Bad malloc in QGLGlyphCache
Hello
I have a crash when drawing texts with Qt.
- memset(font_tex->data, 0, font_tex->width*font_tex->height*2);
Crashes here( source located at QGLGlyphCache::allocTexture(QGLFontTexture *font_tex) ), and it seems that the previous malloc call, which should allocate memory for font_tex->data, was bad, since font_tex->data is a NULL pointer.
It was ok before Qt 4.8.
Does anybody has an idea what may cause this?
1 reply
You must log in to post a reply. Not a member yet? Register here!


