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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QWindowsGuiEventDispatcher Class Reference

Event dispatcher for Windows. More...

#include <qwindowsguieventdispatcher_p.h>

+ Inheritance diagram for QWindowsGuiEventDispatcher:
+ Collaboration diagram for QWindowsGuiEventDispatcher:

Public Member Functions

 QWindowsGuiEventDispatcher (QObject *parent=nullptr)
 
bool QT_ENSURE_STACK_ALIGNED_FOR_SSE processEvents (QEventLoop::ProcessEventsFlags flags) override
 Processes pending events that match flags until there are no more events to process.
 
void sendPostedEvents () override
 
- Public Member Functions inherited from QEventDispatcherWin32
 QEventDispatcherWin32 (QObject *parent=nullptr)
 
 ~QEventDispatcherWin32 ()
 
void registerSocketNotifier (QSocketNotifier *notifier) override
 Registers notifier with the event loop.
 
void unregisterSocketNotifier (QSocketNotifier *notifier) override
 Unregisters notifier from the event dispatcher.
 
void registerTimer (int timerId, qint64 interval, Qt::TimerType timerType, QObject *object) override
 
bool unregisterTimer (int timerId) override
 
bool unregisterTimers (QObject *object) override
 Unregisters all the timers associated with the given object.
 
QList< TimerInforegisteredTimers (QObject *object) const override
 
int remainingTime (int timerId) override
 
void wakeUp () override
 \threadsafe
 
void interrupt () override
 Interrupts event dispatching.
 
void startingUp () override
 
void closingDown () override
 
bool event (QEvent *e) override
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
 
HWND internalHwnd ()
 
- Public Member Functions inherited from QAbstractEventDispatcher
 QAbstractEventDispatcher (QObject *parent=nullptr)
 Constructs a new event dispatcher with the given parent.
 
 ~QAbstractEventDispatcher ()
 Destroys the event dispatcher.
 
Qt::TimerId registerTimer (Duration interval, Qt::TimerType timerType, QObject *object)
 
virtual void registerTimer (Qt::TimerId timerId, Duration interval, Qt::TimerType timerType, QObject *object)=0
 
virtual bool unregisterTimer (Qt::TimerId timerId)=0
 
virtual QList< TimerInfoV2timersForObject (QObject *object) const =0
 
virtual Duration remainingTime (Qt::TimerId timerId) const =0
 Returns the remaining time of the timer with the given timerId.
 
void installNativeEventFilter (QAbstractNativeEventFilter *filterObj)
 \variable QAbstractEventDispatcher::TimerInfoV2::timerId
 
void removeNativeEventFilter (QAbstractNativeEventFilter *filterObj)
 Removes the event filter filter from this object.
 
bool filterNativeEvent (const QByteArray &eventType, void *message, qintptr *result)
 Sends message through the event filters that were set by installNativeEventFilter().
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
 
QString objectName () const
 
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
 
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
 
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
 
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
 
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
 
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
 
QThreadthread () const
 Returns the thread in which the object lives.
 
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
 
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 Kills the timer with timer identifier, id.
 
void killTimer (Qt::TimerId id)
 
template<typename T >
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
 
template<typename T >
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
 
template<typename T >
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
template<typename T >
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
const QObjectListchildren () const
 Returns a list of child objects.
 
void setParent (QObject *parent)
 Makes the object a child of parent.
 
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
 
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
 
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
 
bool setProperty (const char *name, QVariant &&value)
 
QVariant property (const char *name) const
 Returns the value of the object's name property.
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 Returns a pointer to the parent object.
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
 

Static Public Member Functions

static const char * windowsMessageName (UINT msg)
 
- Static Public Member Functions inherited from QAbstractEventDispatcher
static QAbstractEventDispatcherinstance (QThread *thread=nullptr)
 Returns a pointer to the event dispatcher object for the specified thread.
 
- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 

Additional Inherited Members

- Public Types inherited from QAbstractEventDispatcher
using Duration = std::chrono::nanoseconds
 A {std::chrono::duration} type that is used in various API in this class.
 
- Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
 
- Signals inherited from QAbstractEventDispatcher
void aboutToBlock ()
 This signal is emitted before the event loop calls a function that could block.
 
void awake ()
 This signal is emitted after the event loop returns from a function that could block.
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.
 
- Protected Member Functions inherited from QEventDispatcherWin32
 QEventDispatcherWin32 (QEventDispatcherWin32Private &dd, QObject *parent=nullptr)
 
void doUnregisterSocketNotifier (QSocketNotifier *notifier)
 
- Protected Member Functions inherited from QAbstractEventDispatcher
 QAbstractEventDispatcher (QAbstractEventDispatcherPrivate &, QObject *parent)
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
 
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
 
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 
- Properties inherited from QObject
QString objectName
 the name of this object
 

Detailed Description

Event dispatcher for Windows.

Maintains a global stack storing the current event dispatcher and its processing flags for access from the Windows procedure qWindowsWndProc. Handling the QPA gui events should be done from within the qWindowsWndProc to ensure correct processing of messages.

Definition at line 23 of file qwindowsguieventdispatcher_p.h.

Constructor & Destructor Documentation

◆ QWindowsGuiEventDispatcher()

QWindowsGuiEventDispatcher::QWindowsGuiEventDispatcher ( QObject * parent = nullptr)
explicit

Definition at line 26 of file qwindowsguieventdispatcher.cpp.

References QStringLiteral, and QObject::setObjectName().

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Member Function Documentation

◆ processEvents()

bool QWindowsGuiEventDispatcher::processEvents ( QEventLoop::ProcessEventsFlags flags)
overridevirtual

Processes pending events that match flags until there are no more events to process.

Returns true if an event was processed; otherwise returns false.

This function is especially useful if you have a long running operation, and want to show its progress without allowing user input by using the QEventLoop::ExcludeUserInputEvents flag.

If the QEventLoop::WaitForMoreEvents flag is set in flags, the behavior of this function is as follows:

\list

  • If events are available, this function returns after processing them.
  • If no events are available, this function will wait until more are available and return after processing newly available events.

\endlist

If the QEventLoop::WaitForMoreEvents flag is not set in flags, and no events are available, this function will return immediately.

{Note:} This function does not process events continuously; it returns after all available events are processed.

Reimplemented from QEventDispatcherWin32.

Definition at line 32 of file qwindowsguieventdispatcher.cpp.

References QEventDispatcherWin32::processEvents().

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◆ sendPostedEvents()

void QWindowsGuiEventDispatcher::sendPostedEvents ( )
overridevirtual

Reimplemented from QEventDispatcherWin32.

Definition at line 41 of file qwindowsguieventdispatcher.cpp.

References QEventDispatcherWin32::sendPostedEvents(), and QWindowSystemInterface::sendWindowSystemEvents().

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◆ windowsMessageName()

const char * QWindowsGuiEventDispatcher::windowsMessageName ( UINT msg)
static

Definition at line 192 of file qwindowsguieventdispatcher.cpp.

References messageDebugEntry().

Referenced by QWindowsClipboard::clipboardViewerWndProc(), and QWindowsContext::windowsProc().

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The documentation for this class was generated from the following files: