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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QQuickSpriteEngine Class Reference

#include <qquickspriteengine_p.h>

+ Inheritance diagram for QQuickSpriteEngine:
+ Collaboration diagram for QQuickSpriteEngine:

Public Member Functions

 QQuickSpriteEngine (QObject *parent=nullptr)
 
 QQuickSpriteEngine (const QList< QQuickSprite * > &sprites, QObject *parent=nullptr)
 
 ~QQuickSpriteEngine () override
 
QQmlListProperty< QQuickSpritesprites ()
 
QQuickSpritesprite (int sprite=0) const
 
int spriteState (int sprite=0) const
 
int spriteStart (int sprite=0) const
 
int spriteFrames (int sprite=0) const
 
int spriteDuration (int sprite=0) const
 
int spriteX (int sprite=0) const
 
int spriteY (int sprite=0) const
 
int spriteWidth (int sprite=0) const
 
int spriteHeight (int sprite=0) const
 
int spriteCount () const
 
int maxFrames () const
 
void restart (int index=0) override
 
void advance (int index=0) override
 
bool isNull () const
 
bool isReady () const
 
bool isLoading () const
 
bool isError () const
 
QQuickPixmap::Status status () const
 
void startAssemblingImage ()
 
QImage assembledImage (int maxSize=2048)
 
- Public Member Functions inherited from QQuickStochasticEngine
 QQuickStochasticEngine (QObject *parent=nullptr)
 
 QQuickStochasticEngine (const QList< QQuickStochasticState * > &states, QObject *parent=nullptr)
 
 ~QQuickStochasticEngine () override
 
QQmlListProperty< QQuickStochasticStatestates ()
 
QString globalGoal () const
 
int count () const
 
void setCount (int c)
 
void setGoal (int state, int sprite=0, bool jump=false)
 
void start (int index=0, int state=0)
 
void stop (int index=0)
 
int curState (int index=0) const
 
QQuickStochasticStatestate (int idx) const
 
int stateIndex (QQuickStochasticState *s) const
 
int stateIndex (const QString &s) const
 
int stateCount ()
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
 
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
 
QString objectName () const
 
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
 
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
 
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
 
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
 
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
 
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
 
QThreadthread () const
 Returns the thread in which the object lives.
 
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
 
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 Kills the timer with timer identifier, id.
 
void killTimer (Qt::TimerId id)
 
template<typename T >
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
 
template<typename T >
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
 
template<typename T >
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
template<typename T >
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
const QObjectListchildren () const
 Returns a list of child objects.
 
void setParent (QObject *parent)
 Makes the object a child of parent.
 
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
 
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
 
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
 
bool setProperty (const char *name, QVariant &&value)
 
QVariant property (const char *name) const
 Returns the value of the object's name property.
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 Returns a pointer to the parent object.
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
 

Properties

QQmlListProperty< QQuickSpritesprites
 
- Properties inherited from QQuickStochasticEngine
QString globalGoal
 
QQmlListProperty< QQuickStochasticStatestates
 
- Properties inherited from QObject
QString objectName
 the name of this object
 

Additional Inherited Members

- Public Slots inherited from QQuickStochasticEngine
void setGlobalGoal (const QString &arg)
 
uint updateSprites (uint time)
 
- Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
 
- Signals inherited from QQuickStochasticEngine
void globalGoalChanged (const QString &arg)
 
void stateChanged (int idx)
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.
 
- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 
- Protected Member Functions inherited from QQuickStochasticEngine
void addToUpdateList (uint t, int idx)
 
int nextState (int curState, int idx=0)
 
int goalSeek (int curState, int idx, int dist=-1)
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
 
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
 
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 
- Protected Attributes inherited from QQuickStochasticEngine
QList< QQuickStochasticState * > m_states
 
QVector< int > m_things
 
QVector< int > m_goals
 
QVector< int > m_duration
 
QVector< int > m_startTimes
 
QVector< QPair< uint, QVector< int > > > m_stateUpdates
 
QElapsedTimer m_advanceTimer
 
uint m_timeOffset
 
QString m_globalGoal
 
int m_maxFrames
 
int m_imageStateCount
 
bool m_addAdvance
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 

Detailed Description

Definition at line 229 of file qquickspriteengine_p.h.

