4#ifndef QSGNINEPATCHNODE_H
5#define QSGNINEPATCHNODE_H
7#include <QtQuick/qsgnode.h>
8#include <QtQuick/qsgtexture.h>
\inmodule QtCore\reentrant
The QSGGeometryNode class is used for all rendered content in the scene graph.
The QSGGeometry class provides low-level storage for graphics primitives in the \l{Qt Quick Scene Gra...
virtual void setDevicePixelRatio(qreal ratio)=0
virtual void setPadding(qreal left, qreal top, qreal right, qreal bottom)=0
virtual void setBounds(const QRectF &bounds)=0
~QSGNinePatchNode() override=default
virtual void setTexture(QSGTexture *texture)=0
The QVector4D class represents a vector or vertex in 4D space.
Combined button and popup list for selecting options.
GLdouble GLdouble GLdouble GLdouble top
static QT_BEGIN_NAMESPACE qreal dpr(const QWindow *w)