Filtering
Specifies how sampling of texels should filter when texture coordinates are not pixel aligned.
WrapMode
Specifies how the sampler should treat texture coordinates.
void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargins &targetMarginsIn, const QPixmap &pixmap, const QRect &sourceRect, const QMargins &sourceMarginsIn, const QTileRules &rules, QDrawBorderPixmap::DrawingHints hints)