Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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qcollisiondebugmeshbuilder_p.h
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1// Copyright (C) 2021 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
3
4#ifndef COLLISIONDEBUGMESHBUILDER_H
5#define COLLISIONDEBUGMESHBUILDER_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <QtCore/QVector>
19#include <QtGui/QVector3D>
20
22
24{
25public:
27
28 void reset();
29
30 void addLine(const QVector3D &start, const QVector3D &end,
31 const QVector3D &normal = QVector3D(0, 0, 1));
32
34
35private:
36 QVector<QVector3D> m_vertices;
37 QVector<QVector3D> m_normals;
38};
39
41
42#endif // COLLISIONDEBUGMESHBUILDER_H
\inmodule QtCore
Definition qbytearray.h:57
void addLine(const QVector3D &start, const QVector3D &end, const QVector3D &normal=QVector3D(0, 0, 1))
The QVector3D class represents a vector or vertex in 3D space.
Definition qvectornd.h:171
Combined button and popup list for selecting options.
GLuint GLuint end
GLuint start