Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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ImageMaterial Class Referenceabstract

#include <qquickimageparticle_p.h>

+ Inheritance diagram for ImageMaterial:
+ Collaboration diagram for ImageMaterial:

Public Member Functions

virtual ImageMaterialDatastate ()=0
 
- Public Member Functions inherited from QSGMaterial
 QSGMaterial ()
 
virtual ~QSGMaterial ()
 
virtual QSGMaterialTypetype () const =0
 This function is called by the scene graph to query an identifier that is unique to the QSGMaterialShader instantiated by createShader().
 
virtual QSGMaterialShadercreateShader (QSGRendererInterface::RenderMode renderMode) const =0
 This function returns a new instance of a the QSGMaterialShader implementation used to render geometry for a specific implementation of QSGMaterial.
 
virtual int compare (const QSGMaterial *other) const
 Compares this material to other and returns 0 if they are equal; -1 if this material should sort before other and 1 if other should sort before.
 
QSGMaterial::Flags flags () const
 Returns the material's flags.
 
void setFlag (Flags flags, bool on=true)
 Sets the flags flags on this material if on is true; otherwise clears the attribute.
 
int viewCount () const
 

Additional Inherited Members

- Public Types inherited from QSGMaterial
enum  Flag {
  Blending = 0x0001 , RequiresDeterminant = 0x0002 , RequiresFullMatrixExceptTranslate = 0x0004 | RequiresDeterminant , RequiresFullMatrix = 0x0008 | RequiresFullMatrixExceptTranslate ,
  NoBatching = 0x0010 , MultiView2 = 0x10000 , MultiView3 = 0x20000 , MultiView4 = 0x40000
}
 \value Blending Set this flag to true if the material requires blending to be enabled during rendering. More...
 

Detailed Description

Definition at line 143 of file qquickimageparticle_p.h.

Member Function Documentation

◆ state()

virtual ImageMaterialData * ImageMaterial::state ( )
pure virtual

The documentation for this class was generated from the following file: