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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QQuickTextureFactory Class Referenceabstract

The QQuickTextureFactory class provides an interface for loading custom textures from QML. \inmodule QtQuick. More...

#include <qquickimageprovider.h>

+ Inheritance diagram for QQuickTextureFactory:
+ Collaboration diagram for QQuickTextureFactory:

Public Member Functions

 QQuickTextureFactory ()
 Constructs a texture factory.
 
 ~QQuickTextureFactory () override
 Destroys the texture factory.
 
virtual QSGTexturecreateTexture (QQuickWindow *window) const =0
 This function is called on the scene graph rendering thread to create a QSGTexture instance from the factory.
 
virtual QSize textureSize () const =0
 Returns the size of the texture.
 
virtual int textureByteCount () const =0
 Returns the number of bytes of memory the texture consumes.
 
virtual QImage image () const
 Returns an image version of this texture.
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
 
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
 
QString objectName () const
 
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
 
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
 
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
 
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
 
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
 
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
 
QThreadthread () const
 Returns the thread in which the object lives.
 
bool moveToThread (QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)
 Changes the thread affinity for this object and its children and returns true on success.
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
 
int startTimer (std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 Kills the timer with timer identifier, id.
 
void killTimer (Qt::TimerId id)
 
template<typename T >
findChild (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
 
template<typename T >
QList< T > findChildren (QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
 
template<typename T >
findChild (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
template<typename T >
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
const QObjectListchildren () const
 Returns a list of child objects.
 
void setParent (QObject *parent)
 Makes the object a child of parent.
 
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
 
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
 
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
 
bool setProperty (const char *name, QVariant &&value)
 
QVariant property (const char *name) const
 Returns the value of the object's name property.
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 Returns a pointer to the parent object.
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
 

Static Public Member Functions

static QQuickTextureFactorytextureFactoryForImage (const QImage &image)
 Returns a QQuickTextureFactory holding the given image.
 
- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 

Additional Inherited Members

- Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
 
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
 
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 
- Properties inherited from QObject
QString objectName
 the name of this object
 

Detailed Description

The QQuickTextureFactory class provides an interface for loading custom textures from QML. \inmodule QtQuick.

Since
5.0

The purpose of the texture factory is to provide a placeholder for a image data that can be converted into an OpenGL texture.

Creating a texture directly is not possible as there is rarely an OpenGL context available in the thread that is responsible for loading the image data.

Definition at line 21 of file qquickimageprovider.h.

Constructor & Destructor Documentation

◆ QQuickTextureFactory()

QQuickTextureFactory::QQuickTextureFactory ( )

Constructs a texture factory.

Since QQuickTextureFactory is abstract, it cannot be instantiated directly.

Definition at line 32 of file qquickimageprovider.cpp.

◆ ~QQuickTextureFactory()

QQuickTextureFactory::~QQuickTextureFactory ( )
override

Destroys the texture factory.

Definition at line 40 of file qquickimageprovider.cpp.

Member Function Documentation

◆ createTexture()

QSGTexture * QQuickTextureFactory::createTexture ( QQuickWindow * window) const
pure virtual

This function is called on the scene graph rendering thread to create a QSGTexture instance from the factory.

window provides the context which this texture is created in.

QML will internally cache the returned texture as needed. Each call to this function should return a unique instance.

The OpenGL context used for rendering is bound when this function is called.

Implemented in QSGCompressedTextureFactory, QQuickDefaultTextureFactory, SharedTextureFactory, and SharedTextureFactory.

◆ image()

QImage QQuickTextureFactory::image ( ) const
virtual

Returns an image version of this texture.

The lifespan of the returned image is unknown, so the implementation should return a self contained QImage, not make use of the QImage(uchar *, ...) constructor.

This function is not commonly used and is expected to be slow.

Reimplemented in QQuickDefaultTextureFactory.

Definition at line 62 of file qquickimageprovider.cpp.

Referenced by QQuickPixmap::colorSpace(), and QQuickPixmap::image().

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◆ textureByteCount()

int QQuickTextureFactory::textureByteCount ( ) const
pure virtual

Returns the number of bytes of memory the texture consumes.

Implemented in QSGCompressedTextureFactory, QQuickDefaultTextureFactory, SharedTextureFactory, and SharedTextureFactory.

Referenced by QQuickPixmapData::cost().

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◆ textureFactoryForImage()

QQuickTextureFactory * QQuickTextureFactory::textureFactoryForImage ( const QImage & image)
static

Returns a QQuickTextureFactory holding the given image.

This is typically used as a helper in QQuickImageResponse::textureFactory.

Since
5.6

Definition at line 75 of file qquickimageprovider.cpp.

References QSGContext::createTextureFactoryFromImage().

Referenced by createPixmapDataSync(), QQuickPixmap::setImage(), and SharedTextureImageResponse::textureFactory().

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◆ textureSize()

QSize QQuickTextureFactory::textureSize ( ) const
pure virtual

Returns the size of the texture.

This function will be called from arbitrary threads and should not rely on an OpenGL context bound.

Implemented in QSGCompressedTextureFactory, QQuickDefaultTextureFactory, SharedTextureFactory, and SharedTextureFactory.

Referenced by QQuickPixmap::height(), QQuickPixmap::rect(), and QQuickPixmap::width().

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The documentation for this class was generated from the following files: