Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
Loading...
Searching...
No Matches
QSGOpenVGNinePatchNode Member List

This is the complete list of members for QSGOpenVGNinePatchNode, including all inherited members.

activeMaterial() constQSGGeometryNode
appendChildNode(QSGNode *node)QSGNode
BasicNodeType enum valueQSGNode
bounds() constQSGOpenVGNinePatchNode
childAtIndex(int i) constQSGNode
childCount() constQSGNode
clearDirty()QSGNodeinline
clipList() constQSGBasicGeometryNodeinline
ClipNodeType enum valueQSGNode
d_ptrQSGNodeprotected
DirtyForceUpdate enum valueQSGNode
DirtyGeometry enum valueQSGNode
DirtyMaterial enum valueQSGNode
DirtyMatrix enum valueQSGNode
DirtyNodeAdded enum valueQSGNode
DirtyNodeRemoved enum valueQSGNode
DirtyOpacity enum valueQSGNode
DirtyPropagationMask enum valueQSGNode
dirtyState() constQSGNodeinline
DirtyStateBit enum nameQSGNode
DirtySubtreeBlocked enum valueQSGNode
DirtyUsePreprocess enum valueQSGNode
firstChild() constQSGNodeinline
Flag enum nameQSGNode
flags() constQSGNodeinline
geometry() constQSGBasicGeometryNodeinline
geometry()QSGBasicGeometryNodeinline
GeometryNodeType enum valueQSGNode
inheritedOpacity() constQSGGeometryNodeinline
insertChildNodeAfter(QSGNode *node, QSGNode *after)QSGNode
insertChildNodeBefore(QSGNode *node, QSGNode *before)QSGNode
isSubtreeBlocked() constQSGNodevirtual
IsVisitableNode enum valueQSGNode
lastChild() constQSGNodeinline
markDirty(DirtyState bits)QSGNode
material() constQSGGeometryNodeinline
matrix() constQSGBasicGeometryNodeinline
nextSibling() constQSGNodeinline
NodeType enum nameQSGNode
opacity() constQSGOpenVGRenderable
OpacityNodeType enum valueQSGNode
opacityPaint() constQSGOpenVGRenderable
opaqueMaterial() constQSGGeometryNodeinline
OwnedByParent enum valueQSGNode
OwnsGeometry enum valueQSGNode
OwnsMaterial enum valueQSGNode
OwnsOpaqueMaterial enum valueQSGNode
parent() constQSGNodeinline
prependChildNode(QSGNode *node)QSGNode
preprocess()QSGNodeinlinevirtual
previousSibling() constQSGNodeinline
QSGBasicGeometryNode(NodeType type)QSGBasicGeometryNodeprotected
QSGBasicGeometryNode(QSGBasicGeometryNodePrivate &dd, NodeType type)QSGBasicGeometryNodeprotected
QSGGeometryNode()QSGGeometryNode
QSGGeometryNode(QSGGeometryNodePrivate &dd)QSGGeometryNodeprotected
QSGNode()QSGNode
QSGNode(NodeType type)QSGNodeprotected
QSGNode(QSGNodePrivate &dd, NodeType type)QSGNodeprotected
QSGOpenVGNinePatchNode()QSGOpenVGNinePatchNode
QSGOpenVGRenderable()QSGOpenVGRenderable
rebuildGeometry(QSGTexture *texture, QSGGeometry *geometry, const QVector4D &padding, const QRectF &bounds, qreal dpr)QSGNinePatchNodestatic
removeAllChildNodes()QSGNode
removeChildNode(QSGNode *node)QSGNode
render() overrideQSGOpenVGNinePatchNodevirtual
RenderNodeType enum valueQSGNode
renderOrder() constQSGGeometryNodeinline
reparentChildNodesTo(QSGNode *newParent)QSGNode
RootNodeType enum valueQSGNode
setBounds(const QRectF &bounds) overrideQSGOpenVGNinePatchNodevirtual
setDevicePixelRatio(qreal ratio) overrideQSGOpenVGNinePatchNodevirtual
setFlag(Flag, bool=true)QSGNode
setFlags(Flags, bool=true)QSGNode
setGeometry(QSGGeometry *geometry)QSGBasicGeometryNode
setInheritedOpacity(qreal opacity)QSGGeometryNode
setMaterial(QSGMaterial *material)QSGGeometryNode
setOpacity(float opacity)QSGOpenVGRenderablevirtual
setOpaqueMaterial(QSGMaterial *material)QSGGeometryNode
setPadding(qreal left, qreal top, qreal right, qreal bottom) overrideQSGOpenVGNinePatchNodevirtual
setRendererClipList(const QSGClipNode *c)QSGBasicGeometryNodeinline
setRendererMatrix(const QMatrix4x4 *m)QSGBasicGeometryNodeinline
setRenderOrder(int order)QSGGeometryNode
setTexture(QSGTexture *texture) overrideQSGOpenVGNinePatchNodevirtual
setTransform(const QOpenVGMatrix &transform)QSGOpenVGRenderablevirtual
transform() constQSGOpenVGRenderable
TransformNodeType enum valueQSGNode
type() constQSGNodeinline
update() overrideQSGOpenVGNinePatchNodevirtual
UsePreprocess enum valueQSGNode
~QSGBasicGeometryNode() overrideQSGBasicGeometryNode
~QSGGeometryNode() overrideQSGGeometryNode
~QSGNinePatchNode() override=defaultQSGNinePatchNode
~QSGNode()QSGNodevirtual
~QSGOpenVGNinePatchNode()QSGOpenVGNinePatchNode
~QSGOpenVGRenderable()QSGOpenVGRenderablevirtual