLeft
 
float angleRight
 
float angleUp
 
float angleDown
 
float clipNear
 
float clipFar
 
- Properties inherited from QQuick3DCamera
bool frustumCullingEnabled
 
QQuick3DNodelookAtNode
 
float levelOfDetailBias
 \qmlproperty float Camera::levelOfDetailBias
 
- Properties inherited from QQuick3DNode
float x
 
float y
 
float z
 
QQuaternion rotation
 
QVector3D eulerRotation
 
QVector3D position
 
QVector3D scale
 
QVector3D pivot
 
float opacity
 
bool visible
 
QVector3D forward
 
QVector3D up
 
QVector3D right
 
QVector3D scenePosition
 
QQuaternion sceneRotation
 
QVector3D sceneScale
 
QMatrix4x4 sceneTransform
 
int staticFlags
 
- Properties inherited from QQuick3DObject
QQuick3DObjectparent
 \qmlproperty Object3D QtQuick3D::Object3D::parent This property holds the parent of the Object3D in a 3D scene.
 
- Properties inherited from QObject
QString objectName
 the name of this object
 

Additional Inherited Members

- Public Types inherited from QQuick3DNode
enum  TransformSpace { LocalSpace , ParentSpace , SceneSpace }
 
enum  StaticFlags { None }
 
- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 

Detailed Description

Definition at line 26 of file qopenxrcamera_p.h.

Constructor & Destructor Documentation

◆ QOpenXREyeCamera()

QT_BEGIN_NAMESPACE QOpenXREyeCamera::QOpenXREyeCamera ( QQuick3DNode * parent = nullptr)

Definition at line 14 of file qopenxrcamera.cpp.

Member Function Documentation

◆ angleDown()

float QOpenXREyeCamera::angleDown ( ) const

Definition at line 35 of file qopenxrcamera.cpp.

◆ angleDownChanged

void QOpenXREyeCamera::angleDownChanged ( float angleDown)
signal

Referenced by setAngleDown().

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◆ angleLeft()

float QOpenXREyeCamera::angleLeft ( ) const

Definition at line 20 of file qopenxrcamera.cpp.

◆ angleLeftChanged

void QOpenXREyeCamera::angleLeftChanged ( float angleLeft)
signal

Referenced by setAngleLeft().

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◆ angleRight()

float QOpenXREyeCamera::angleRight ( ) const

Definition at line 25 of file qopenxrcamera.cpp.

◆ angleRightChanged

void QOpenXREyeCamera::angleRightChanged ( float angleRight)
signal

Referenced by setAngleRight().

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◆ angleUp()

float QOpenXREyeCamera::angleUp ( ) const

Definition at line 30 of file qopenxrcamera.cpp.

◆ angleUpChanged

void QOpenXREyeCamera::angleUpChanged ( float angleUp)
signal

Referenced by setAngleUp().

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◆ clipFar()

float QOpenXREyeCamera::clipFar ( ) const

Definition at line 45 of file qopenxrcamera.cpp.

◆ clipFarChanged

void QOpenXREyeCamera::clipFarChanged ( float clipFar)
signal

Referenced by setClipFar().

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◆ clipNear()

float QOpenXREyeCamera::clipNear ( ) const

Definition at line 40 of file qopenxrcamera.cpp.

◆ clipNearChanged

void QOpenXREyeCamera::clipNearChanged ( float clipNear)
signal

Referenced by setClipNear().

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◆ setAngleDown

void QOpenXREyeCamera::setAngleDown ( float angleDown)
slot

Definition at line 80 of file qopenxrcamera.cpp.

References angleDown, angleDownChanged(), emit, and qFuzzyCompare().

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◆ setAngleLeft

void QOpenXREyeCamera::setAngleLeft ( float angleLeft)
slot

Definition at line 50 of file qopenxrcamera.cpp.

References angleLeft, angleLeftChanged(), emit, and qFuzzyCompare().

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◆ setAngleRight

void QOpenXREyeCamera::setAngleRight ( float angleRight)
slot

Definition at line 60 of file qopenxrcamera.cpp.

References angleRight, angleRightChanged(), emit, and qFuzzyCompare().

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◆ setAngleUp

void QOpenXREyeCamera::setAngleUp ( float angleUp)
slot

Definition at line 70 of file qopenxrcamera.cpp.

References angleUp, angleUpChanged(), emit, and qFuzzyCompare().

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◆ setClipFar

void QOpenXREyeCamera::setClipFar ( float clipFar)
slot

Definition at line 100 of file qopenxrcamera.cpp.

References clipFar, clipFarChanged(), emit, and qFuzzyCompare().

Referenced by QOpenXROrigin::setCamera().

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◆ setClipNear

void QOpenXREyeCamera::setClipNear ( float clipNear)
slot

Definition at line 90 of file qopenxrcamera.cpp.

References clipNear, clipNearChanged(), emit, and qFuzzyCompare().

Referenced by QOpenXROrigin::setCamera().

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◆ updateSpatialNode()

QSSGRenderGraphObject * QOpenXREyeCamera::updateSpatialNode ( QSSGRenderGraphObject * node)
overrideprotectedvirtual

Reimplemented from QQuick3DObject.

Definition at line 110 of file qopenxrcamera.cpp.

References camera, QSSGRenderCamera::CameraDirty, qUpdateIfNeeded(), and QQuick3DCamera::updateSpatialNode().

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Property Documentation

◆ angleDown

float QOpenXREyeCamera::angleDown
readwrite

Definition at line 32 of file qopenxrcamera_p.h.

Referenced by setAngleDown().

◆ angleLeft

float QOpenXREyeCamera::angleLeft
readwrite

Definition at line 29 of file qopenxrcamera_p.h.

Referenced by setAngleLeft().

◆ angleRight

float QOpenXREyeCamera::angleRight
readwrite

Definition at line 30 of file qopenxrcamera_p.h.

Referenced by setAngleRight().

◆ angleUp

float QOpenXREyeCamera::angleUp
readwrite

Definition at line 31 of file qopenxrcamera_p.h.

Referenced by setAngleUp().

◆ clipFar

float QOpenXREyeCamera::clipFar
readwrite

Definition at line 34 of file qopenxrcamera_p.h.

Referenced by setClipFar().

◆ clipNear

float QOpenXREyeCamera::clipNear
readwrite

Definition at line 33 of file qopenxrcamera_p.h.

Referenced by setClipNear().


The documentation for this class was generated from the following files: