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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QSSGShaderUtils::ShaderType< QMetaType::QVector4D > Struct Reference
+ Collaboration diagram for QSSGShaderUtils::ShaderType< QMetaType::QVector4D >:

Static Public Member Functions

static constexpr QSSGRenderShaderValue::Type type ()
 
static QByteArray name ()
 

Detailed Description

Definition at line 325 of file qquick3dshaderutils.cpp.

Member Function Documentation

◆ name()

static QByteArray QSSGShaderUtils::ShaderType< QMetaType::QVector4D >::name ( )
inlinestatic

Definition at line 328 of file qquick3dshaderutils.cpp.

References QByteArrayLiteral.

◆ type()

static constexpr QSSGRenderShaderValue::Type QSSGShaderUtils::ShaderType< QMetaType::QVector4D >::type ( )
inlinestaticconstexpr

Definition at line 327 of file qquick3dshaderutils.cpp.

References QSSGRenderShaderValue::Vec4.


The documentation for this struct was generated from the following file: