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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QQuickPropertyAnimation Class Reference

#include <qquickanimation_p.h>

+ Inheritance diagram for QQuickPropertyAnimation:
+ Collaboration diagram for QQuickPropertyAnimation:

Signals

void durationChanged (int)
 
void fromChanged ()
 
void toChanged ()
 
void easingChanged (const QEasingCurve &)
 
void propertiesChanged (const QString &)
 
void targetChanged ()
 
void propertyChanged ()
 
- Signals inherited from QQuickAbstractAnimation
void started ()
 
void stopped ()
 
void runningChanged (bool)
 
void pausedChanged (bool)
 
void alwaysRunToEndChanged (bool)
 
void loopCountChanged (int)
 
 Q_REVISION (2, 12) void finished()
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.
 

Public Member Functions

 QQuickPropertyAnimation (QObject *parent=nullptr)
 \qmltype PropertyAnimation \instantiates QQuickPropertyAnimation \inqmlmodule QtQuick\inherits Animation
 
 ~QQuickPropertyAnimation () override
 
virtual int duration () const
 \qmlproperty int QtQuick::PropertyAnimation::duration This property holds the duration of the animation, in milliseconds.
 
virtual void setDuration (int)
 
QVariant from () const
 \qmlproperty variant QtQuick::PropertyAnimation::from This property holds the starting value for the animation.
 
void setFrom (const QVariant &)
 
QVariant to () const
 \qmlproperty variant QtQuick::PropertyAnimation::to This property holds the end value for the animation.
 
void setTo (const QVariant &)
 
QEasingCurve easing () const
 Specifies the easing curve used for the animation.
 
void setEasing (const QEasingCurve &)
 
QObjecttarget () const
 
void setTargetObject (QObject *)
 
QString property () const
 
void setProperty (const QString &)
 
QString properties () const
 
void setProperties (const QString &)
 
QQmlListProperty< QObjecttargets ()
 
QQmlListProperty< QObjectexclude ()
 
- Public Member Functions inherited from QQuickAbstractAnimation
 QQuickAbstractAnimation (QObject *parent=nullptr)
 \qmltype Animation \instantiates QQuickAbstractAnimation \inqmlmodule QtQuick
 
 ~QQuickAbstractAnimation () override
 
bool isRunning () const
 \qmlproperty bool QtQuick::Animation::running This property holds whether the animation is currently running.
 
void setRunning (bool)
 \qmlsignal QtQuick::Animation::started()
 
bool isPaused () const
 \qmlproperty bool QtQuick::Animation::paused This property holds whether the animation is currently paused.
 
void setPaused (bool)
 
bool alwaysRunToEnd () const
 \qmlproperty bool QtQuick::Animation::alwaysRunToEnd This property holds whether the animation should run to completion when it is stopped.
 
void setAlwaysRunToEnd (bool)
 
int loops () const
 \qmlproperty int QtQuick::Animation::loops This property holds the number of times the animation should play.
 
void setLoops (int)
 
int duration () const
 
int currentTime ()
 
void setCurrentTime (int)
 
QQuickAnimationGroupgroup () const
 
void setGroup (QQuickAnimationGroup *, int index=-1)
 
void setDefaultTarget (const QQmlProperty &)
 
void setDisableUserControl ()
 
void setEnableUserControl ()
 
bool userControlDisabled () const
 
void classBegin () override
 Invoked after class creation, but before any properties have been set.
 
void componentComplete () override
 Invoked after the root component that caused this instantiation has completed construction.
 
virtual ThreadingModel threadingModel () const
 
QAbstractAnimationJobqtAnimation ()
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
 
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
 
QString objectName () const
 
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
 
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
 
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
 
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
 
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
 
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
 
QThreadthread () const
 Returns the thread in which the object lives.
 
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
 
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 Kills the timer with timer identifier, id.
 
void killTimer (Qt::TimerId id)
 
template<typename T >
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
 
template<typename T >
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
 
template<typename T >
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
template<typename T >
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
const QObjectListchildren () const
 Returns a list of child objects.
 
void setParent (QObject *parent)
 Makes the object a child of parent.
 
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
 
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
 
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
 
bool setProperty (const char *name, QVariant &&value)
 
QVariant property (const char *name) const
 Returns the value of the object's name property.
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 Returns a pointer to the parent object.
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
 
- Public Member Functions inherited from QQmlPropertyValueSource
 QQmlPropertyValueSource ()
 Constructs a QQmlPropertyValueSource.
 
virtual ~QQmlPropertyValueSource ()
 Destroys the value source.
 
- Public Member Functions inherited from QQmlParserStatus
 QQmlParserStatus ()
 
virtual ~QQmlParserStatus ()
 

Protected Member Functions

QQuickStateActions createTransitionActions (QQuickStateActions &actions, QQmlProperties &modified, QObject *defaultTarget=nullptr)
 
 QQuickPropertyAnimation (QQuickPropertyAnimationPrivate &dd, QObject *parent)
 
QAbstractAnimationJobtransition (QQuickStateActions &actions, QQmlProperties &modified, TransitionDirection direction, QObject *defaultTarget=nullptr) override
 
- Protected Member Functions inherited from QQuickAbstractAnimation
 QQuickAbstractAnimation (QQuickAbstractAnimationPrivate &dd, QObject *parent)
 
QAbstractAnimationJobinitInstance (QAbstractAnimationJob *animation)
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
 
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
 
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 

Properties

int duration
 
QVariant from
 
QVariant to
 
QEasingCurve easing
 
QObjecttarget
 
QString property
 
QString properties
 
QQmlListProperty< QObjecttargets
 
QQmlListProperty< QObjectexclude
 \qmlproperty list<QtObject> QtQuick::PropertyAnimation::exclude This property holds the items not to be affected by this animation.
 
- Properties inherited from QQuickAbstractAnimation
bool running
 
bool paused
 
bool alwaysRunToEnd
 
int loops
 
- Properties inherited from QObject
QString objectName
 the name of this object
 

Additional Inherited Members

- Public Types inherited from QQuickAbstractAnimation
enum  ThreadingModel { GuiThread , RenderThread , AnyThread }
 
enum  Loops { Infinite = -2 }
 
enum  TransitionDirection { Forward , Backward }
 
- Public Slots inherited from QQuickAbstractAnimation
void restart ()
 \qmlmethod QtQuick::Animation::restart()
 
void start ()
 \qmlmethod QtQuick::Animation::start()
 
void pause ()
 \qmlmethod QtQuick::Animation::pause()
 
void resume ()
 \qmlmethod QtQuick::Animation::resume()
 
void stop ()
 \qmlmethod QtQuick::Animation::stop()
 
void complete ()
 \qmlmethod QtQuick::Animation::complete()
 
- Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
 
- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 

Detailed Description

Definition at line 230 of file qquickanimation_p.h.

Constructor & Destructor Documentation

◆ QQuickPropertyAnimation() [1/2]

QQuickPropertyAnimation::QQuickPropertyAnimation ( QObject * parent = nullptr)

\qmltype PropertyAnimation \instantiates QQuickPropertyAnimation \inqmlmodule QtQuick\inherits Animation

Animates changes in property values.

PropertyAnimation provides a way to animate changes to a property's value.

It can be used to define animations in a number of ways:

\list

  • In a \l Transition

For example, to animate any objects that have changed their x or y properties as a result of a state change, using an InOutQuad easing curve:

Rectangle {
id: rect
width: 100; height: 100
color: "red"
//! [single state]
states: State {
name: "moved"
PropertyChanges { target: rect; x: 50 }
}
//! [single state]
transitions: Transition {
PropertyAnimation { properties: "x,y"; easing.type: Easing.InOutQuad }
}
}
  • In a \l Behavior

For example, to animate all changes to a rectangle's x property:

Rectangle {
width: 100; height: 100
color: "red"
Behavior on x { PropertyAnimation {} }
MouseArea { anchors.fill: parent; onClicked: parent.x = 50 }
}
  • As a property value source

For example, to repeatedly animate the rectangle's x property:

Rectangle {
width: 100; height: 100
color: "red"
SequentialAnimation on x {
loops: Animation.Infinite
PropertyAnimation { to: 50 }
PropertyAnimation { to: 0 }
}
}
  • In a signal handler

For example, to fade out theObject when clicked: \qml MouseArea { anchors.fill: theObject onClicked: PropertyAnimation { target: theObject; property: "opacity"; to: 0 } } \endqml

  • Standalone

For example, to animate rect's width property over 500ms, from its current width to 30:

Rectangle {
id: theRect
width: 100; height: 100
color: "red"
// this is a standalone animation, it's not running by default
PropertyAnimation { id: animation;
target: theRect;
property: "width";
to: 30;
duration: 500 }
MouseArea { anchors.fill: parent; onClicked: animation.running = true }
}

\endlist

Depending on how the animation is used, the set of properties normally used will be different. For more information see the individual property documentation, as well as the \l{Animation and Transitions in Qt Quick} introduction.