Constructor & Destructor Documentation

◆ QQuickSpriteEngine() [1/2]

QQuickSpriteEngine::QQuickSpriteEngine ( QObject * parent = nullptr)
explicit

Definition at line 71 of file qquickspriteengine.cpp.

◆ QQuickSpriteEngine() [2/2]

QQuickSpriteEngine::QQuickSpriteEngine ( const QList< QQuickSprite * > & sprites,
QObject * parent = nullptr )

Definition at line 76 of file qquickspriteengine.cpp.

References QQuickStochasticEngine::m_states, sprite(), and sprites.

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◆ ~QQuickSpriteEngine()

QQuickSpriteEngine::~QQuickSpriteEngine ( )
override

Definition at line 83 of file qquickspriteengine.cpp.

Member Function Documentation

◆ advance()

◆ assembledImage()

QImage QQuickSpriteEngine::assembledImage ( int maxSize = 2048)

Definition at line 339 of file qquickspriteengine.cpp.

References QQuickPixmap::Error, QFile::exists(), QImage::Format_ARGB32_Premultiplied, frameSize(), QQuickStochasticEngine::m_imageStateCount, QQuickStochasticEngine::m_maxFrames, qDebug, qMax(), qmlWarning(), qWarning, QQuickPixmap::Ready, state, status(), and QDir::tempPath().

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◆ isError()

bool QQuickSpriteEngine::isError ( ) const
inline

Definition at line 261 of file qquickspriteengine_p.h.

References QQuickPixmap::Error.

◆ isLoading()

bool QQuickSpriteEngine::isLoading ( ) const
inline

Definition at line 260 of file qquickspriteengine_p.h.

References QQuickPixmap::Loading.

◆ isNull()

bool QQuickSpriteEngine::isNull ( ) const
inline

Definition at line 258 of file qquickspriteengine_p.h.

References QQuickPixmap::Null.

◆ isReady()

bool QQuickSpriteEngine::isReady ( ) const
inline

Definition at line 259 of file qquickspriteengine_p.h.

References QQuickPixmap::Ready.

◆ maxFrames()

int QQuickSpriteEngine::maxFrames ( ) const

Definition at line 88 of file qquickspriteengine.cpp.

References QQuickStochasticEngine::m_maxFrames.

◆ restart()

void QQuickSpriteEngine::restart ( int index = 0)
overridevirtual

Reimplemented from QQuickStochasticEngine.

Definition at line 530 of file qquickspriteengine.cpp.

References QQuickStochasticEngine::addToUpdateList(), QList< T >::at(), QElapsedTimer::elapsed(), QQuickSprite::frameSync, QRandomGenerator::global(), i, QQuickStochasticEngine::m_addAdvance, QQuickStochasticEngine::m_advanceTimer, QQuickStochasticEngine::m_duration, QQuickStochasticEngine::m_startTimes, QQuickStochasticEngine::m_stateUpdates, QQuickStochasticEngine::m_things, QQuickStochasticEngine::m_timeOffset, NINF, spriteDuration(), and time.

Referenced by advance().

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◆ sprite()

QQuickSprite * QQuickSpriteEngine::sprite ( int sprite = 0) const

Definition at line 246 of file qquickspriteengine.cpp.

References QQuickStochasticEngine::m_things, and sprite().

Referenced by QQuickSpriteEngine(), sprite(), spriteFrames(), spriteHeight(), spriteStart(), spriteState(), spriteWidth(), spriteX(), spriteY(), and startAssemblingImage().

