March 13, 2011

Cochise Cochise
Lab Rat
30 posts

Adventure Game Engine: reports

 

Today I started a point and click adventure game engine for a future game. I like Qt and i’m hopeful with QML, then tried do it with QML.

Then i discovered: MouseAreas are only retangular, and a point and click game need irregular mouseareas.
Then i think: “i can get the position of click and compare with color of a pixel in a chroma key”.
But i can’t get the color of a pixel on a image in QML.

Tomorrow i come back to Graphic Framework.

Sadly for some games QML is not ready.

 Signature 

http://lafactoria.com.br

2 replies

March 13, 2011

Andre Andre
Robot Herder
6399 posts

You do realize that you can combine QML with C++, don’t you?

March 13, 2011

Cochise Cochise
Lab Rat
30 posts

yes, but if i need do all mouse input in C++ i need do all draw with in C++ too. (if exists a way t get mouse input of a qml elementet in C++ tell me. I don’t find one yesterday, only mouse global coordinates)
So, i will use qml for what?

 Signature 

http://lafactoria.com.br

 
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