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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QVkCommandBuffer Struct Reference

#include <qrhivulkan_p.h>

+ Inheritance diagram for QVkCommandBuffer:
+ Collaboration diagram for QVkCommandBuffer:

Classes

struct  Command
 

Public Types

enum  PassType { NoPass , RenderPass , ComputePass }
 
- Public Types inherited from QRhiCommandBuffer
enum  IndexFormat { IndexUInt16 , IndexUInt32 }
 Specifies the index data type. More...
 
enum  BeginPassFlag { ExternalContent = 0x01 , DoNotTrackResourcesForCompute = 0x02 }
 Flag values for QRhi::beginPass() More...
 
using DynamicOffset = QPair<int, quint32>
 Synonym for QPair<int, quint32>.
 
using VertexInput = QPair<QRhiBuffer *, quint32>
 Synonym for QPair<QRhiBuffer *, quint32>.
 
- Public Types inherited from QRhiResource
enum  Type {
  Buffer , Texture , Sampler , RenderBuffer ,
  RenderPassDescriptor , SwapChainRenderTarget , TextureRenderTarget , ShaderResourceBindings ,
  GraphicsPipeline , SwapChain , ComputePipeline , CommandBuffer
}
 Specifies type of the resource. More...
 

Public Member Functions

 QVkCommandBuffer (QRhiImplementation *rhi)
 
 ~QVkCommandBuffer ()
 
void destroy () override
 Releases (or requests deferred releasing of) the underlying native graphics resources.
 
const QRhiNativeHandlesnativeHandles ()
 
void resetState ()
 
void resetCachedState ()
 
void resetCommands ()
 
void resetPools ()
 
- Public Member Functions inherited from QRhiCommandBuffer
QRhiResource::Type resourceType () const override
 
void resourceUpdate (QRhiResourceUpdateBatch *resourceUpdates)
 Sometimes committing resource updates is necessary or just more convenient without starting a render pass.
 
void beginPass (QRhiRenderTarget *rt, const QColor &colorClearValue, const QRhiDepthStencilClearValue &depthStencilClearValue, QRhiResourceUpdateBatch *resourceUpdates=nullptr, BeginPassFlags flags={})
 Records starting a new render pass targeting the render target rt.
 
void endPass (QRhiResourceUpdateBatch *resourceUpdates=nullptr)
 Records ending the current render pass.
 
void setGraphicsPipeline (QRhiGraphicsPipeline *ps)
 Records setting a new graphics pipeline ps.
 
void setShaderResources (QRhiShaderResourceBindings *srb=nullptr, int dynamicOffsetCount=0, const DynamicOffset *dynamicOffsets=nullptr)
 Records binding a set of shader resources, such as, uniform buffers or textures, that are made visible to one or more shader stages.
 
void setVertexInput (int startBinding, int bindingCount, const VertexInput *bindings, QRhiBuffer *indexBuf=nullptr, quint32 indexOffset=0, IndexFormat indexFormat=IndexUInt16)
 Records vertex input bindings.
 
void setViewport (const QRhiViewport &viewport)
 Records setting the active viewport rectangle specified in viewport.
 
void setScissor (const QRhiScissor &scissor)
 Records setting the active scissor rectangle specified in scissor.
 
void setBlendConstants (const QColor &c)
 Records setting the active blend constants to c.
 
void setStencilRef (quint32 refValue)
 Records setting the active stencil reference value to refValue.
 
void draw (quint32 vertexCount, quint32 instanceCount=1, quint32 firstVertex=0, quint32 firstInstance=0)
 Records a non-indexed draw.
 
void drawIndexed (quint32 indexCount, quint32 instanceCount=1, quint32 firstIndex=0, qint32 vertexOffset=0, quint32 firstInstance=0)
 Records an indexed draw.
 
void debugMarkBegin (const QByteArray &name)
 Records a named debug group on the command buffer with the specified name.
 
void debugMarkEnd ()
 Records the end of a debug group.
 
void debugMarkMsg (const QByteArray &msg)
 Inserts a debug message msg into the command stream.
 
void beginComputePass (QRhiResourceUpdateBatch *resourceUpdates=nullptr, BeginPassFlags flags={})
 Records starting a new compute pass.
 
void endComputePass (QRhiResourceUpdateBatch *resourceUpdates=nullptr)
 Records ending the current compute pass.
 
void setComputePipeline (QRhiComputePipeline *ps)
 Records setting a new compute pipeline ps.
 
void dispatch (int x, int y, int z)
 Records dispatching compute work items, with x, y, and z specifying the number of local workgroups in the corresponding dimension.
 
const QRhiNativeHandlesnativeHandles ()
 
void beginExternal ()
 To be called when the application before the application is about to enqueue commands to the current pass' command buffer by calling graphics API functions directly.
 
void endExternal ()
 To be called once the externally added commands are recorded to the command buffer or context.
 
double lastCompletedGpuTime ()
 
- Public Member Functions inherited from QRhiResource
virtual ~QRhiResource ()
 Destructor.
 
void deleteLater ()
 When called without a frame being recorded, this function is equivalent to deleting the object.
 
QByteArray name () const
 
void setName (const QByteArray &name)
 Sets a name for the object.
 
quint64 globalResourceId () const
 
QRhirhi () const
 

Public Attributes

VkCommandBuffer cb = VK_NULL_HANDLE
 
QRhiVulkanCommandBufferNativeHandles nativeHandlesStruct
 
PassType recordingPass
 
bool passUsesSecondaryCb
 
double lastGpuTime = 0
 
QRhiRenderTargetcurrentTarget
 
QRhiGraphicsPipelinecurrentGraphicsPipeline
 
QRhiComputePipelinecurrentComputePipeline
 
uint currentPipelineGeneration
 
QRhiShaderResourceBindingscurrentGraphicsSrb
 
QRhiShaderResourceBindingscurrentComputeSrb
 
uint currentSrbGeneration
 
int currentDescSetSlot
 
VkBuffer currentIndexBuffer
 
quint32 currentIndexOffset
 
VkIndexType currentIndexFormat
 
VkBuffer currentVertexBuffers [VERTEX_INPUT_RESOURCE_SLOT_COUNT]
 
quint32 currentVertexOffsets [VERTEX_INPUT_RESOURCE_SLOT_COUNT]
 
QVarLengthArray< VkCommandBuffer, 4 > activeSecondaryCbStack
 
bool inExternal
 
struct { 
 
   QHash< QRhiResource *, QPair< VkAccessFlags, bool > >   writtenResources 
 
computePassState 
 
QRhiBackendCommandList< Commandcommands
 
QVarLengthArray< QRhiPassResourceTracker, 8 > passResTrackers
 
int currentPassResTrackerIndex
 
struct { 
 
   QVarLengthArray< VkClearValue, 4 >   clearValue 
 
   QVarLengthArray< VkBufferImageCopy, 16 >   bufferImageCopy 
 
   QVarLengthArray< uint32_t, 4 >   dynamicOffset 
 
   QVarLengthArray< VkBuffer, 4 >   vertexBuffer 
 
   QVarLengthArray< VkDeviceSize, 4 >   vertexBufferOffset 
 
   QVarLengthArray< QByteArray, 4 >   debugMarkerData 
 
   QVarLengthArray< VkImageMemoryBarrier, 8 >   imageBarrier 
 
   QVarLengthArray< VkBufferMemoryBarrier, 8 >   bufferBarrier 
 
pools 
 

Static Public Attributes

static const int VERTEX_INPUT_RESOURCE_SLOT_COUNT = 32
 

Friends

class QRhiVulkan
 

Additional Inherited Members

- Protected Member Functions inherited from QRhiCommandBuffer
 QRhiCommandBuffer (QRhiImplementation *rhi)
 
- Protected Member Functions inherited from QRhiResource
 QRhiResource (QRhiImplementation *rhi)
 
- Protected Attributes inherited from QRhiResource
QRhiImplementationm_rhi = nullptr
 
quint64 m_id
 
QByteArray m_objectName
 

Detailed Description

Definition at line 311 of file qrhivulkan_p.h.

Member Enumeration Documentation

◆ PassType

Enumerator
NoPass 
RenderPass 
ComputePass 

Definition at line 322 of file qrhivulkan_p.h.

Constructor & Destructor Documentation

◆ QVkCommandBuffer()

QVkCommandBuffer::QVkCommandBuffer ( QRhiImplementation * rhi)

Definition at line 7846 of file qrhivulkan.cpp.

References resetState().

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◆ ~QVkCommandBuffer()

QVkCommandBuffer::~QVkCommandBuffer ( )

Definition at line 7852 of file qrhivulkan.cpp.

References destroy().

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Member Function Documentation

◆ destroy()

void QVkCommandBuffer::destroy ( )
overridevirtual

Releases (or requests deferred releasing of) the underlying native graphics resources.

Safe to call multiple times, subsequent invocations will be a no-op then.

Once destroy() is called, the QRhiResource instance can be reused, by calling create() again. That will then result in creating new native graphics resources underneath.

Note
Resources referenced by commands for the current frame should not be released until the frame is submitted by QRhi::endFrame().

The QRhiResource destructor also performs the same task, so calling this function is not necessary before deleting a QRhiResource.

See also
deleteLater()

Implements QRhiResource.

Definition at line 7857 of file qrhivulkan.cpp.

Referenced by ~QVkCommandBuffer().

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◆ nativeHandles()

const QRhiNativeHandles * QVkCommandBuffer::nativeHandles ( )

Definition at line 7862 of file qrhivulkan.cpp.

References activeSecondaryCbStack, cb, QVarLengthArray< T, Prealloc >::isEmpty(), QVarLengthArray< T, Prealloc >::last(), nativeHandlesStruct, NoPass, passUsesSecondaryCb, and recordingPass.

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◆ resetCachedState()

void QVkCommandBuffer::resetCachedState ( )
inline

Definition at line 338 of file qrhivulkan_p.h.

References currentComputePipeline, currentComputeSrb, currentDescSetSlot, currentGraphicsPipeline, currentGraphicsSrb, currentIndexBuffer, currentIndexFormat, currentIndexOffset, currentPipelineGeneration, currentSrbGeneration, currentVertexBuffers, currentVertexOffsets, and inExternal.

Referenced by QRhiVulkan::beginComputePass(), QRhiVulkan::beginPass(), QRhiVulkan::endExternal(), and resetState().

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◆ resetCommands()

void QVkCommandBuffer::resetCommands ( )
inline

Definition at line 541 of file qrhivulkan_p.h.

References QVarLengthArray< T, Prealloc >::clear(), currentPassResTrackerIndex, passResTrackers, and resetPools().

Referenced by QRhiVulkan::beginExternal(), QRhiVulkan::finish(), and resetState().

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◆ resetPools()

void QVkCommandBuffer::resetPools ( )
inline

Definition at line 549 of file qrhivulkan_p.h.

References pools.

Referenced by resetCommands().

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◆ resetState()

void QVkCommandBuffer::resetState ( )
inline

Definition at line 328 of file qrhivulkan_p.h.

References activeSecondaryCbStack, QVarLengthArray< T, Prealloc >::clear(), currentTarget, lastGpuTime, NoPass, passUsesSecondaryCb, recordingPass, resetCachedState(), and resetCommands().

Referenced by QVkCommandBuffer().

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Friends And Related Symbol Documentation

◆ QRhiVulkan

friend class QRhiVulkan
friend

Definition at line 571 of file qrhivulkan_p.h.

Member Data Documentation

◆ activeSecondaryCbStack

◆ bufferBarrier

QVarLengthArray<VkBufferMemoryBarrier, 8> QVkCommandBuffer::bufferBarrier

Definition at line 568 of file qrhivulkan_p.h.

◆ bufferImageCopy

QVarLengthArray<VkBufferImageCopy, 16> QVkCommandBuffer::bufferImageCopy

Definition at line 562 of file qrhivulkan_p.h.

◆ cb

◆ clearValue

QVarLengthArray<VkClearValue, 4> QVkCommandBuffer::clearValue

Definition at line 561 of file qrhivulkan_p.h.

◆ commands

◆ [struct]

struct { ... } QVkCommandBuffer::computePassState

◆ currentComputePipeline

◆ currentComputeSrb

QRhiShaderResourceBindings* QVkCommandBuffer::currentComputeSrb

◆ currentDescSetSlot

int QVkCommandBuffer::currentDescSetSlot

Definition at line 364 of file qrhivulkan_p.h.

Referenced by resetCachedState(), and QRhiVulkan::setShaderResources().

◆ currentGraphicsPipeline

◆ currentGraphicsSrb

QRhiShaderResourceBindings* QVkCommandBuffer::currentGraphicsSrb

Definition at line 361 of file qrhivulkan_p.h.

Referenced by resetCachedState(), and QRhiVulkan::setShaderResources().

◆ currentIndexBuffer

VkBuffer QVkCommandBuffer::currentIndexBuffer

Definition at line 365 of file qrhivulkan_p.h.

Referenced by resetCachedState(), and QRhiVulkan::setVertexInput().

◆ currentIndexFormat

VkIndexType QVkCommandBuffer::currentIndexFormat

Definition at line 367 of file qrhivulkan_p.h.

Referenced by resetCachedState(), and QRhiVulkan::setVertexInput().

◆ currentIndexOffset

quint32 QVkCommandBuffer::currentIndexOffset

Definition at line 366 of file qrhivulkan_p.h.

Referenced by resetCachedState(), and QRhiVulkan::setVertexInput().

◆ currentPassResTrackerIndex

◆ currentPipelineGeneration

uint QVkCommandBuffer::currentPipelineGeneration

◆ currentSrbGeneration

uint QVkCommandBuffer::currentSrbGeneration

Definition at line 363 of file qrhivulkan_p.h.

Referenced by resetCachedState(), and QRhiVulkan::setShaderResources().

◆ currentTarget

◆ currentVertexBuffers

VkBuffer QVkCommandBuffer::currentVertexBuffers[VERTEX_INPUT_RESOURCE_SLOT_COUNT]

Definition at line 369 of file qrhivulkan_p.h.

Referenced by resetCachedState(), and QRhiVulkan::setVertexInput().

◆ currentVertexOffsets

quint32 QVkCommandBuffer::currentVertexOffsets[VERTEX_INPUT_RESOURCE_SLOT_COUNT]

Definition at line 370 of file qrhivulkan_p.h.

Referenced by resetCachedState(), and QRhiVulkan::setVertexInput().

◆ debugMarkerData

QVarLengthArray<QByteArray, 4> QVkCommandBuffer::debugMarkerData

Definition at line 566 of file qrhivulkan_p.h.

◆ dynamicOffset

QVarLengthArray<uint32_t, 4> QVkCommandBuffer::dynamicOffset

Definition at line 563 of file qrhivulkan_p.h.

◆ imageBarrier

QVarLengthArray<VkImageMemoryBarrier, 8> QVkCommandBuffer::imageBarrier

Definition at line 567 of file qrhivulkan_p.h.

◆ inExternal

bool QVkCommandBuffer::inExternal

◆ lastGpuTime

double QVkCommandBuffer::lastGpuTime = 0

◆ nativeHandlesStruct

QRhiVulkanCommandBufferNativeHandles QVkCommandBuffer::nativeHandlesStruct

Definition at line 320 of file qrhivulkan_p.h.

Referenced by nativeHandles().

◆ passResTrackers

◆ passUsesSecondaryCb

◆ [struct]

◆ recordingPass

◆ VERTEX_INPUT_RESOURCE_SLOT_COUNT

const int QVkCommandBuffer::VERTEX_INPUT_RESOURCE_SLOT_COUNT = 32
static

Definition at line 368 of file qrhivulkan_p.h.

◆ vertexBuffer

QVarLengthArray<VkBuffer, 4> QVkCommandBuffer::vertexBuffer

Definition at line 564 of file qrhivulkan_p.h.

◆ vertexBufferOffset

QVarLengthArray<VkDeviceSize, 4> QVkCommandBuffer::vertexBufferOffset

Definition at line 565 of file qrhivulkan_p.h.

◆ writtenResources

QHash<QRhiResource *, QPair<VkAccessFlags, bool> > QVkCommandBuffer::writtenResources

Definition at line 375 of file qrhivulkan_p.h.


The documentation for this struct was generated from the following files: