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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QSGDistanceFieldTextMaterial Class Reference

#include <qsgdistancefieldglyphnode_p_p.h>

+ Inheritance diagram for QSGDistanceFieldTextMaterial:
+ Collaboration diagram for QSGDistanceFieldTextMaterial:

Public Member Functions

 QSGDistanceFieldTextMaterial ()
 
 ~QSGDistanceFieldTextMaterial ()
 
QSGMaterialTypetype () const override
 This function is called by the scene graph to query an identifier that is unique to the QSGMaterialShader instantiated by createShader().
 
QSGMaterialShadercreateShader (QSGRendererInterface::RenderMode renderMode) const override
 This function returns a new instance of a the QSGMaterialShader implementation used to render geometry for a specific implementation of QSGMaterial.
 
int compare (const QSGMaterial *other) const override
 Compares this material to other and returns 0 if they are equal; -1 if this material should sort before other and 1 if other should sort before.
 
virtual void setColor (const QColor &color)
 
const QVector4Dcolor () const
 
void setGlyphCache (QSGDistanceFieldGlyphCache *a)
 
QSGDistanceFieldGlyphCacheglyphCache () const
 
void setTexture (const QSGDistanceFieldGlyphCache::Texture *tex)
 
const QSGDistanceFieldGlyphCache::Texturetexture () const
 
void setFontScale (qreal fontScale)
 
qreal fontScale () const
 
QSize textureSize () const
 
bool updateTextureSize ()
 
bool updateTextureSizeAndWrapper ()
 
QSGTexturewrapperTexture () const
 
- Public Member Functions inherited from QSGMaterial
 QSGMaterial ()
 
virtual ~QSGMaterial ()
 
QSGMaterial::Flags flags () const
 Returns the material's flags.
 
void setFlag (Flags flags, bool on=true)
 Sets the flags flags on this material if on is true; otherwise clears the attribute.
 
int viewCount () const
 

Protected Attributes

QSize m_size
 
QVector4D m_color
 
QSGDistanceFieldGlyphCachem_glyph_cache
 
const QSGDistanceFieldGlyphCache::Texturem_texture
 
qreal m_fontScale
 
QSGPlainTexturem_sgTexture
 

Additional Inherited Members

- Public Types inherited from QSGMaterial
enum  Flag {
  Blending = 0x0001 , RequiresDeterminant = 0x0002 , RequiresFullMatrixExceptTranslate = 0x0004 | RequiresDeterminant , RequiresFullMatrix = 0x0008 | RequiresFullMatrixExceptTranslate ,
  NoBatching = 0x0010 , MultiView2 = 0x10000 , MultiView3 = 0x20000 , MultiView4 = 0x40000
}
 \value Blending Set this flag to true if the material requires blending to be enabled during rendering. More...
 

Detailed Description

Definition at line 27 of file qsgdistancefieldglyphnode_p_p.h.

Constructor & Destructor Documentation

◆ QSGDistanceFieldTextMaterial()

QSGDistanceFieldTextMaterial::QSGDistanceFieldTextMaterial ( )

Definition at line 158 of file qsgdistancefieldglyphnode_p.cpp.

References QSGMaterial::Blending, QSGMaterial::RequiresDeterminant, and QSGMaterial::setFlag().

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◆ ~QSGDistanceFieldTextMaterial()

QSGDistanceFieldTextMaterial::~QSGDistanceFieldTextMaterial ( )

Definition at line 167 of file qsgdistancefieldglyphnode_p.cpp.

References m_sgTexture.

Member Function Documentation

◆ color()

const QVector4D & QSGDistanceFieldTextMaterial::color ( ) const
inline

Definition at line 38 of file qsgdistancefieldglyphnode_p_p.h.

◆ compare()

int QSGDistanceFieldTextMaterial::compare ( const QSGMaterial * other) const
overridevirtual

Compares this material to other and returns 0 if they are equal; -1 if this material should sort before other and 1 if other should sort before.

The scene graph can reorder geometry nodes to minimize state changes. The compare function is called during the sorting process so that the materials can be sorted to minimize state changes in each call to QSGMaterialShader::updateState().

The this pointer and other is guaranteed to have the same type().

Reimplemented from QSGMaterial.

Definition at line 223 of file qsgdistancefieldglyphnode_p.cpp.

References m_color, m_fontScale, m_glyph_cache, m_texture, o, other(), Q_ASSERT, t1, QSGDistanceFieldGlyphCache::Texture::texture, and type().

Referenced by QSGDistanceFieldStyledTextMaterial::compare().

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◆ createShader()

QSGMaterialShader * QSGDistanceFieldTextMaterial::createShader ( QSGRendererInterface::RenderMode renderMode) const
overridevirtual

This function returns a new instance of a the QSGMaterialShader implementation used to render geometry for a specific implementation of QSGMaterial.

The function will be called only once for each combination of material type and renderMode and will be cached internally.

For most materials, the renderMode can be ignored. A few materials may need custom handling for specific render modes. For instance if the material implements antialiasing in a way that needs to account for perspective transformations when RenderMode3D is in use.

Implements QSGMaterial.

Reimplemented in QSGHiQSubPixelDistanceFieldTextMaterial, and QSGLoQSubPixelDistanceFieldTextMaterial.

Definition at line 185 of file qsgdistancefieldglyphnode_p.cpp.

References QSGDistanceFieldGlyphCache::eightBitFormatIsAlphaSwizzled(), m_glyph_cache, QSGRendererInterface::RenderMode3D, QSGDistanceFieldGlyphCache::screenSpaceDerivativesSupported(), and QSGMaterial::viewCount().

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◆ fontScale()

qreal QSGDistanceFieldTextMaterial::fontScale ( ) const
inline

Definition at line 47 of file qsgdistancefieldglyphnode_p_p.h.

◆ glyphCache()

QSGDistanceFieldGlyphCache * QSGDistanceFieldTextMaterial::glyphCache ( ) const
inline

Definition at line 41 of file qsgdistancefieldglyphnode_p_p.h.

◆ setColor()

void QSGDistanceFieldTextMaterial::setColor ( const QColor & color)
virtual

Reimplemented in QSGHiQSubPixelDistanceFieldTextMaterial, and QSGLoQSubPixelDistanceFieldTextMaterial.

Definition at line 178 of file qsgdistancefieldglyphnode_p.cpp.

References m_color.

Referenced by QSGDistanceFieldGlyphNode::setColor().

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◆ setFontScale()

void QSGDistanceFieldTextMaterial::setFontScale ( qreal fontScale)
inline

Definition at line 46 of file qsgdistancefieldglyphnode_p_p.h.

◆ setGlyphCache()

void QSGDistanceFieldTextMaterial::setGlyphCache ( QSGDistanceFieldGlyphCache * a)
inline

Definition at line 40 of file qsgdistancefieldglyphnode_p_p.h.

◆ setTexture()

void QSGDistanceFieldTextMaterial::setTexture ( const QSGDistanceFieldGlyphCache::Texture * tex)
inline

Definition at line 43 of file qsgdistancefieldglyphnode_p_p.h.

Referenced by QSGDistanceFieldGlyphNode::updateGeometry().

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◆ texture()

const QSGDistanceFieldGlyphCache::Texture * QSGDistanceFieldTextMaterial::texture ( ) const
inline

Definition at line 44 of file qsgdistancefieldglyphnode_p_p.h.

◆ textureSize()

QSize QSGDistanceFieldTextMaterial::textureSize ( ) const
inline

Definition at line 49 of file qsgdistancefieldglyphnode_p_p.h.

◆ type()

QSGMaterialType * QSGDistanceFieldTextMaterial::type ( ) const
overridevirtual

This function is called by the scene graph to query an identifier that is unique to the QSGMaterialShader instantiated by createShader().

For many materials, the typical approach will be to return a pointer to a static, and so globally available, QSGMaterialType instance. The QSGMaterialType is an opaque object. Its purpose is only to serve as a type-safe, simple way to generate unique material identifiers.

QSGMaterialType *type() const override
{
return &type;
}
QSGMaterialType * type() const override
This function is called by the scene graph to query an identifier that is unique to the QSGMaterialSh...
The QSGMaterialType class is used as a unique type token in combination with QSGMaterial.

Implements QSGMaterial.

Reimplemented in QSGHiQSubPixelDistanceFieldTextMaterial, and QSGLoQSubPixelDistanceFieldTextMaterial.

Definition at line 172 of file qsgdistancefieldglyphnode_p.cpp.

References type().

Referenced by compare(), and type().

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◆ updateTextureSize()

bool QSGDistanceFieldTextMaterial::updateTextureSize ( )

Definition at line 193 of file qsgdistancefieldglyphnode_p.cpp.

References QSGDistanceFieldGlyphCache::glyphTexture(), m_glyph_cache, m_size, m_texture, and QSGDistanceFieldGlyphCache::Texture::size.

Referenced by updateTextureSizeAndWrapper().

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◆ updateTextureSizeAndWrapper()

bool QSGDistanceFieldTextMaterial::updateTextureSizeAndWrapper ( )

Definition at line 209 of file qsgdistancefieldglyphnode_p.cpp.

References m_sgTexture, m_size, m_texture, QSGPlainTexture::setOwnsTexture(), QSGPlainTexture::setTexture(), QSGPlainTexture::setTextureSize(), QSGDistanceFieldGlyphCache::Texture::texture, and updateTextureSize().

Referenced by QSGDistanceFieldTextMaterialRhiShader::updateUniformData().

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◆ wrapperTexture()

QSGTexture * QSGDistanceFieldTextMaterial::wrapperTexture ( ) const
inline

Definition at line 53 of file qsgdistancefieldglyphnode_p_p.h.

Member Data Documentation

◆ m_color

QVector4D QSGDistanceFieldTextMaterial::m_color
protected

Definition at line 57 of file qsgdistancefieldglyphnode_p_p.h.

Referenced by compare(), and setColor().

◆ m_fontScale

qreal QSGDistanceFieldTextMaterial::m_fontScale
protected

Definition at line 60 of file qsgdistancefieldglyphnode_p_p.h.

Referenced by compare().

◆ m_glyph_cache

◆ m_sgTexture

QSGPlainTexture* QSGDistanceFieldTextMaterial::m_sgTexture
protected

◆ m_size

QSize QSGDistanceFieldTextMaterial::m_size
protected

◆ m_texture

const QSGDistanceFieldGlyphCache::Texture* QSGDistanceFieldTextMaterial::m_texture
protected

The documentation for this class was generated from the following files: