Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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qsgvertexcolormaterial.h
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1// Copyright (C) 2016 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QSGVERTEXCOLORMATERIAL_H
5#define QSGVERTEXCOLORMATERIAL_H
6
7#include <QtQuick/qsgmaterial.h>
8
10
11class Q_QUICK_EXPORT QSGVertexColorMaterial : public QSGMaterial
12{
13public:
15
16 int compare(const QSGMaterial *other) const override;
17
18protected:
19 QSGMaterialType *type() const override;
20 QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const override;
21};
22
24
25#endif // VERTEXCOLORMATERIAL_H
The QSGMaterialShader class represents a graphics API independent shader program.
The QSGMaterial class encapsulates rendering state for a shader program.
Definition qsgmaterial.h:15
RenderMode
\value RenderMode2D Normal 2D rendering \value RenderMode2DNoDepthBuffer Normal 2D rendering with dep...
The QSGVertexColorMaterial class provides a convenient way of rendering per-vertex colored geometry i...
Combined button and popup list for selecting options.
GLenum type
static int compare(quint64 a, quint64 b)
QSharedPointer< T > other(t)
[5]
The QSGMaterialType class is used as a unique type token in combination with QSGMaterial.