Camera Problem on Symbain^3
I’d like to know if some of you know how can I use camera into a Qt app, if should be possible I’d like to have the standard nokia camera to capture photo.
I cannot use Beta API because i must put my app on ovi.
See the docs for the camera-related classes in the Multimedia module of Qt Mobility 1.1.0.
The API and implementation has been finalised I believe (it’s not beta) but I don’t know whether the smart installer supports it yet (which would impact availability on Ovi Store, I think).
QtMobility 1.1.0 is not accepted in to Ovi Store. Probably won’t be until next year when Qt4.7.2 is allowed.
So you’ll have to take the advice of Alexander here and make do with Symbian C++.
However, if you don’t mind waiting until next year the Camera API will be much easier and quicker (although sort of defeats the point when you need to wait ;) ).
By the way, I think they may be replacing SmartInstaller or at least changing the process because I got a notification through Ovi Publisher that you will no longer require the statement that says the application may require up to 13MB of additional downloads (Qt Installer).
From what I’ve understood I must use Symbian c++ in Qt, but now the prblem is that I’m not able to do, what I’d like to know is:
1- how to start standard nokia camera
2- how can i catch photo
Thanks for your support.
Refer this [wiki.forum.nokia.com] link for achieving the above in symbian.
The Qt has the most benefits if you later want to port to Maemo or desktop at some point in the future…
But then again you Qt mobility is mainly for mobile devices and these API’s won’t be supported on Desktop right. And N900 being the only maemo device with Qt updates the target audience is very few. Maybe once meego comes in the scenario might change.
API’s won’t be supported on Desktop right.But then again you Qt mobility is mainly for mobile devices and these
Read the first post from here: https://developer.qt.nokia.com/forums/viewthread/1732/
It says “but also provide useful application functionality across desktop platforms.”