Note that PropertyAnimation inherits the abstract \l Animation type. This includes additional properties and methods for controlling the animation.

Definition at line 2157 of file qquickanimation.cpp.

◆ ~QQuickPropertyAnimation()

QQuickPropertyAnimation::~QQuickPropertyAnimation ( )
override

Definition at line 2167 of file qquickanimation.cpp.

◆ QQuickPropertyAnimation() [2/2]

QQuickPropertyAnimation::QQuickPropertyAnimation ( QQuickPropertyAnimationPrivate & dd,
QObject * parent )
protected

Definition at line 2162 of file qquickanimation.cpp.

Member Function Documentation

◆ createTransitionActions()

QQuickStateActions QQuickPropertyAnimation::createTransitionActions ( QQuickStateActions & actions,
QQmlProperties & modified,
QObject * defaultTarget = nullptr )
protected

Definition at line 2742 of file qquickanimation.cpp.

References QQmlListProperty< T >::append, QString::at(), QQmlListProperty< T >::at, d, errorMessage(), errorMessages, QQuickStateAction::fromValue, i, QVariant::isValid(), j, myAction, QQmlProperty::name, QQmlProperty::object, QObject::property(), QQuickStateAction::property, QQmlProperty::propertyType(), qmlWarning(), QList< T >::size(), QQuickStateAction::specifiedObject, QQuickStateAction::specifiedProperty, and targets.

Referenced by transition(), QQuickSmoothedAnimation::transition(), and QQuickSpringAnimation::transition().

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◆ duration()

int QQuickPropertyAnimation::duration ( ) const
virtual

\qmlproperty int QtQuick::PropertyAnimation::duration This property holds the duration of the animation, in milliseconds.

The default value is 250.

Reimplemented in QQuickSmoothedAnimation.

Definition at line 2177 of file qquickanimation.cpp.

References d.

◆ durationChanged

void QQuickPropertyAnimation::durationChanged ( int )
signal

Referenced by setDuration().

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◆ easing()

QEasingCurve QQuickPropertyAnimation::easing ( ) const

Specifies the easing curve used for the animation.

\qmlpropertygroup QtQuick::PropertyAnimation::easing
\qmlproperty enumeration QtQuick::PropertyAnimation::easing.type
\qmlproperty real QtQuick::PropertyAnimation::easing.amplitude
\qmlproperty real QtQuick::PropertyAnimation::easing.overshoot
\qmlproperty real QtQuick::PropertyAnimation::easing.period
\qmlproperty list<real> QtQuick::PropertyAnimation::easing.bezierCurve

! propertyanimation.easing

To specify an easing curve you need to specify at least the type. For some curves you can also specify amplitude, period and/or overshoot (more details provided after the table). The default easing curve is Easing.Linear.

\qml PropertyAnimation { properties: "y"; easing.type: Easing.InOutElastic; easing.amplitude: 2.0; easing.period: 1.5 } \endqml

Available types are:

\table \row

  • Easing.Linear
  • Easing curve for a linear (t) function: velocity is constant.
  • \inlineimage qeasingcurve-linear.png \row
  • Easing.InQuad
  • Easing curve for a quadratic (t^2) function: accelerating from zero velocity.
  • \inlineimage qeasingcurve-inquad.png \row
  • Easing.OutQuad
  • Easing curve for a quadratic (t^2) function: decelerating to zero velocity.
  • \inlineimage qeasingcurve-outquad.png \row
  • Easing.InOutQuad
  • Easing curve for a quadratic (t^2) function: acceleration until halfway, then deceleration.
  • \inlineimage qeasingcurve-inoutquad.png \row
  • Easing.OutInQuad
  • Easing curve for a quadratic (t^2) function: deceleration until halfway, then acceleration.
  • \inlineimage qeasingcurve-outinquad.png \row
  • Easing.InCubic
  • Easing curve for a cubic (t^3) function: accelerating from zero velocity.
  • \inlineimage qeasingcurve-incubic.png \row
  • Easing.OutCubic
  • Easing curve for a cubic (t^3) function: decelerating to zero velocity.
  • \inlineimage qeasingcurve-outcubic.png \row
  • Easing.InOutCubic
  • Easing curve for a cubic (t^3) function: acceleration until halfway, then deceleration.
  • \inlineimage qeasingcurve-inoutcubic.png \row
  • Easing.OutInCubic
  • Easing curve for a cubic (t^3) function: deceleration until halfway, then acceleration.
  • \inlineimage qeasingcurve-outincubic.png \row
  • Easing.InQuart
  • Easing curve for a quartic (t^4) function: accelerating from zero velocity.
  • \inlineimage qeasingcurve-inquart.png \row
  • Easing.OutQuart
  • Easing curve for a quartic (t^4) function: decelerating to zero velocity.
  • \inlineimage qeasingcurve-outquart.png \row
  • Easing.InOutQuart
  • Easing curve for a quartic (t^4) function: acceleration until halfway, then deceleration.
  • \inlineimage qeasingcurve-inoutquart.png \row
  • Easing.OutInQuart
  • Easing curve for a quartic (t^4) function: deceleration until halfway, then acceleration.
  • \inlineimage qeasingcurve-outinquart.png \row
  • Easing.InQuint
  • Easing curve for a quintic (t^5) function: accelerating from zero velocity.
  • \inlineimage qeasingcurve-inquint.png \row
  • Easing.OutQuint
  • Easing curve for a quintic (t^5) function: decelerating to zero velocity.
  • \inlineimage qeasingcurve-outquint.png \row
  • Easing.InOutQuint
  • Easing curve for a quintic (t^5) function: acceleration until halfway, then deceleration.
  • \inlineimage qeasingcurve-inoutquint.png \row
  • Easing.OutInQuint
  • Easing curve for a quintic (t^5) function: deceleration until halfway, then acceleration.
  • \inlineimage qeasingcurve-outinquint.png \row
  • Easing.InSine
  • Easing curve for a sinusoidal (sin(t)) function: accelerating from zero velocity.
  • \inlineimage qeasingcurve-insine.png \row
  • Easing.OutSine
  • Easing curve for a sinusoidal (sin(t)) function: decelerating to zero velocity.
  • \inlineimage qeasingcurve-outsine.png \row
  • Easing.InOutSine
  • Easing curve for a sinusoidal (sin(t)) function: acceleration until halfway, then deceleration.
  • \inlineimage qeasingcurve-inoutsine.png \row
  • Easing.OutInSine
  • Easing curve for a sinusoidal (sin(t)) function: deceleration until halfway, then acceleration.
  • \inlineimage qeasingcurve-outinsine.png \row
  • Easing.InExpo
  • Easing curve for an exponential (2^t) function: accelerating from zero velocity.
  • \inlineimage qeasingcurve-inexpo.png \row
  • Easing.OutExpo
  • Easing curve for an exponential (2^t) function: decelerating to zero velocity.
  • \inlineimage qeasingcurve-outexpo.png \row
  • Easing.InOutExpo
  • Easing curve for an exponential (2^t) function: acceleration until halfway, then deceleration.
  • \inlineimage qeasingcurve-inoutexpo.png \row
  • Easing.OutInExpo
  • Easing curve for an exponential (2^t) function: deceleration until halfway, then acceleration.
  • \inlineimage qeasingcurve-outinexpo.png \row
  • Easing.InCirc
  • Easing curve for a circular (sqrt(1-t^2)) function: accelerating from zero velocity.
  • \inlineimage qeasingcurve-incirc.png \row
  • Easing.OutCirc
  • Easing curve for a circular (sqrt(1-t^2)) function: decelerating to zero velocity.
  • \inlineimage qeasingcurve-outcirc.png \row
  • Easing.InOutCirc
  • Easing curve for a circular (sqrt(1-t^2)) function: acceleration until halfway, then deceleration.
  • \inlineimage qeasingcurve-inoutcirc.png \row
  • Easing.OutInCirc
  • Easing curve for a circular (sqrt(1-t^2)) function: deceleration until halfway, then acceleration.
  • \inlineimage qeasingcurve-outincirc.png \row
  • Easing.InElastic
  • Easing curve for an elastic (exponentially decaying sine wave) function: accelerating from zero velocity. \br The peak amplitude can be set with the amplitude parameter, and the period of decay by the period parameter.
  • \inlineimage qeasingcurve-inelastic.png \row
  • Easing.OutElastic
  • Easing curve for an elastic (exponentially decaying sine wave) function: decelerating to zero velocity. \br The peak amplitude can be set with the amplitude parameter, and the period of decay by the period parameter.
  • \inlineimage qeasingcurve-outelastic.png \row
  • Easing.InOutElastic
  • Easing curve for an elastic (exponentially decaying sine wave) function: acceleration until halfway, then deceleration.
  • \inlineimage qeasingcurve-inoutelastic.png \row
  • Easing.OutInElastic
  • Easing curve for an elastic (exponentially decaying sine wave) function: deceleration until halfway, then acceleration.
  • \inlineimage qeasingcurve-outinelastic.png \row
  • Easing.InBack
  • Easing curve for a back (overshooting cubic function: (s+1)*t^3 - s*t^2) easing in: accelerating from zero velocity.
  • \inlineimage qeasingcurve-inback.png \row
  • Easing.OutBack
  • Easing curve for a back (overshooting cubic function: (s+1)*t^3 - s*t^2) easing out: decelerating to zero velocity.
  • \inlineimage qeasingcurve-outback.png \row
  • Easing.InOutBack
  • Easing curve for a back (overshooting cubic function: (s+1)*t^3 - s*t^2) easing in/out: acceleration until halfway, then deceleration.
  • \inlineimage qeasingcurve-inoutback.png \row
  • Easing.OutInBack
  • Easing curve for a back (overshooting cubic easing: (s+1)*t^3 - s*t^2) easing out/in: deceleration until halfway, then acceleration.
  • \inlineimage qeasingcurve-outinback.png \row
  • Easing.InBounce
  • Easing curve for a bounce (exponentially decaying parabolic bounce) function: accelerating from zero velocity.
  • \inlineimage qeasingcurve-inbounce.png \row
  • Easing.OutBounce
  • Easing curve for a bounce (exponentially decaying parabolic bounce) function: decelerating to zero velocity.
  • \inlineimage qeasingcurve-outbounce.png \row
  • Easing.InOutBounce
  • Easing curve for a bounce (exponentially decaying parabolic bounce) function easing in/out: acceleration until halfway, then deceleration.
  • \inlineimage qeasingcurve-inoutbounce.png \row
  • Easing.OutInBounce
  • Easing curve for a bounce (exponentially decaying parabolic bounce) function easing out/in: deceleration until halfway, then acceleration.
  • \inlineimage qeasingcurve-outinbounce.png \row
  • Easing.BezierSpline
  • Custom easing curve defined by the easing.bezierCurve property.
  • \endtable