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◆ spriteCount()

int QQuickSpriteEngine::spriteCount ( ) const

Definition at line 263 of file qquickspriteengine.cpp.

References QQuickStochasticEngine::m_imageStateCount.

◆ spriteDuration()

int QQuickSpriteEngine::spriteDuration ( int sprite = 0) const

Definition at line 181 of file qquickspriteengine.cpp.

References state.

Referenced by advance(), QQuickImageParticle::initialize(), and restart().

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◆ spriteFrames()

int QQuickSpriteEngine::spriteFrames ( int sprite = 0) const

Definition at line 154 of file qquickspriteengine.cpp.

References QQuickStochasticEngine::m_duration, QQuickStochasticEngine::m_startTimes, QQuickStochasticEngine::m_things, sprite(), and state.

Referenced by QQuickImageParticle::initialize().

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◆ spriteHeight()

int QQuickSpriteEngine::spriteHeight ( int sprite = 0) const

Definition at line 257 of file qquickspriteengine.cpp.

References QQuickStochasticEngine::m_things, sprite(), and state.

Referenced by QQuickImageParticle::initialize().

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◆ sprites()

QQmlListProperty< QQuickSprite > QQuickSpriteEngine::sprites ( )
inline

Definition at line 237 of file qquickspriteengine_p.h.

◆ spriteStart()

int QQuickSpriteEngine::spriteStart ( int sprite = 0) const

Definition at line 140 of file qquickspriteengine.cpp.

References QQuickStochasticEngine::m_duration, QQuickStochasticEngine::m_startTimes, QQuickStochasticEngine::m_things, QQuickStochasticEngine::m_timeOffset, sprite(), and state.

Referenced by advance().

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◆ spriteState()

int QQuickSpriteEngine::spriteState ( int sprite = 0) const

Definition at line 119 of file qquickspriteengine.cpp.

References QQuickStochasticEngine::m_duration, QQuickStochasticEngine::m_startTimes, QQuickStochasticEngine::m_things, sprite(), and state.

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◆ spriteWidth()

int QQuickSpriteEngine::spriteWidth ( int sprite = 0) const

Definition at line 251 of file qquickspriteengine.cpp.

References QQuickStochasticEngine::m_things, sprite(), and state.

Referenced by QQuickImageParticle::initialize().

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◆ spriteX()

int QQuickSpriteEngine::spriteX ( int sprite = 0) const

Definition at line 223 of file qquickspriteengine.cpp.

References QQuickStochasticEngine::m_duration, QQuickStochasticEngine::m_startTimes, QQuickStochasticEngine::m_things, sprite(), and state.

Referenced by QQuickImageParticle::initialize().

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◆ spriteY()

int QQuickSpriteEngine::spriteY ( int sprite = 0) const

Definition at line 201 of file qquickspriteengine.cpp.

References QQuickStochasticEngine::m_duration, QQuickStochasticEngine::m_startTimes, QQuickStochasticEngine::m_things, sprite(), and state.

Referenced by QQuickImageParticle::initialize().

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◆ startAssemblingImage()

void QQuickSpriteEngine::startAssemblingImage ( )

Definition at line 313 of file qquickspriteengine.cpp.

References QList< T >::clear(), QQuickStochasticEngine::m_states, qDebug, QList< T >::removeAll(), and sprite().

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◆ status()

QQuickPixmap::Status QQuickSpriteEngine::status ( ) const

Definition at line 289 of file qquickspriteengine.cpp.

References QQuickPixmap::Error, QQuickPixmap::Loading, QQuickPixmap::Null, and QQuickPixmap::Ready.

Referenced by assembledImage().

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Property Documentation

◆ sprites

QQmlListProperty<QQuickSprite> QQuickSpriteEngine::sprites
read

Definition at line 232 of file qquickspriteengine_p.h.

Referenced by QQuickSpriteEngine().


The documentation for this class was generated from the following files: