Develop application fully Qt coded for iPhone,iPad,iPod.
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Hi
I have application that is developed for Win7 and I’ve ported it to Symbian.
I see there is a lot of demand on applications for iPhone,iPad,iPod in the marked.
Today we have special facilities to develop for smartphones as Android Ministro, Necessitas.
http://labs.qt.nokia.com/2011/02/28/necessitas/
Actually I think Nokia devices do the same things but the market is as is and we need strong Qt porting facilities.
It can contribute a lot.
So why not to make something like Ministro, Necessitas for iPhone smartphones?
So I propose to begin to cooperate in opening possibility to full, simple, reliable,approved porting of Qt framework
for Apple smartphones.
Is here any developer that have experience in development Qt application for iPhone etc.?
Pavel
14.03.2011
25 replies
You might start with a search query [developer.qt.nokia.com] right here on the forum, or you might try this [lmgtfy.com].
you can look here [lmgtfy.com]
If you sue my link, the first link is the Qt-IPhone project.
I don’t think that cross compiling from windows works, I think you need an apple for that, but you can check the projects home page for that.
There is no official port available, it’s all community projects…
I took a look… It is not enought – I mean to develop or to build from already existing tools complete TOOLCHAIN that will build from fully cross platform Qt source full featured application for iOS( Apple smartphones ) as it exists for Nokia Symbian and Maemo?
bq. If you sue my link, the first link is the Qt-IPhone project.
I don’t think that cross compiling from windows works, I think you need an apple for that, but you can check the projects home page for that.
There is no official port available, it’s all community projects…I took a look… It is not enought – I mean to develop or to build from already existing tools complete TOOLCHAIN that will build from fully cross platform Qt source full featured application for iOS( Apple smartphones ) as it exists for Nokia Symbian and Maemo?
You actually expect a community project in its infancy to produce a complete working toolchain with nice setup packages for you to play around with?
You actually expect a community project in its infancy to produce a complete working toolchain with nice setup packages for you to play around with?
Hey NO!
Not only for me, why do you think so?
I propose to gather experience and possibilities to cooperate, not necessarily сommunity or commercial project, and of course not only for me, but to develop the tool.
bq. You actually expect a community project in its infancy to produce a complete working toolchain with nice setup packages for you to play around with?Hey NO!
Not only for me, why do you think so?
I propose to gather experience and possibilities to cooperate, not necessarily сommunity or commercial project, and of course not only for me, but to develop the tool.
Well, it was you who said:
It is not enought – I mean to develop or to build from already existing tools complete TOOLCHAIN(my emphasis).
Anyway, I don’t think this forum is the right channel for cooperation on that project. If you want to contribute, I’m sure the developers of that project would appreciate your patches. It would be nice to see iOs become a first class (ok, perhaps seconds class) citizen in the Qt world and a fully supported build target.
A bit late to the discussion…
I’ve been working on a port of Qt Lighthouse to iOS, and the demo videos you’ve probably seen are of that plugin. It does support full Qt GUI, but it’s questionable how useful that is (and I would probably compile most of GUI out of any version of Qt I shipped with an app).
Let me say straight away that you can more or less forget about building iOS apps on anything other than OSX. iOS apps need to be signed (unless you’re running a JB device), which needs to be done by XCode. In theory you could modify QtCreator to be able to compile, link etc. the app on OSX, but you’d still need XCode to bundle the app.
As far as official support for building Qt and Qt apps for iOS, I think we’ve got as much as we’re going to get there… OSX on ARM without CoreServices is an official(ish) build platform for Lighthouse, and Nokia has developed an in-house proof-of-concept plugin for UIKit (the iOS GUI framework) for Lighthouse. Obviously, Nokia is not going to spend a lot of effort supporting Qt on it’s (biggest) competitor’s hardware…
As far as ‘community’ goes, there are 3 separate efforts by (AFAIK) only 3 individuals: There is 1 guy developing qt-iphone (which AFAIK is very far away from being able to run any GUI apps), there is my own plugin (seen in the demos), and there is the proof-of-concept plugin done by 1 guy at Nokia…
Despite what one may think, there appears to be less interest in an iOS port of Qt than an OS/2 one.
A bit late to the discussion…
very interesting information, can be seen that the development proceeds in that direction.
I have an application made using Qt that I need to port to iPhone, Android,Blackberry
I do not understand yet how the Lighthouse could be used, how it works, internals.
I do not understand yet how to modify Qt to compile it’s code for all of existing platforms, but I think it could be done – it needs effort from financial managers I think…
If you need me to help with Lighthouse, Necessitas – you can contact me pmazniker@gmail.com my help will be downloading, installing tools, looking at the internals, thinking, communications. But there are high probability that I will require money for help , because now I have no job to earn some.
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