easing.amplitude is only applicable for bounce and elastic curves (curves of type Easing.InBounce, Easing.OutBounce, Easing.InOutBounce, Easing.OutInBounce, Easing.InElastic, Easing.OutElastic, Easing.InOutElastic or Easing.OutInElastic).

easing.overshoot is only applicable if easing.type is: Easing.InBack, Easing.OutBack, Easing.InOutBack or Easing.OutInBack.

easing.period is only applicable if easing.type is: Easing.InElastic, Easing.OutElastic, Easing.InOutElastic or Easing.OutInElastic.

easing.bezierCurve is only applicable if easing.type is: Easing.BezierSpline. This property is a list<real> containing groups of three points defining a curve from 0,0 to 1,1 - control1, control2, end point: [cx1, cy1, cx2, cy2, endx, endy, ...]. The last point must be 1,1.

See the \l {Qt Quick Examples - Animation::Easing Curves}{Easing Curves} for a demonstration of the different easing settings. ! propertyanimation.easing

Definition at line 2477 of file qquickanimation.cpp.

References d.

◆ easingChanged

void QQuickPropertyAnimation::easingChanged ( const QEasingCurve & )
signal

Referenced by setEasing().

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◆ exclude()

QQmlListProperty< QObject > QQuickPropertyAnimation::exclude ( )

◆ from()

QVariant QQuickPropertyAnimation::from ( ) const

\qmlproperty variant QtQuick::PropertyAnimation::from This property holds the starting value for the animation.

If the PropertyAnimation is defined within a \l Transition or \l Behavior, this value defaults to the value defined in the starting state of the \l Transition, or the current value of the property at the moment the \l Behavior is triggered.

See also
{Animation and Transitions in Qt Quick}

Definition at line 2212 of file qquickanimation.cpp.

References d.

◆ fromChanged

void QQuickPropertyAnimation::fromChanged ( )
signal

Referenced by setFrom().

