Best 3D Graphics framework with QT
i would like to use a 3D graphics framework with QT.
I’m evaluating VTK, but it seems quite hard to start with it because there are lack of examples and tutorials.
Anyone have already used VTK with QT, or is there a better 3D graphics framework?
I need to develop a CAD software.
I have downloaded Qt 5.0.0 Alpha, but i have many troble in configuring it and building.
Option -no-webkit is not recognized, i have used this configuration:
“configure -debug-and-release -D _ITERATOR_DEBUG_LEVEL=0 -opensource -confirm-license -nomake tests -prefix c:\qt\5.0.0”
but there is this error while executing nmake : “to build QtWebKit with Qt 5 you need ICU”.
I have downloaded it, cleaned configuration and tried with this one:
“configure -debug-and-release -D _ITERATOR_DEBUG_LEVEL=0 -opensource -confirm-license -nomake tests -icu -prefix c:\qt\5.0.0”
but there is another error when making nmake: “tools\qlocale_icu.cpp(46) : fatal error C1083: Cannot open include file: ‘unicode/uversion.h’: No such file or directory”
Qt5.0 is not finally released yet, and building it is not easy.
Note that, Qt3D support Qt4. and Windows binary package for Qt4.8.1 are available too.
I have made some try and I see that is really hard even follow the example and the tutorials because they are not compilable.
I was minding if i’m doing something wrong or if they are bugged.
I have found many difficoult in using QT3D, maybe a better tutorial and full sample will be really better, or it will be very hard for everyone start with QT3D.
Can someone give me or update the sample making them compilable?
Thank you all.