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◆ properties()

QString QQuickPropertyAnimation::properties ( ) const

Definition at line 2531 of file qquickanimation.cpp.

References d.

◆ propertiesChanged

void QQuickPropertyAnimation::propertiesChanged ( const QString & )
signal

Referenced by setProperties().

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◆ property()

QString QQuickPropertyAnimation::property ( ) const

Definition at line 2514 of file qquickanimation.cpp.

References d.

◆ propertyChanged

void QQuickPropertyAnimation::propertyChanged ( )
signal

Referenced by setProperty().

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◆ setDuration()

void QQuickPropertyAnimation::setDuration ( int duration)
virtual

Reimplemented in QQuickSmoothedAnimation.

Definition at line 2183 of file qquickanimation.cpp.

References d, duration, durationChanged(), emit, qmlWarning(), and tr.

Referenced by QQuickTableViewPrivate::scrollToColumn(), QQuickTableViewPrivate::scrollToRow(), and QQuickSmoothedAnimation::setDuration().

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◆ setEasing()

void QQuickPropertyAnimation::setEasing ( const QEasingCurve & e)

Definition at line 2483 of file qquickanimation.cpp.

References d, easingChanged(), and emit.

Referenced by QQuickTableViewPrivate::init().

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◆ setFrom()

void QQuickPropertyAnimation::setFrom ( const QVariant & f)

Definition at line 2218 of file qquickanimation.cpp.

References d, emit, and fromChanged().

Referenced by QQuickColorAnimation::setFrom(), QQuickGeoCoordinateAnimation::setFrom(), QQuick3DQuaternionAnimation::setFrom(), QQuickNumberAnimation::setFrom(), QQuickRotationAnimation::setFrom(), and QQuickVector3dAnimation::setFrom().

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◆ setProperties()

void QQuickPropertyAnimation::setProperties ( const QString & prop)

Definition at line 2537 of file qquickanimation.cpp.

References d, emit, and propertiesChanged().

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◆ setProperty()

void QQuickPropertyAnimation::setProperty ( const QString & n)

Definition at line 2520 of file qquickanimation.cpp.

References d, emit, and propertyChanged().

Referenced by QQuickTableViewPrivate::init().

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◆ setTargetObject()

void QQuickPropertyAnimation::setTargetObject ( QObject * o)

Definition at line 2503 of file qquickanimation.cpp.

References d, emit, o, and targetChanged().

Referenced by QQuickTableViewPrivate::init().

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◆ setTo()

void QQuickPropertyAnimation::setTo ( const QVariant & t)

Definition at line 2249 of file qquickanimation.cpp.

References d, emit, and toChanged().

Referenced by QQuickTableViewPrivate::scrollToColumn(), QQuickTableViewPrivate::scrollToRow(), QQuickColorAnimation::setTo(), QQuickGeoCoordinateAnimation::setTo(), QQuick3DQuaternionAnimation::setTo(), QQuickNumberAnimation::setTo(), QQuickRotationAnimation::setTo(), and QQuickVector3dAnimation::setTo().

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◆ target()

QObject * QQuickPropertyAnimation::target ( ) const

Definition at line 2497 of file qquickanimation.cpp.

References d.

◆ targetChanged

void QQuickPropertyAnimation::targetChanged ( )
signal

Referenced by setTargetObject().

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◆ targets()

QQmlListProperty< QObject > QQuickPropertyAnimation::targets ( )

◆ to()

QVariant QQuickPropertyAnimation::to ( ) const

\qmlproperty variant QtQuick::PropertyAnimation::to This property holds the end value for the animation.

If the PropertyAnimation is defined within a \l Transition or \l Behavior, this value defaults to the value defined in the end state of the \l Transition, or the value of the property change that triggered the \l Behavior.

See also
{Animation and Transitions in Qt Quick}

Definition at line 2243 of file qquickanimation.cpp.

References d.

◆ toChanged

void QQuickPropertyAnimation::toChanged ( )
signal

Referenced by setTo().

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◆ transition()

QAbstractAnimationJob * QQuickPropertyAnimation::transition ( QQuickStateActions & actions,
QQmlProperties & modified,
TransitionDirection direction,
QObject * defaultTarget = nullptr )
overrideprotectedvirtual

Reimplemented from QQuickAbstractAnimation.

Reimplemented in QQuickSmoothedAnimation, and QQuickSpringAnimation.

Definition at line 2859 of file qquickanimation.cpp.

References QQuickAbstractAnimation::Backward, createTransitionActions(), d, direction, QQuickAbstractAnimation::initInstance(), QQuickAnimationPropertyUpdater::interpolatorType, and QQuickBulkValueAnimator::setDuration().

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Property Documentation

◆ duration

int QQuickPropertyAnimation::duration
readwrite

Definition at line 235 of file qquickanimation_p.h.

Referenced by setDuration().

◆ easing

QEasingCurve QQuickPropertyAnimation::easing
readwrite

Definition at line 238 of file qquickanimation_p.h.

◆ exclude

QQmlListProperty< QObject > QQuickPropertyAnimation::exclude
read

\qmlproperty list<QtObject> QtQuick::PropertyAnimation::exclude This property holds the items not to be affected by this animation.

See also
PropertyAnimation::targets

Definition at line 243 of file qquickanimation_p.h.

◆ from

QVariant QQuickPropertyAnimation::from
readwrite

Definition at line 236 of file qquickanimation_p.h.

◆ properties

QString QQuickPropertyAnimation::properties
readwrite

Definition at line 241 of file qquickanimation_p.h.

◆ property

QString QQuickPropertyAnimation::property
readwrite

◆ target

QObject * QQuickPropertyAnimation::target
readwrite

Definition at line 239 of file qquickanimation_p.h.

◆ targets

QQmlListProperty< QObject > QQuickPropertyAnimation::targets
read
\qmlproperty string QtQuick::PropertyAnimation::properties
\qmlproperty list<QtObject> QtQuick::PropertyAnimation::targets
\qmlproperty string QtQuick::PropertyAnimation::property
\qmlproperty QtObject QtQuick::PropertyAnimation::target

These properties are used as a set to determine which properties should be animated.
The singular and plural forms are functionally identical, e.g.
\qml
NumberAnimation { target: theItem; property: "x"; to: 500 }
\endqml
has the same meaning as
\qml
NumberAnimation { targets: theItem; properties: "x"; to: 500 }
\endqml
The singular forms are slightly optimized, so if you do have only a single target/property
to animate you should try to use them.

The \c targets property allows multiple targets to be set. For example, this animates the
\c x property of both \c itemA and \c itemB:

\qml
NumberAnimation { targets: [itemA, itemB]; properties: "x"; to: 500 }
\endqml

In many cases these properties do not need to be explicitly specified, as they can be
inferred from the animation framework:

\table 80%
\row
\li Value Source / Behavior
\li When an animation is used as a value source or in a Behavior, the default target and property
   name to be animated can both be inferred.
   \qml
   Rectangle {
       id: theRect
       width: 100; height: 100
       color: Qt.rgba(0,0,1)
       NumberAnimation on x { to: 500; loops: Animation.Infinite } //animate theRect's x property
       Behavior on y { NumberAnimation {} } //animate theRect's y property
   }
   \endqml
\row
\li Transition
\li When used in a transition, a property animation is assumed to match \e all targets
   but \e no properties. In practice, that means you need to specify at least the properties
   in order for the animation to do anything.
   \qml
   Rectangle {
       id: theRect
       width: 100; height: 100
       color: Qt.rgba(0,0,1)
       Item { id: uselessItem }
       states: State {
           name: "state1"
           PropertyChanges {
               theRect {
                   x: 200
                   y: 200
                   z: 4
               }
               uselessItem {
                   x: 10
                   y: 10
                   z: 2
               }
           }
       }
       transitions: Transition {

animate both theRect's and uselessItem's x and y to their final values NumberAnimation { properties: "x,y" }

animate theRect's z to its final value NumberAnimation { target: theRect; property: "z" } } } \endqml \row

  • Standalone
  • When an animation is used standalone, both the target and property need to be explicitly specified. \qml Rectangle { id: theRect width: 100; height: 100 color: Qt.rgba(0,0,1) need to explicitly specify target and property NumberAnimation { id: theAnim; target: theRect; property: "x"; to: 500 } MouseArea { anchors.fill: parent onClicked: theAnim.start() } } \endqml \endtable

As seen in the above example, properties is specified as a comma-separated string of property names to animate.

See also
exclude, {Animation and Transitions in Qt Quick}

Definition at line 242 of file qquickanimation_p.h.

Referenced by createTransitionActions().

◆ to

QVariant QQuickPropertyAnimation::to
readwrite

The documentation for this class was generated from the following files: